Dungeon Crawl Stone Soup version 0.30-a0-123-g91d0c66ccf (webtiles) character file. Game seed: 7048135647610105799 3 dmks the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Sept 17, 2022. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (90 turns). dmks the Conjurer (Deep Elf Conjurer) Turns: 90, Time: 00:00:29 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 41% Magic: 4/6 EV: 12 Int: 22 God: Gold: 27 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.4 Dodging * Level 2.6 Stealth + Level 3.0 Spellcasting * Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The magic dart hits the jackal. The jackal stops to sniff the ground. Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! Aim: a jackal (100% to hit) The magic dart hits the jackal! You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. A rat is nearby! A rat is nearby! Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 27 gold pieces (gained 9). Found a stone staircase leading down. You open the door. A quokka comes into view. Found a leather armour. A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A rat and an endoplasm come into view. Found a sling and 5 gold pieces. There is an open door here. There are monsters nearby! There are monsters nearby! There are monsters nearby! Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. The quokka bites you. Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. Ouch! That really hurt! You die... #.#.#J$.# ##r#.#[..# ...^.....# )........# ############ .......##.#........... .....##.#........... #r..##.#......<.... #@###.#........... #..##.#........... ##..#.######.>.### ####......###...# +........>..#.⌠.# ####.##.#####...# #.##.# #.⌠.# #.##.### #...# ##.#....# #.⌠.# You could see an endoplasm (asleep), a quokka and a rat. Vanquished Creatures 2 jackals (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dmks the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 90 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic Action || total -------------------------++------- Cast: Magic Dart || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 73 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 73 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts