Dungeon Crawl Stone Soup version 0.23-a0-171-g5ae17c6 (webtiles) character file. 13 digijack the Skirmisher (level 2, 21/24 HPs) Began as a Demonspawn Monk on Sept 13, 2018. Got out of the dungeon alive. The game lasted 00:03:01 (233 turns). digijack the Skirmisher (Demonspawn Monk) Turns: 233, Time: 00:03:02 Health: 21/24 AC: 2 Str: 11 XL: 2 Next: 24% Magic: 2/2 EV: 13 Int: 11 God: Gold: 20 SH: 4 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large bone plates 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles e - 16 stones (quivered) Armour b - a +0 robe (worn) Comestibles c - 2 rations d - a chunk of flesh Skills: + Level 3.1 Fighting * Level 3.1 Long Blades + Level 2.8 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) Message History You butcher the rat corpse. d - 2 chunks of flesh (gained 1) You see here a rat skeleton. Things that are here: a dagger; a hunting sling You see here a jackal corpse. You now have 20 gold pieces (gained 7). You see here a dagger. e - 16 stones The hobgoblin is too close now for your liking. You see here a jackal corpse. Things that are here: a dagger; a hunting sling You see here a rat skeleton. There is a fountain of clear blue water here. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # #.#.##### ## #.......####. .####.###...... .........###### ########.# #÷## #..# ############.# #@..#......#.# #...#..###.#.# ###'#....#.#.# #....⌠.#.#.# #..#.^.....# +.####.....# #..#......## #....⌠.#.## #+#....#.# There were no monsters in sight! Vanquished Creatures 3 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 bats (D:1) A kobold (D:1) 4 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | digijack the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 122 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 122 | D:1 | Reached XP level 2. HP: 13/24 MP: 2/2 233 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_court, amethyst_killhole, minmay_tall_x Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.1 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 1.7 Action || total -------------------------++------- Melee: Falchion || 35 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 14 Dodge: Dodged || 45 Block: Other || 1 Rpst.: Falchion || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 4 | 21.1 | 10 | 3 | 23.1 +---------+---------+-------+---------+---------+------- D:1 | 15 | 4 | 21.1 | 10 | 3 | 23.1 +---------+---------+-------+---------+---------+-------