Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8872161541214959140 11713 diceflayer the Skirmisher (level 11, -18/90 HPs) Began as a Demonspawn Hunter on Oct 7, 2026. Was an Initiate of Ashenzari. Demolished by a hell knight ... wielding a +4 demon whip of flaming (30 damage) ... on level 9 of the Dungeon. The game lasted 00:07:32 (6913 turns). diceflayer the Skirmisher (Demonspawn Hunter) Turns: 6913, Time: 00:07:33 Health: -18/90 AC: 8 Str: 12 XL: 11 Next: 52% Magic: 11/11 EV: 19 Int: 10 God: Ashenzari [......] Gold: 680 SH: 11 Dex: 26 Spells: 10/10 levels left rFire . . . (100%) m - +2 shortbow (heavy) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... g - amulet of reflection Stlth +++ f - +4 ring of protection HPRegen 1.15/turn c - +6 ring of dexterity MPRegen 0.12/turn %: reflection @: wreathed by umbra A: hooves 2, large bone plates 2, demonic guardian 2, foul shadow 1, antennae 1, sense surroundings 1, regeneration 1, MP-powered wands a: Renounce Religion (0%), Curse Item (0%) You were on level 9 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer. You collected 680 gold pieces. Inventory: Hand Weapons j - a +0 orcbow m - a +2 heavy shortbow (weapon) Missiles i - 2 throwing nets Armour b - a +0 leather armour (worn) d - a +0 pair of gloves (worn) h - the +0 helmet "Fivaje Luigi" {Light, MP+7 Slay+3} (You acquired it on level 2 of the Dungeon) MP+7: It affects your magic capacity (+7). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. Jewellery a - a ring of flight c - a +6 ring of dexterity (worn) e - a ring of willpower f - a +4 ring of protection (worn) g - an amulet of reflection (worn) k - a +6 ring of dexterity l - a +6 ring of strength n - the ring "Zukhed" {rElec rF- rN+ Str+2 Slay+4} (You found it on level 9 of the Dungeon) [ring of slaying] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Wands f - a wand of mindburst (8) Scrolls s - 2 scrolls of butterflies p - 4 scrolls of poison w - a scroll of enchant weapon f - a scroll of fear V - 4 scrolls of vulnerability a - 4 scrolls of enchant armour t - 2 scrolls of teleportation c - a scroll of fog {unknown} I - a scroll of immolation S - a scroll of silence Potions M - 2 potions of mutation b - 2 potions of brilliance c - 7 potions of curing k - 4 potions of enlightenment {unknown} w - 5 potions of heal wounds n - 2 potions of might {unknown} h - 2 potions of haste L - a potion of lignification r - a potion of resistance j - a potion of attraction {unknown} l - a potion of ambrosia {unknown} Miscellaneous g - a +0 tin of tremorstones (2/2) Skills: - Level 10.0 Fighting + Level 11.4 Ranged Weapons - Level 10.0 Dodging - Level 0.8 Stealth You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 43% 1 Kinetic Grapnel Frge 0% 1d4 43% 1 Poisonous Vapours Alch/Air 0% 1d1 43% 1 Summon Small Mammal Summ 0% N/A 43% 1 Mercury Arrow Conj/Alch 0% 2d5 58% 2 Searing Ray Conj 0% 2d4 58% 2 Gloom Hex/Necr 0% N/A 82% 3 Hailstorm Conj/Ice 0% 3d5 82% 3 Sigil of Binding Hex 0% N/A 82% 3 Teleport Other Tloc 0% N/A 82% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 82% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Lair (0/5) D:9 Orc (0/2) D:9 Sewer (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Ignis Shops: D:6 =* D:8 [ Annotations: D:8 1 runed translucent door Innate Abilities, Weirdness & Mutations You have hoof-like feet. You are mostly covered in large bone plates. (SH +6) A demonic guardian rushes to your aid. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. You have a pair of small antennae on your head. You passively map the area around you. Your natural rate of healing is unusually fast. You expend magic power (3 MP) to strengthen your wands. Message History The centaur warrior is almost dead. The centaur warrior shoots an arrow. The arrow hits you! Fire: m) +2 shortbow (heavy) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 orcbow (severely wounded, 80% to hit) You shoot an arrow. The arrow hits the centaur warrior!! You kill the centaur warrior! Unknown command. Fire: m) +2 shortbow (heavy) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hell knight, wielding a +4 demon whip of flaming and wearing a +0 plate armour (lightly wounded, 82% to hit) You shoot an arrow. The arrow hits the hell knight! The hell knight is heavily wounded. Unknown command. Fire: m) +2 shortbow (heavy) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hell knight, wielding a +4 demon whip of flaming and wearing a +0 plate armour (heavily wounded, 82% to hit) You shoot an arrow. The arrow hits the hell knight but does no damage. The hell knight is heavily wounded. Fire: m) +2 shortbow (heavy) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hell knight, wielding a +4 demon whip of flaming and wearing a +0 plate armour (heavily wounded, umbra, 82% to hit) You shoot an arrow. The arrow hits the hell knight. The hell knight is heavily wounded. The hell knight hits you with a +4 demon whip of flaming!! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! The hell knight burns you. * * * LOW HITPOINT WARNING * * * The hell knight calls down the wrath of Makhleb upon you. The bolt of fire misses you. Fire: m) +2 shortbow (heavy) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hell knight, wielding a +4 demon whip of flaming and wearing a +0 plate armour (heavily wounded, ally target, umbra, 82% to hit) You shoot an arrow. The arrow barely misses the hell knight. Your sun demon hits the hell knight!! The hell knight is engulfed in flames. The hell knight completely resists. The hell knight hits you with a +4 demon whip of flaming!! You die... ## §############# * * ** * * ##§≈≈≈§§≈≈§§§§*####≈ ≈ ≈ .#############§§_≈≈ * * * , ..§≈#).......###* * ,, , ....###..)))#### * ) ) , * , ......###.)))#######))). * ..#(....####))..@p.')# , ..##.......###...3.### ≈............#''#++#. , ......##...⌠)........⌠ ...#######..).........,* * ####....#####.......## ,, , #.#.......#§#.......# , .....)....#≈###+++###≈ , , ..........##≈#, , , You could see a hell knight (ally target) and a friendly sun demon (summoned). Vanquished Creatures 2 centaur warriors (D:9) A death yak (D:8) A hell knight (D:9) An ugly thing (D:7) A slime creature (D:7) Sigmund (D:2) 2 vampires (D:9) 2 wraiths 5 centaur zombies (D:9) 6 wyverns 7 yaks 3 fire bats (D:9) A steam dragon (D:8) 4 water moccasins 3 ice beasts 7 orc warriors 2 sky beasts 2 black bears A crocodile (Sewer) A wolf (D:8) 6 centaurs A phantom (D:7) 3 kobold brigands 2 unseen horror simulacra (D:8) 4 bullfrogs 11 wights A hornet simulacrum (D:8) 4 howler monkeys 6 orc priests 4 hounds A gnoll bouda (D:5) 3 jellies Jessica (D:2) 6 clockroaches 3 iguanas 3 orc wizards 2 centaur simulacra (D:8) 2 adders 12 gnolls An ufetubus (D:8) 3 dart slugs 2 ribbon worms 28 orcs 5 endoplasms 6 hobgoblins 10 jackals A quokka (D:1) 7 ball pythons 4 bats 4 frilled lizards 6 goblins 24 kobolds 4 rats 233 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:9) A rock fish (D:7) A hound (D:7) A drude (D:5) 4 creatures vanquished. Grand Total: 237 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | diceflayer the Demonspawn Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 193 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 193 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 658 | D:2 | Encountered Sigmund 666 | D:2 | Killed Sigmund 667 | D:2 | Reached skill level 4 in Ranged Weapons 667 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 667 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 667 | D:2 | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 667 | D:2 | Reached XP level 4. HP: 36/36 MP: 4/4 667 | D:2 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 667 | D:2 | Reached XP level 5. HP: 41/41 MP: 5/5 992 | D:2 | Encountered Jessica 996 | D:2 | Killed Jessica 1298 | D:2 | Identified a scroll of acquirement 1298 | D:2 | Acquired the +0 helmet "Fivaje Luigi" {Light, MP+7 Slay+3} 1308 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1308 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 1308 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 1308 | D:2 | Gained mutation: You passively map the area around you. | [potion of mutation] 2111 | D:4 | Reached XP level 6. HP: 48/48 MP: 6/6 2171 | D:4 | Reached skill level 5 in Ranged Weapons 2271 | D:4 | Found a glowing drain. 2297 | Sewer | Entered a sewer 2347 | Sewer | Reached XP level 7. HP: 54/55 MP: 7/7 2519 | D:4 | Found a bloodstained altar of Trog. 2799 | D:4 | Reached skill level 5 in Fighting 3100 | D:5 | Entered Level 5 of the Dungeon 3469 | D:5 | Reached skill level 5 in Dodging 3861 | D:5 | Reached skill level 6 in Ranged Weapons 4025 | D:6 | Found Wyckur's General Store. 4037 | D:6 | Reached XP level 8. HP: 64/64 MP: 8/8 4090 | D:6 | Found Fufreeh's Jewellery Shoppe. 4192 | D:6 | Identified the quill talisman of the Sun {rF+ rCorr Str+3 | Stlth-} 4512 | D:6 | Identified the scarab talisman "Tingeohocs" {Rampage | Slay+2} 4575 | D:6 | Found a statue of an orb of winter. 4575 | D:6 | Found a staircase to the Ecumenical Temple. 4576 | D:6 | Found a statue of an orb of winter. 4593 | Temple | Found a transporter. 4593 | Temple | Found a transporter. 4593 | Temple | Found a transporter. 4593 | Temple | Found a transporter. 4593 | Temple | Entered the Ecumenical Temple 4607 | Temple | Became a worshipper of Ashenzari the Shackled 4830 | D:7 | Reached skill level 7 in Ranged Weapons 4986 | D:7 | Gained mutation: You have large cloven feet. [demonic | ancestry] 4986 | D:7 | Reached XP level 9. HP: 72/72 MP: 9/9 5042 | D:7 | Identified the quill talisman of the Stars {Rampage Dex+3} 5239 | D:8 | Found Duikil's Armour Boutique. 5359 | D:8 | Reached skill level 8 in Ranged Weapons 5581 | D:8 | Gained mutation: You are mostly covered in large bone | plates. (SH +6) [demonic ancestry] 5581 | D:8 | Reached XP level 10. HP: 82/82 MP: 10/10 5707 | D:8 | Found a burning altar of Makhleb. 5707 | D:8 | Encountered a sixfirhy 5824 | D:8 | Encountered a death yak 5837 | D:8 | Killed a death yak 5912 | D:8 | Encountered a green ugly thing 6012 | D:8 | Reached skill level 9 in Ranged Weapons 6100 | D:7 | Killed a green ugly thing 6250 | D:9 | Found a staircase to the Orcish Mines. 6432 | D:9 | Found a staircase to the Lair. 6445 | D:9 | Reached skill level 10 in Fighting 6473 | D:9 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 6473 | D:9 | Reached XP level 11. HP: 47/90 MP: 11/11 6652 | D:9 | Reached skill level 10 in Ranged Weapons 6764 | D:9 | Reached skill level 10 in Dodging 6847 | D:9 | Encountered a hell knight 6848 | D:9 | Encountered a centaur warrior 6850 | D:9 | Killed a centaur warrior 6856 | D:9 | Killed a hell knight 6857 | D:9 | Reached skill level 11 in Ranged Weapons 6875 | D:9 | Found a candlelit altar of Ignis. 6890 | D:9 | Identified the ring "Zukhed" {rElec rF- rN+ Str+2 Slay+4} 6901 | D:9 | Encountered a hell knight 6902 | D:9 | Encountered a centaur warrior 6909 | D:9 | Killed a centaur warrior 6913 | D:9 | Demolished by a hell knight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, glass_columns_a, hangedman_feature_mirror D:2: layout_loops_ring, uniq_jessica, uniq_sigmund D:3: layout_basic, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_e, serial_bayou_shore_a, serial_bayou_lagoon_a, serial_bayou_pond_c, serial_bayou_shore_a, item_on_display_a_b D:4: layout_basic, trog_hazing_becter, gup_sewer_entry_pipe, grunt_ministairs_4 D:5: layout_loops_ring, nicolae_fountain_basement D:6: layout_basic, minmay_temple_entry_statues_fountains, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, nrook_campfire, nicolae_shops_duplex D:7: minmay_spotlight, layout_basic, minmay_small_thing D:8: minmay_clustersquares, layout_cave_pools, nzn_makhleb_speed_demon, serial_shops, nicolae_shop_gibbet_a_chance, serial_ice, serial_ice_c, serial_ice_h, serial_ice_b, serial_ice_n D:9: regret_index_infernal_bastille, layout_cross, minmay_lair_entry_grove, orc_0_dummy, hangedman_corner_corridor Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Dodging | 2 3 4 5 6 7 9 10 | 10.0 Fighting | 3 4 5 7 8 10 | 10.0 Ranged Weapons | 4 5 6 7 8 9 11 | 11.4 Stealth | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Fire: Shortbow | 59 | 121 | 47 | 73 || 300 Orcbow | | | 370 | 248 || 618 Drink: Mutation | | 1 | | || 1 Read: Fear | 1 | | | 1 || 2 Enchant weapon | 1 | | | || 1 Vulnerability | 1 | | | || 1 Poison | 1 | | | || 1 Identify | | 4 | 3 | 2 || 9 Acquirement | | 1 | | || 1 Immolation | | | 1 | || 1 Silence | | | 1 | || 1 Teleportation | | | | 1 || 1 Armour: Leather armour | 6 | 19 | 100 | 116 || 241 Dodge: Dodged | 8 | 36 | 154 | 266 || 464 Block: Other | | 26 | 83 | 135 || 244 Reflection | | 2 | 4 | 11 || 17