Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 0 digijack the Chiller (level 1, 13/13 HPs) Began as a Barachi Wanderer on Dec 2, 2017. Got out of the dungeon alive. The game lasted 00:00:27 (7 turns). digijack the Chiller (Barachi Wanderer) Turns: 7, Time: 00:00:28 Health: 13/13 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Books a - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 b - the Papyrus of Necromancy Spells Type Level a - Animate Skeleton Necromancy 1 b - Regeneration Charms/Necromancy 3 Comestibles f - a bread ration Skills: + Level 1.0 Throwing Level 1.1 Shields + Level 1.1 Spellcasting Level 2.1 Conjurations Level 1.1 Charms Level 4.8 Ice Magic You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Welcome, digijack the Barachi Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a scroll labeled DIWURCH QEPSA. Found a staircase leading out of the dungeon. You start removing your armour. You continue taking off your +0 buckler. x4 You finish taking off your +0 buckler. You drop a +0 buckler. You stop training Shields. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# ... ... #.# #.# #.# #.# .#######.#######. ........@........ .#######.#######. #.# #.# #.# #.# ... ..? #.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | digijack the Barachi Wanderer began the quest for the Orb. 0 | D:1 | digijack set off with: a book of Frost, the Papyrus of Necromancy, a +0 buckler, a +0 robe, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 7 | D:$ | Got out of the dungeon alive.