Dungeon Crawl Stone Soup version 0.23-a0-182-g58cdd98 (webtiles) character file. 8 digijack the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 20, 2018. Got out of the dungeon alive. The game lasted 00:01:38 (202 turns). digijack the Skirmisher (Demonspawn Monk) Turns: 202, Time: 00:01:39 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 30 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles g - 3 stones (quivered) Armour b - a +0 robe (worn) Potions d - a potion of lignification {unknown} e - a potion of agility {unknown} Comestibles c - 2 rations f - 7 chunks of flesh Skills: + Level 3.1 Fighting * Level 3.0 Long Blades + Level 2.8 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You closely miss the rat. The rat is heavily wounded. The rat bites you. You closely miss the rat. The rat is heavily wounded. The rat barely misses you. You riposte. You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You see here a rat corpse. You butcher the rat corpse. f - 7 chunks of flesh (gained 1) There is an open door here. You open the door. There is an open door here. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########### ###..(......#### ...............## .....⌠...⌠......# ..⌠.........⌠...## .......≈.........# .⌠...........⌠...# ....≈.....≈.....@# .⌠...........⌠...# .......≈.........# ..⌠.........⌠...## .....⌠...⌠......# ...............## ###.........#### ########### There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | digijack the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 64 | D:1 | Upgraded the game from 0.23-a0-181-g24f899a to | 0.23-a0-182-g58cdd98 149 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 149 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 202 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_stone_temple_mockup, minmay_misc_feat_alley, minmay_misc_feat_five Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 1.7 Action || total -------------------------++------- Melee: Falchion || 24 Stab: Sleeping || 1 Armor: Robe || 7 Dodge: Dodged || 21 Rpst.: Falchion || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------