djnw Level 1 of the Dungeon (0, 0, D:1) 28 arrows (1, 0, D:1) a hobgoblin corpse (skeletalised by now) (8, -7, D:1) 15 sling bullets (13, 1, D:1) 21 stones (19, -14, D:1) a jackal corpse (skeletalised by now) (19, 17, D:1) a stone (19, 21, D:1) a +0 dagger (27, -17, D:1) a potion of lignification (27, -13, D:1) a potion of curing (27, -1, D:1) 18 sling bullets (29, 14, D:1) 7 tomahawks (29, 32, D:1) 19 arrows (30, -5, D:1) a meat ration (31, 15, D:1) a scroll of identify (43, 3, D:1) a +0 ring mail (47, 19, D:1) a cursed +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a wand of paralysis (13/24) (3, 2, D:2) a stone (4, 2, D:2) a stone (4, 3, D:2) a +0 dagger a scroll of fear 12 gold pieces a kobold corpse (5, 1, D:2) a potion of haste (8, -3, D:2) a bat corpse (11, -2, D:2) a +0 scale mail (14, -2, D:2) a +0 spear (15, -5, D:2) a scroll of remove curse (16, -5, D:2) a slice of pizza (17, -8, D:2) 10 stones (17, -6, D:2) 18 stones (19, -2, D:2) a +0 short sword (21, -9, D:2) a scroll of magic mapping (22, -8, D:2) an uncursed amulet of magic regeneration (23, -7, D:2) 13 arrows