djnw Level 1 of the Dungeon (8, -4, D:1) 20 bolts (9, 15, D:1) a +0 leather armour (10, 23, D:1) a +1 short sword (14, -6, D:1) 5 stones (14, -4, D:1) 24 stones (16, 14, D:1) a +0 hunting sling (17, 6, D:1) 22 stones 20 bolts (28, 5, D:1) a +0 spear (35, 25, D:1) a +0 club (50, 22, D:1) a cursed +0 ring mail (54, 2, D:1) a +0 club (58, 36, D:1) a slice of pizza Level 2 of the Dungeon (0, 0, D:2) a scroll of magic mapping (2, -6, D:2) a +0 club (9, -4, D:2) a +0 whip a kobold skeleton (22, -5, D:2) a giant newt corpse (23, -5, D:2) a giant gecko skeleton (25, -18, D:2) a ball python corpse (skeletalised by now) (25, -5, D:2) 3 stones (27, -5, D:2) a stone (28, -2, D:2) a meat ration (29, -6, D:2) a stone (30, -17, D:2) a +0 whip a kobold corpse (skeletalised by now) (31, -18, D:2) a rat corpse (skeletalised by now) (32, -19, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (39, -21, D:2) a +0 whip (40, -22, D:2) a potion of mutation (45, -17, D:2) a +0 hand axe