doMalho Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -12, D:1) a +1 whip of holy wrath (12, -11, D:1) a stone (13, -1, D:1) a stone (14, -9, D:1) a stone (14, -3, D:1) a stone (14, -1, D:1) a stone (15, -8, D:1) a stone (22, 12, D:1) 2 stones (28, 12, D:1) a stone (31, 15, D:1) a +0 club (32, -23, D:1) a +0 short sword (32, -1, D:1) a +0 hand axe (33, 3, D:1) a +1 short sword of draining (34, -3, D:1) a +0 club (38, 1, D:1) a +0 club (38, 5, D:1) 31 stones (43, -33, D:1) a +0 buckler (44, -18, D:1) a +0 ring mail (59, -13, D:1) a cursed -3 dagger Level 2 of the Dungeon (6, -36, D:2) a +0 ring mail (8, -3, D:2) 10 stones (21, -24, D:2) 19 poisoned needles (21, 8, D:2) a +0 club (31, -26, D:2) a +0 club (34, 0, D:2) a +0 whip a +0 flail of venom a +0 spear (46, -18, D:2) a +0 club (55, -35, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 9, D:3) a +0 mace (0, 10, D:3) a +0 dagger a +0 leather armour (1, 13, D:3) a +0 short sword of venom (1, 15, D:3) a +0 whip a +0 leather armour (6, -1, D:3) 18 stones (13, -7, D:3) a +0 hand axe a +0 chain mail (13, 2, D:3) 17 bolts (14, -13, D:3) a +0 dagger a cursed +0 animal skin (19, -22, D:3) a potion of degeneration (28, 27, D:3) a +0 dagger (31, -17, D:3) a +0 flail (31, 20, D:3) a cursed -2 club (32, 1, D:3) a +0 club (33, -3, D:3) a cursed -2 scimitar (34, 19, D:3) a +0 cloak (52, 14, D:3) 17 stones Level 4 of the Dungeon [Shop] Jyumyqadgh's Antique Weapon Emporium a +0 rapier (76 gold) a +0 mace (57 gold) a +0 whip (47 gold) a +0 mace (57 gold) a +1 long sword of holy wrath (252 gold) a +0 hand axe of flaming (140 gold) a +0 mace (57 gold) a +0 trident (66 gold) the +7 short sword of Domination {venom, +Rage} (932 gold) It poisons the flesh of those it strikes. It lets you go berserk. a +0 rapier (76 gold) [Shop] Voerhaomp's Assorted Antiques a wand of flame (28/48) (330 gold) the +5 short sword of Sudden Death {pierce, rElec rPois MR- Str-4} (772 gold) It inflicts extra damage upon your enemies. It affects your strength (-4). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a scroll of remove curse (66 gold) a wand of disintegration (8/24) (264 gold) a scroll of identify (44 gold) a +0 leather armour (44 gold) a scroll of enchant armour (165 gold) a potion of curing (66 gold) a +0 rapier (88 gold) a +2 plate armour of cold resistance (880 gold) a +0 ring mail (88 gold) the +7 dagger of Articulation {pierce, Dex+6} (1267 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+6). [Shop] Humpoll's Assorted Antiques a fan of gales (1280 gold) a scroll of amnesia (112 gold) a scroll of identify (64 gold) a +1 helmet (368 gold) an uncursed staff of summoning (800 gold) a potion of ambrosia (256 gold) a potion of might (128 gold) Sif Muna's Handbook of Transmigration (2048 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Petrify Transmutation/Earth 4 d - Irradiate Conjuration/Transmutation 5 e - Dragon Form Transmutation 7 a potion of heal wounds (160 gold) a wand of flame (40/48) (672 gold) a potion of degeneration (32 gold) a +0 leather armour (64 gold) a book of Misfortune (640 gold) [Shop] Ditoig's Antique Weapon Shop the +1 morningstar "Concordance" {venom, Fragile rC+ rN+ Str+8} (1293 gold) It poisons the flesh of those it strikes. It affects your strength (+8). It protects you from cold. It protects you from negative energy. It will be destroyed if unequipped. a +2 hand axe of draining (574 gold) a +0 short sword (99 gold) a +4 hunting sling (775 gold) a +0 great sword (214 gold) a +0 whip (82 gold) a +1 spear of freezing (409 gold) a +0 falchion (99 gold) a +0 short sword (99 gold) a +3 spear of distortion (808 gold) a +0 spear (99 gold) [Shop] Barras's Armour Emporium a +1 chain mail of fire resistance (231 gold) a cursed +0 centaur barding (280 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (660 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) the +2 ice dragon scales of Anarchy {rElec rPois rF- rC++} (1234 gold) It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It protects you from poison. a +0 scale mail of poison resistance (112 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) (0, 0, D:4) 32 bolts (2, -1, D:4) a +0 dagger a +0 hand axe a +0 dagger (2, 0, D:4) a +0 short sword a +0 ring mail (3, 0, D:4) a +0 dagger (4, 0, D:4) a +0 mace a cursed +0 leather armour (18, -1, D:4) 22 bolts (27, 1, D:4) a +0 long sword (30, 1, D:4) a +0 giant spiked club (32, 1, D:4) 6 large rocks (33, 20, D:4) 15 stones (44, 8, D:4) 29 arrows (53, 11, D:4) 26 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, -15, D:5) a +0 hand axe (12, -11, D:5) a +0 short sword (12, -6, D:5) a +0 chain mail (20, -9, D:5) a +0 mace (20, -8, D:5) a royal jelly (20, -7, D:5) 29 gold pieces (21, -9, D:5) a +0 whip (22, -15, D:5) a scroll of remove curse (22, -11, D:5) a +0 robe (22, -6, D:5) an electric eel corpse (23, -11, D:5) 19 gold pieces (27, -6, D:5) a +0 flail (42, -23, D:5) a +0 club a +0 leather armour of positive energy (43, -5, D:5) 8 stones (44, -9, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 leather armour a +1 dagger of speed a +0 robe (2, 0, D:6) a +0 hand axe a +0 ring mail Level 7 of the Dungeon (7, -9, D:7) a potion of degeneration (12, -9, D:7) 22 gold pieces (12, 11, D:7) 21 stones