Dungeon Crawl Stone Soup version 0.23-a0-171-g5ae17c6 (webtiles) character file. 12 digijack the Conjurer (level 2, -2/17 HPs) Began as an Octopode Conjurer on Sept 14, 2018. Slain by a goblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:23 (596 turns). digijack the Conjurer (Octopode Conjurer) Turns: 596, Time: 00:03:23 Health: -2/17 AC: 1 Str: 4 (7) XL: 2 Next: 33% Magic: 0/5 EV: 13 Int: 16 (17) God: Gold: 0 SH: 0 Dex: 11 (12) Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls d - a scroll of amnesia Comestibles b - 2 rations c - 2 chunks of flesh Skills: + Level 2.3 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 5% 2 ###.... Dazzling Spray Conj/Hex #..... 26% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 34% 4 #####.. Force Lance Conj/Tloc #....... 65% 4 #####.. Fulminant Prism Conj/Hex #......... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * A goblin comes into view. The jackal misses you. The jackal falls through a shaft! The shaft crumbles and collapses. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The goblin shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded) The magic dart hits the jackal. You kill the jackal! The hobgoblin hits you but does no damage. The goblin hits you. You die... #.###.#########.#######.# ...#...#...#.....# #...#.. #.####.###.#.#.#.#####.#.### #.##...#<..#...#...#...#.# # #.##.#.#####.#####.#.##### # #.##.#.......# #...# .. #.##.########## ##### ### . #.##.###....†.# ...###.##.....#g@..# ............###g#### ### ....##.###### ### #... .......# #.... ...##.g#### ######### ..... . ##....# ##...#...## ..... #.##g#####.........## ..... ...##................###..... ##......................†..... You could see a hobgoblin and a goblin. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 6 jackals (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | digijack the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 466 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 596 | D:1 | Slain by a goblin Vault maps used: D:1: elethiomel_arrival_maze Action || total -------------------------++------- Melee: Unarmed || 23 Constrict || 5 Tentacles || 3 Cast: Magic Dart || 18 Use: Potion || 1 Scroll || 1 Armor: Skin || 3 Dodge: Dodged || 34 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------