Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11066193525435344787 1554 diceflayer the Carver (level 8, -11/56 HPs) Began as a Demonspawn Gladiator on Aug 13, 2026. Hit by a large rock thrown by a cyclops (33 damage) ... on level 7 of the Dungeon. The game lasted 00:04:55 (4974 turns). diceflayer the Carver (Demonspawn Gladiator) Turns: 4974, Time: 00:04:56 Health: -11/56 AC: 6 Str: 14 XL: 8 Next: 57% Magic: 8/8 EV: 13 Int: 10 God: Gold: 276 SH: 9 Dex: 16 Spells: 7/7 levels left rFire + . . (50%) a - +0 long sword rCold . . . (100%) j - +1 buckler rNeg . . . (100%) l - +0 leather armour of Dax Ynli {rF+ Slay+5} rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) m - +0 pair of gloves SInv . (no boots) Will ..... o - amulet of regeneration Stlth + i - ring of resist corrosion HPRegen 1.09/turn f - ring of wizardry MPRegen 0.11/turn %: wizardry (x1) @: no status effects A: demonic guardian 1, powered by death 2, sharp scales 3, large bone plates 1, deformed body, efficient magic 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 276 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) k - a +1 spear of flaming n - the +2 lajatang of Inference {flame, rC+ Int+2 Dex+3} (You found it on level 6 of the Dungeon) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) j - a +1 buckler (worn) l - the +0 leather armour of Dax Ynli (worn) {rF+ Slay+5} (You found it on level 6 of the Dungeon) rF+: It protects you from fire. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. m - a +0 pair of gloves (worn) Jewellery f - a ring of wizardry (worn) g - an amulet of reflection h - a ring of magical power i - a ring of resist corrosion (worn) o - an amulet of regeneration (worn) Wands a - a wand of flame (14) p - a wand of polymorph (8) e - a wand of paralysis (7) b - a wand of quicksilver (2) Scrolls x - 2 scrolls of amnesia V - a scroll of vulnerability b - a scroll of blinking p - a scroll of poison w - 3 scrolls of enchant weapon c - a scroll of brand weapon {unknown} Potions c - 3 potions of curing A - a potion of attraction b - 2 potions of brilliance i - a potion of invisibility o - a potion of cancellation {unknown} p - a potion of ambrosia {unknown} q - a potion of haste {unknown} d - 2 potions of resistance {unknown} f - a potion of lignification {unknown} Skills: - Level 2.0 Fighting + Level 8.8 Long Blades - Level 1.7 Throwing - Level 6.0 Dodging You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 26% 1 Shock Conj/Air 0% 1d3 26% 1 Jinxbite Hex 0% 2d2 36% 2 Lesser Beckoning Tloc 0% N/A 36% 2 Mercury Arrow Conj/Alch 0% 2d5 36% 2 Frozen Ramparts Ice 0% 1d1 58% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 58% 3 Teleport Other Tloc 0% N/A 58% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 92% 4 Forge Lightning Spire Air/Frge 0% 3d4 92% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You regenerate health from kills. You are completely covered in razor-sharp scales. (AC +3, Slay +3) You are partially covered in large bone plates. (SH +4) Armour fits poorly on your strangely shaped body. Spells you cast cost 1 less MP (to a minimum of 1). Message History The cyclops hits you!! You slash the cyclops! The cyclops is heavily wounded. You block the cyclops's attack. You slash the cyclops! The cyclops is heavily wounded. The cyclops hits you!! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You swap places with your shadow imp. Your shadow imp hits the cyclops but does no damage. The cyclops throws a large rock. The large rock hits your shadow imp!! Your shadow imp dies! Your shadow imp disappears in a puff of smoke! You see here a sky beast corpse. Throw: 4 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a cyclops, quivering large rocks (heavily wounded, 89% to hit) You throw a throwing net. The throwing net barely misses the cyclops. Something gets caught in the net! The cyclops throws a large rock. The large rock hits you!! Ouch! That really hurt! You die... ...........## #..#######.# ##.#P. #.# ##.#. #.# .o{ #.# #C# #.# #§# #.# #.#######.# #.C...†@..# #/##..#.##.# #....#.#..#.# #####..####.# ..## ..# ##. #.# .. ..# ## .# You could see a cyclops. Vanquished Creatures A water moccasin (D:5) 2 sky beasts An ice beast (D:5) A black bear (D:5) A centaur (D:7) 4 bullfrogs 3 scorpions 3 bombardier beetles 2 jellies An orc priest (D:6) A hound (D:6) A drude (D:6) An iguana (D:4) 2 sleepcaps 2 orc wizards 8 gnolls 6 adders A shadow imp (D:5) A white imp (D:7) 5 dart slugs A ribbon worm (D:3) 10 orcs 4 endoplasms 4 hobgoblins (D:3) A quokka (D:2) 3 ball pythons 11 bats A frilled lizard (D:1) 5 goblins 4 kobolds 6 rats 97 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | diceflayer the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 545 | D:1 | Found a faded altar of an unknown god. 760 | D:2 | Reached skill level 3 in Long Blades 767 | D:2 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 767 | D:2 | Reached XP level 2. HP: 17/22 MP: 2/2 1237 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1237 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1474 | D:3 | Gained mutation: You are mostly covered in razor-sharp | scales. (AC +2, Slay +2) [demonic ancestry] 1474 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 2305 | D:4 | Reached skill level 4 in Long Blades 2315 | D:4 | Gained mutation: You are completely covered in razor-sharp | scales. (AC +3, Slay +3) [demonic ancestry] 2315 | D:4 | Reached XP level 5. HP: 28/38 MP: 5/5 2373 | D:4 | Found Ceoboif's Armour Shop. 2827 | D:4 | Reached XP level 6. HP: 25/44 MP: 6/6 2955 | D:4 | Reached skill level 5 in Dodging 2959 | D:4 | Reached skill level 5 in Long Blades 3299 | D:4 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 3299 | D:4 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 3299 | D:4 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 3310 | D:5 | Entered Level 5 of the Dungeon 3343 | D:5 | Encountered a water moccasin 3352 | D:5 | Killed a water moccasin 3363 | D:5 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 3363 | D:5 | Reached XP level 7. HP: 6/50 MP: 7/7 3762 | D:5 | Reached skill level 6 in Long Blades 4135 | D:6 | Identified the +0 leather armour of Dax Ynli {rF+ Slay+5} 4181 | D:6 | Reached skill level 7 in Long Blades 4222 | D:6 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 4222 | D:6 | Reached XP level 8. HP: 56/56 MP: 8/8 4375 | D:6 | Identified the +2 lajatang of Inference {flame, rC+ Int+2 | Dex+3} 4439 | D:6 | Reached skill level 8 in Long Blades 4958 | D:7 | Encountered a cyclops 4974 | D:7 | Hit by a large rock thrown by a cyclops Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, dilly_ecumenical_altar_fadedgnrine D:2: layout_loops_ring, chequers_serial_rivers_room_a D:3: layout_basic, minmay_misc_feat_pillars D:4: layout_loops_cross, serial_shops, nicolae_shop_gibbet_a_chance, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_e, kennysheep_small_spiral D:5: layout_cave_pools, minmay_misc_feat_chi, minivault_1 D:6: layout_basic D:7: layout_cave_pools, minmay_temple_entry_antechambers, serial_shops, shop, minmay_shattered_shrine Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Long Blades | 3 4 5 7 8 | 8.8 Dodging | 3 4 5 6 | 6.0 Fighting | | 2.0 Throwing | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 72 | 138 | 120 || 330 Melee: Long sword | 72 | 138 | 120 || 330 Throw: Throwing net | | | 1 || 1 Drink: Curing | | 1 | || 1 Mutation | | 1 | || 1 Read: Identify | | 8 | 1 || 9 Teleportation | | 1 | || 1 Fear | | | 1 || 1 Enchant armour | | | 1 || 1 Stab: Sleeping | 3 | 2 | 3 || 8 Armour: Leather armour | 34 | 85 | 62 || 181 Dodge: Dodged | 41 | 97 | 65 || 203 Block: Other | 3 | 45 | 18 || 66 Buckler | | | 37 || 37