diana Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (5, -4, D:1) a +0 leather armour (9, -23, D:1) 17 arrows (11, -4, D:1) +0 ice dragon scales (18, -25, D:1) a +0 dagger (26, 3, D:1) 14 stones (28, -8, D:1) a +0 plate armour 2 stones a +0 whip (28, 4, D:1) 4 stones a +0 whip (36, -4, D:1) 3 large rocks (40, -5, D:1) a +0 ring mail (41, -33, D:1) a +0 whip (54, -14, D:1) 10 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -20, D:2) a +0 robe (3, 13, D:2) a +0 robe (7, -4, D:2) a +0 ring mail (13, 17, D:2) a +0 dagger a +0 hunting sling 6 stones (23, 13, D:2) 5 boomerangs (30, 17, D:2) a +0 dagger (35, 10, D:2) a +0 short sword (42, 4, D:2) 20 stones (47, -2, D:2) a +0 dagger 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip 3 stones (8, -15, D:3) a +0 dagger a +0 scale mail (12, 26, D:3) a +0 club (19, 25, D:3) a +0 dagger (still there?) a +0 robe of fire resistance (still there?) a +0 scale mail (still there?) a +0 dagger (still there?) (26, -13, D:3) 21 arrows (29, -8, D:3) 11 stones (58, -3, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Loyhal's Antique Armour Boutique a +0 robe (20 gold) a +0 leather armour (58 gold) a +0 robe (20 gold) a +0 plate armour (667 gold) a +0 leather armour (58 gold) the +10 plate armour "Jausk" {Str+2} (2441 gold) Str: It affects your strength (+2). a +2 robe of cold resistance (513 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) (0, 0, D:4) a +0 war axe (4, -7, D:4) 25 bolts (17, -14, D:4) a +1 flail of protection (18, -12, D:4) a +0 robe a +0 dagger (19, 2, D:4) a +0 club a +0 whip (19, 6, D:4) a +0 dagger (20, -14, D:4) 8 poisoned darts a +0 dagger (22, -2, D:4) a +0 club (23, -2, D:4) a +0 robe a +0 whip of freezing (24, -2, D:4) a +0 ring mail a +0 whip (24, 7, D:4) 19 bolts (25, 1, D:4) a +0 club (28, 20, D:4) a +0 leather armour (30, 5, D:4) a +0 giant club (31, 6, D:4) a +0 leather armour a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (2, -23, D:5) a +0 leather armour a +0 hand axe (3, -23, D:5) a +0 short sword (4, -24, D:5) a +0 ring mail a +0 war axe (4, -23, D:5) a +0 short sword (5, -21, D:5) a +0 hand axe (9, 2, D:5) a +0 mace (11, 4, D:5) a +0 buckler (14, -18, D:5) a +0 leather armour a +0 hand axe (17, -20, D:5) a +0 hand axe a +0 robe a +0 dagger (17, -19, D:5) a +0 robe (20, -23, D:5) a +0 hand axe (24, -29, D:5) a +0 club (24, -27, D:5) a +0 hand axe (26, -29, D:5) a +0 chain mail a +0 trident (27, -24, D:5) a +0 quarterstaff (29, 3, D:5) 12 stones (31, -31, D:5) a +0 hand axe a +0 club a +0 robe (31, -23, D:5) 20 bolts (33, -31, D:5) a +0 mace (33, -30, D:5) a +0 ring mail (33, -9, D:5) a +0 ring mail (34, -32, D:5) a +0 mace (36, -16, D:5) a +0 war axe (39, -32, D:5) a +0 dagger (40, -34, D:5) a +0 giant spiked club (42, -24, D:5) 21 arrows (43, -34, D:5) a +0 leather armour a +0 flail (44, -27, D:5) a +0 flail of protection a +0 ring mail (45, -34, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 22 stones (10, 14, D:6) a +0 giant spiked club (11, -11, D:6) a +0 scale mail (14, 7, D:6) a potion of degeneration (19, 6, D:6) a +0 chain mail (23, 18, D:6) a +0 dagger (25, 4, D:6) a +0 giant club (27, 3, D:6) a +0 shortbow 19 arrows (27, 33, D:6) 14 stones (28, -4, D:6) a +0 shortbow 15 arrows (28, 4, D:6) a +0 club a +0 leather armour (28, 24, D:6) 27 stones (28, 25, D:6) a +0 rapier (29, 4, D:6) a +0 hand axe a +0 ring mail (31, 5, D:6) a +0 short sword (38, -3, D:6) 21 arrows (38, 26, D:6) a +0 falchion (40, 1, D:6) 29 bolts (41, 14, D:6) the +6 falchion "Doisas" {flame, Dex+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+4). (47, 4, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, -6, D:7) 22 stones (3, -1, D:7) a +0 club (4, -1, D:7) a +0 plate armour a +0 long sword (8, 3, D:7) a +0 war axe (9, -15, D:7) 8 stones (10, 6, D:7) a +0 robe a +0 dagger (12, 8, D:7) a +0 short sword (12, 9, D:7) a +0 whip (18, -1, D:7) a +0 robe (33, -7, D:7) a +0 shortbow 24 arrows Level 8 of the Dungeon (0, 0, D:8) a +8 giant spiked club (26, -4, D:8) a +1 short sword of speed (28, 8, D:8) the +8 long sword of Winter {protect, Str+2} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+2). (29, -7, D:8) the +10 quarterstaff of Earthquakes {venom, Will+} It poisons the flesh of those it strikes. Will: It increases your willpower. a +0 cloak (31, -6, D:8) a +0 scale mail (31, -4, D:8) 9 arrows (34, 21, D:8) 20 arrows (36, 20, D:8) 24 stones (38, -3, D:8) a +0 leather armour (40, 16, D:8) a +0 ring mail (42, 3, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (1, -20, D:9) a +0 robe (1, 10, D:9) a potion of degeneration 19 arrows a +0 shortbow (2, 31, D:9) 25 stones (11, 19, D:9) a +0 club 3 stones a +0 short sword (12, 19, D:9) a curare-tipped dart a +0 short sword (13, 35, D:9) 29 stones (17, -6, D:9) 25 sling bullets (19, 13, D:9) a +0 chain mail a +0 whip (20, -13, D:9) a +0 ring mail (20, 12, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (21, 10, D:9) a +0 chain mail a +2 short sword of draining (21, 11, D:9) a +0 leather armour a +0 club (23, 18, D:9) a +0 chain mail (24, 9, D:9) 2 stones a +0 short sword (26, 7, D:9) a +0 war axe a +0 leather armour a +0 short sword 8 poisoned darts (29, 5, D:9) a +0 dagger (30, 9, D:9) a +0 short sword a +0 leather armour a +0 whip (30, 11, D:9) a +0 plate armour a +0 trident (34, 9, D:9) a +0 ring mail a +0 club (36, 9, D:9) a +0 trident (41, -3, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) +0 acid dragon scales (1, 13, D:10) a +1 cloak (4, -17, D:10) a +0 robe a +0 dagger (7, -14, D:10) 16 sling bullets a +0 troll leather armour (25, 8, D:10) a staff of cold a +2 robe of cold resistance (30, -7, D:10) 3 javelins (33, -1, D:10) a +0 ring mail a +0 long sword (34, -13, D:10) 2 potions of degeneration (38, 1, D:10) an amulet of faith a +2 ring mail of poison resistance a ring of protection from cold a +0 short sword (40, -16, D:10) a +0 animal skin a +0 spear (45, -13, D:10) 4 poisoned darts (47, -9, D:10) a +0 hand axe (47, 5, D:10) a +0 ring mail a +0 long sword (51, 8, D:10) a throwing net (52, -19, D:10) a +0 flail (56, -20, D:10) a +0 ring mail (59, -15, D:10) a +0 whip (60, -26, D:10) 22 stones Level 11 of the Dungeon [Shop] Vucizut's Weapon Emporium a +0 trident (49 gold) a +0 quarterstaff of distortion (168 gold) a +0 arbalest (63 gold) a +0 lajatang (210 gold) the +9 rapier of an ice cave {venom, Int+4} (912 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). a +0 hunting sling (21 gold) (0, 0, D:11) a +0 shortbow 16 arrows (1, 6, D:11) a +0 war axe (2, -3, D:11) 21 stones (5, -16, D:11) 20 stones (7, -19, D:11) a +0 morningstar (9, -9, D:11) 27 arrows (13, -30, D:11) a +0 ring mail (19, -12, D:11) a +0 club (19, -10, D:11) a +0 mace (unseen) (22, -13, D:11) a +0 leather armour (26, -31, D:11) a +0 leather armour (26, -25, D:11) 11 arrows (33, -22, D:11) a +0 leather armour (35, -16, D:11) a +0 scale mail a +0 hand axe (36, -25, D:11) a +0 spear (37, -15, D:11) a +0 chain mail (43, -25, D:11) a +0 giant club a +0 great mace (50, -27, D:11) a +1 robe of positive energy a +4 scimitar of flaming (51, -21, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) a +0 robe (2, -9, D:12) a +0 falchion (3, -21, D:12) a +0 ring mail (6, -16, D:12) 31 arrows (13, -22, D:12) 8 stones (15, -27, D:12) a +3 scimitar of flaming (20, -31, D:12) a +0 scale mail (23, -29, D:12) 22 stones (26, -11, D:12) a +0 chain mail (28, -9, D:12) 22 sling bullets (36, -30, D:12) a +0 dagger a +0 robe (37, -28, D:12) a +0 troll leather armour (39, -26, D:12) 4 large rocks (49, -24, D:12) a +0 giant club a +0 giant spiked club Level 13 of the Dungeon [Shop] Wustyu's Book Emporium a book of the Dragon (782 gold) the Tome of Supportive Shape Shifting (442 gold) Spells Type Level Known a - Alistair's Intoxication Transmutation/Poison 5 no b - Summon Cactus Giant Summoning 6 no an Inescapable Atlas (578 gold) a book of the Wilderness (646 gold) a book of Flames (510 gold) a book of the Dragon (782 gold) a book of Maledictions (578 gold) a book of Fire (748 gold) (1, 38, D:13) a +0 scale mail (9, 0, D:13) a +0 chain mail (16, 11, D:13) a +0 robe (19, 15, D:13) 17 arrows a +0 shortbow (20, 15, D:13) 22 arrows a +0 shortbow (25, 16, D:13) a +3 scimitar of flaming (26, 12, D:13) the +8 rapier of Wouqet {antimagic, Will- Str+4 Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+4). Dex: It affects your dexterity (+4). Will: It decreases your willpower. (26, 18, D:13) 23 stones (34, 5, D:13) 2 large rocks (37, 41, D:13) a +0 pair of gloves (48, 10, D:13) a +0 dagger (still there?) a +0 leather armour (still there?) (51, 34, D:13) 18 arrows a +0 shortbow (54, 35, D:13) a +0 troll leather armour (55, 6, D:13) a +0 robe (55, 35, D:13) a +0 chain mail a +0 glaive (57, 33, D:13) a +2 shortbow of freezing 22 arrows (61, 16, D:13) a +0 rapier (68, 6, D:13) a ring of flight Level 14 of the Dungeon (0, 0, D:14) a potion of curing (0, 4, D:14) 2 potions of curing (3, -2, D:14) a +0 rapier (unseen) (4, -5, D:14) 17 arrows (5, 0, D:14) 26 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 short sword (1, 0, Orc:1) a +0 leather armour a +0 flail (2, 0, Orc:1) a +0 club (2, 1, Orc:1) a +0 robe a +0 dagger (2, 2, Orc:1) a +0 plate armour a +0 battleaxe (3, 0, Orc:1) a +0 robe a +0 dagger (3, 1, Orc:1) a +0 chain mail a +0 halberd a +3 short sword of electrocution (4, 3, Orc:1) a +0 hand axe (5, -1, Orc:1) a +0 chain mail a +0 scimitar (5, 3, Orc:1) a +0 plate armour a +0 long sword (6, -1, Orc:1) a +0 chain mail a +0 scimitar (6, 0, Orc:1) a +0 club a +0 leather armour a +0 whip (6, 6, Orc:1) a +0 robe a +0 dagger (7, 4, Orc:1) a +0 war axe (9, 2, Orc:1) a +0 short sword (9, 3, Orc:1) a +0 short sword (11, 0, Orc:1) a +0 hand axe (16, 4, Orc:1) a +0 giant spiked club (19, 5, Orc:1) 21 gold pieces (still there?) a +0 plate armour (still there?) a +0 war axe (still there?) (22, 3, Orc:1) a +0 robe a +0 dagger (23, 3, Orc:1) a +0 chain mail a +3 trident of venom (26, 6, Orc:1) a +0 leather armour a +0 mace (28, 7, Orc:1) a +0 scale mail a +1 flail of holy wrath (28, 9, Orc:1) a +0 whip (29, 7, Orc:1) a +0 chain mail a +0 flail Level 2 of the Orcish Mines [Shop] Enez Zuc's Armour Boutique a scarf of harm (135 gold) a +1 pair of boots of rampaging (247 gold) a +0 ring mail (60 gold) a +0 plate armour (345 gold) a +0 ring mail (60 gold) a +0 pair of boots of flying (172 gold) the +10 plate armour of Inviolability {-Tele rElec rPois rN+++} (1569 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. a +0 leather armour (30 gold) [Shop] Suaniq's Magic Scroll Boutique a scroll of magic mapping (52 gold) a scroll of immolation (52 gold) a scroll of identify (30 gold) a scroll of brand weapon (300 gold) a scroll of vulnerability (112 gold) a scroll of identify (30 gold) [Shop] Coanish's General Store a +2 falchion of protection (171 gold) a +0 quarterstaff (44 gold) a scroll of enchant weapon (82 gold) a +0 hunting sling (16 gold) a scroll of magic mapping (38 gold) a +5 scimitar of holy wrath (376 gold) a +0 kite shield (49 gold) 6 atropa-tipped darts (39 gold) a +0 hunting sling (16 gold) [Shop] Ustrom's Book Emporium a book of the Moon (440 gold) a book of Displacement (264 gold) a book of Pain (308 gold) a book of Transfigurations (440 gold) a book of Minor Magic (198 gold) a book of the Dragon (506 gold) a book of Frost (242 gold) a Fen Folio (462 gold) [Shop] Wudaak's Antique Armour Shoppe a +0 scale mail (136 gold) a +0 cloak (153 gold) a +1 ring mail of cold resistance (544 gold) a +2 scale mail of positive energy (612 gold) a +1 chain mail of poison resistance (459 gold) a +2 robe of cold resistance (601 gold) a +2 robe (431 gold) a +0 robe of fire resistance (261 gold) (0, 0, Orc:2) a +1 robe of positive energy a +0 dagger (1, -1, Orc:2) a +0 leather armour a +0 whip a +0 dagger a +0 robe a +0 dagger (1, 0, Orc:2) a +0 plate armour a +2 long sword of holy wrath (4, -4, Orc:2) a +0 chain mail a +3 broad axe (5, -5, Orc:2) a +0 club a +0 robe a +0 dagger (9, -5, Orc:2) 2 boomerangs a +0 dagger (10, 4, Orc:2) a +0 troll leather armour (15, 17, Orc:2) a +0 halberd a +0 plate armour (28, 10, Orc:2) a +0 plate armour a +0 dire flail (30, 21, Orc:2) a +0 halberd a +0 ring mail (31, 11, Orc:2) a +0 plate armour a +0 scimitar (33, 8, Orc:2) a +0 leather armour a +0 mace (33, 10, Orc:2) a +0 plate armour 2 boomerangs a +0 halberd a +0 plate armour a +0 long sword a +0 chain mail a +0 mace (33, 17, Orc:2) a +0 dagger a +1 robe of the Archmagi (33, 24, Orc:2) a +0 glaive (34, 13, Orc:2) a +0 halberd (34, 15, Orc:2) a +0 glaive (34, 22, Orc:2) a +0 trident (35, 9, Orc:2) a +0 chain mail a +0 halberd a +0 dire flail (36, 10, Orc:2) a +0 dagger a +0 chain mail a +2 mace of protection (36, 11, Orc:2) a +0 chain mail a +0 flail a +0 trident (36, 16, Orc:2) a +2 robe of willpower a +0 dagger (36, 19, Orc:2) a +0 hand axe (37, 12, Orc:2) a +0 leather armour a +0 whip a +0 chain mail a +0 war axe a +0 leather armour a +0 hand axe (38, 13, Orc:2) a +0 robe a +0 dagger (39, 13, Orc:2) a +0 plate armour a +0 dire flail a +0 leather armour a +0 dagger (40, 14, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 flail (40, 15, Orc:2) a +0 short sword a +0 plate armour a +0 scimitar (41, 15, Orc:2) a +0 mace a +0 plate armour a +0 battleaxe (41, 16, Orc:2) a +0 plate armour a +0 long sword (42, 15, Orc:2) a +1 robe of willpower a +0 dagger a +0 plate armour a +1 vorpal long sword (43, -9, Orc:2) a +0 giant club (45, 32, Orc:2) a +0 giant club (46, 13, Orc:2) a +0 chain mail a +0 battleaxe a +0 chain mail a +0 flail (46, 14, Orc:2) a +0 flail (46, 15, Orc:2) a +0 club (47, -9, Orc:2) a +0 giant club (48, -12, Orc:2) a +0 club (48, -11, Orc:2) a +0 club (49, 11, Orc:2) a +0 robe a +0 dagger (50, -2, Orc:2) a +0 hand axe (50, 11, Orc:2) a +0 club (51, -1, Orc:2) a +0 whip (51, 2, Orc:2) a +0 club (51, 10, Orc:2) a +0 robe a +0 whip a +0 plate armour a +0 great sword (51, 11, Orc:2) a +0 plate armour a +0 dire flail (52, -5, Orc:2) a +0 ring mail a +0 mace a +0 morningstar (52, -3, Orc:2) a +0 leather armour a +0 whip a +0 plate armour a +0 long sword (52, -2, Orc:2) a +0 ring mail a +0 mace (52, 0, Orc:2) a +0 short sword (52, 11, Orc:2) a +2 robe a +0 dagger (53, -6, Orc:2) a +0 chain mail a +0 flail (53, -4, Orc:2) a +0 robe a +1 dagger of holy wrath (53, -3, Orc:2) a +0 leather armour a +0 flail (53, -2, Orc:2) a +0 robe a +0 dagger (53, 1, Orc:2) 2 throwing nets a +0 club a +0 ring mail a +0 short sword (53, 4, Orc:2) a +0 short sword (53, 5, Orc:2) a +0 flail (53, 8, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) a +0 chain mail (still there?) a +0 battleaxe (still there?) (54, 4, Orc:2) a +0 robe a +0 dagger a +0 robe a +2 dagger of protection (54, 6, Orc:2) a +0 flail a +0 club (55, -1, Orc:2) a +0 spear (55, 4, Orc:2) a +0 robe a +0 dagger (55, 5, Orc:2) a +0 leather armour a +0 dagger a +2 leather armour of poison resistance a +0 dagger (55, 6, Orc:2) a +0 club a +0 dagger (55, 7, Orc:2) a +0 spear (56, -3, Orc:2) a +0 leather armour a +0 short sword (59, 33, Orc:2) a +0 war axe a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) the +9 quarterstaff of Quantum Leap {spect, MP+9} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. MP: It affects your magic capacity (+9). (13, 28, Lair:1) 18 stones (16, 20, Lair:1) a +0 club (17, 28, Lair:1) a +0 rapier (23, -13, Lair:1) 29 arrows (35, 36, Lair:1) the +1 pair of gloves of Follow the Leader {*Slow rC+ Int+4} Int: It affects your intelligence (+4). rC: It protects you from cold. *Slow: It may slow you when you take damage. (39, 35, Lair:1) a +0 leather armour (44, 14, Lair:1) a +2 pair of boots (46, -1, Lair:1) 9 stones (55, 17, Lair:1) 17 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (3, 30, Lair:2) a +0 hand crossbow (16, 45, Lair:2) 23 sling bullets (20, 29, Lair:2) 25 bolts (41, 8, Lair:2) 24 stones (42, 10, Lair:2) a +0 helmet (52, 2, Lair:2) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (52, 29, Lair:2) a +0 ring mail (65, 16, Lair:2) 5 poisoned darts (66, 19, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 atropa-tipped darts (2, 4, Lair:3) a +0 quarterstaff (6, -8, Lair:3) a +0 robe (16, 0, Lair:3) 25 arrows (36, 7, Lair:3) a +0 club (38, -14, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (11, 6, Lair:4) a +0 whip (21, 6, Lair:4) a throwing net (33, -5, Lair:4) a +0 flail (34, -13, Lair:4) a +0 leather armour (39, -12, Lair:4) a +0 scimitar (39, -1, Lair:4) a +0 ring mail (47, 8, Lair:4) 23 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (14, 3, Lair:5) a +0 shortbow (16, 31, Lair:5) 21 arrows (24, -15, Lair:5) a +0 ring mail (25, -22, Lair:5) 18 arrows (29, 6, Lair:5) a box of beasts (46, -3, Lair:5) a +0 robe (47, -12, Lair:5) a +0 dagger Level 6 of the Lair of Beasts (10, -6, Lair:6) a +0 leather armour (11, -7, Lair:6) a +0 scale mail (11, 30, Lair:6) a +0 rapier (12, -8, Lair:6) a +4 mace of holy wrath (12, 5, Lair:6) a +0 leather armour (13, -9, Lair:6) the +2 falchion of Melee {freeze, Will+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. (13, -8, Lair:6) a scroll of immolation (15, -11, Lair:6) 6 stones (19, 14, Lair:6) a +0 falchion (20, 11, Lair:6) 17 stones (23, 29, Lair:6) a +0 chain mail (24, 36, Lair:6) a +0 robe (30, 28, Lair:6) a +0 arbalest (37, 1, Lair:6) a +0 mace (41, -7, Lair:6) a scroll of noise (44, 32, Lair:6) a +0 robe (53, -14, Lair:6) a +0 short sword (62, 5, Lair:6) a +0 chain mail (68, 38, Lair:6) 13 stones Level 1 of the Swamp (0, 0, Swamp:1) 20 stones (7, 16, Swamp:1) a +0 vorpal quarterstaff a +0 robe (12, 18, Swamp:1) 4 curare-tipped darts (14, 30, Swamp:1) a hydra corpse (15, 27, Swamp:1) a +0 robe a +0 short sword a +0 spear (15, 28, Swamp:1) a +0 robe a +0 short sword (15, 30, Swamp:1) a +0 robe a +0 short sword a +0 robe a +0 quarterstaff (19, 25, Swamp:1) a +0 short sword (22, 25, Swamp:1) a +0 robe (22, 34, Swamp:1) a +0 scale mail (23, 17, Swamp:1) a +0 robe a +0 quarterstaff (25, 19, Swamp:1) a +0 spear (28, 29, Swamp:1) a +0 leather armour (51, 37, Swamp:1) a +0 hunting sling Level 2 of the Swamp (0, 0, Swamp:2) a scroll of fear (1, -4, Swamp:2) 22 stones (5, 0, Swamp:2) a scroll of enchant armour (9, -11, Swamp:2) 17 arrows (13, -12, Swamp:2) a scroll of fog (14, 0, Swamp:2) a book of Alchemy (22, 2, Swamp:2) a +0 rapier (26, -3, Swamp:2) a staff of conjuration (30, 0, Swamp:2) 21 gold pieces Level 1 of the Spider Nest (0, 0, Spider:1) a +0 chain mail (1, -4, Spider:1) a +0 robe