diana Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (12, -3, D:1) 27 arrows (12, 4, D:1) a +0 dagger (19, -16, D:1) a +0 dagger (22, -9, D:1) 26 stones (22, -6, D:1) a +0 dagger 4 stones (23, -23, D:1) a +0 hand axe (39, -39, D:1) a +0 robe (47, -52, D:1) a +0 dagger (47, -30, D:1) 18 arrows (47, -10, D:1) 13 arrows (49, -50, D:1) a +0 club (50, -50, D:1) a +0 club (58, -46, D:1) 18 stones (60, -46, D:1) 26 stones (62, -16, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (5, 16, D:2) a +0 trident of protection a +0 animal skin a +0 helmet (5, 18, D:2) 4 stones a +0 whip (20, 35, D:2) 16 stones (24, 36, D:2) a +0 leather armour a +0 short sword (28, 7, D:2) a +0 dagger a +0 club (31, 11, D:2) a +0 dagger a +0 club (32, -7, D:2) 6 poisoned darts (32, 25, D:2) a +0 mace (38, -5, D:2) a +0 whip (43, 11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 mace (10, -15, D:3) a +0 hand axe (17, -22, D:3) 21 stones (24, -3, D:3) 32 stones (34, -13, D:3) 18 bolts (45, -8, D:3) 16 stones (47, 16, D:3) a +0 dagger a +0 hunting sling 11 stones (47, 17, D:3) a +0 dagger a +0 club a +0 club (47, 19, D:3) a +0 short sword (48, 19, D:3) a +0 dagger 3 stones a +0 ring mail a +0 hand axe a +0 leather armour (48, 20, D:3) a +0 flail a +0 leather armour (54, 13, D:3) 18 sling bullets Level 4 of the Dungeon (9, 2, D:4) a +0 club (13, 5, D:4) a +0 chain mail a +0 falchion a +0 dagger a +0 ring mail a +0 dagger a +0 mace 5 stones a +0 dagger (19, 22, D:4) a staff of death (19, 30, D:4) a +0 leather armour (20, 29, D:4) a +0 falchion (24, 16, D:4) 21 stones (27, 14, D:4) a +0 helmet (28, 21, D:4) a +0 short sword (31, 26, D:4) 21 stones (33, 25, D:4) 15 arrows (34, 9, D:4) a +0 dagger a stone (50, 32, D:4) a +0 dagger a +0 ring mail (51, 23, D:4) a +0 helmet (51, 31, D:4) a +0 morningstar 2 boomerangs (51, 32, D:4) a +0 flail Level 5 of the Dungeon [Shop] Yfejea's Weapon Shop a +0 short sword (36 gold) a +0 rapier (48 gold) a +0 halberd (48 gold) 5 poisoned darts (24 gold) a +2 triple sword of electrocution (444 gold) the +7 hand axe of Yvyosili {flame, *Slow rElec Str+7 SInv Stlth-} (795 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+7). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Stlth: It makes you less stealthy. [Shop] Joixe's Armour Emporium the +2 robe of Complete Protection {Rampage Int+4 Stlth+ Archmagi} (471 gold) Int: It affects your intelligence (+4). Rampage: It bestows one free step when moving towards enemies. Archmagi: It increases the power of your magical spells. Stlth: It makes you more stealthy. a +4 scale mail of cold resistance (341 gold) a +0 chain mail (49 gold) a +0 chain mail (49 gold) the +0 cloak of Dishonour {rCorr Int+2} (234 gold) Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. a +2 robe of cold resistance (194 gold) [Shop] Milutyam's General Store a +3 leather armour of willpower (360 gold) a +0 ring mail (60 gold) a +0 cloak of willpower (172 gold) 23 stones (34 gold) a scroll of holy word (112 gold) [Shop] Seojoty's Weapon Boutique a +0 trident (35 gold) a +4 morningstar of draining (292 gold) a +0 long sword (35 gold) 19 stones (19 gold) a +0 dagger (20 gold) a +0 rapier (40 gold) a +4 battleaxe of flaming (337 gold) a +2 vorpal battleaxe (217 gold) the +10 hand crossbow of Agony {elec, MP+9} (846 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. MP: It affects your magic capacity (+9). a +0 long sword (35 gold) [Shop] Ummepuga's Book Shoppe a book of Storms (352 gold) a book of Chaos (550 gold) an Everburning Encyclopedia (286 gold) a book of Cantrips (132 gold) a manual of Crossbows (880 gold) the Handbook of Ashen Creation (528 gold) Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Leda's Liquefaction Hexes/Earth 4 no c - Monstrous Menagerie Summoning 7 yes d - Summon Hydra Summoning 7 no a book of Geomancy (198 gold) a Young Poisoner's Handbook (220 gold) (0, 0, D:5) 10 stones (3, 23, D:5) 25 sling bullets (5, 19, D:5) a +0 ring mail a +0 rapier (6, 25, D:5) 18 stones (10, -9, D:5) a +0 giant club (14, 35, D:5) 13 sling bullets (18, -5, D:5) a +0 club (18, 33, D:5) a +0 robe (19, 12, D:5) a +0 spear (19, 14, D:5) 24 stones (37, -4, D:5) a +0 falchion a +0 dagger a +0 scale mail a +0 club a +0 leather armour (41, -4, D:5) a +0 giant club (42, -2, D:5) a +3 dire flail of protection a +0 scale mail (43, -4, D:5) a +0 whip (48, -6, D:5) a +0 spear (56, 32, D:5) 22 stones (59, -11, D:5) 27 arrows (61, 32, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (10, 13, D:6) 24 arrows (15, 6, D:6) 21 stones (24, 10, D:6) 3 poisoned darts (25, 30, D:6) a +0 long sword (30, 17, D:6) 19 stones (31, 39, D:6) a +0 giant spiked club (43, 30, D:6) 31 bolts (50, 21, D:6) 14 arrows a +0 shortbow (63, 27, D:6) a +0 great mace Level 7 of the Dungeon (0, 0, D:7) a +0 spear (6, -5, D:7) a +0 club (6, -4, D:7) a +0 robe a +0 dagger of protection (7, -5, D:7) a +0 robe a +0 dagger (7, -4, D:7) a +0 robe a +0 dagger (15, -13, D:7) a +0 short sword (16, -12, D:7) a +0 chain mail a +0 short sword (28, -23, D:7) the +8 great mace of Bloodstone {antimagic, rElec rCorr Str-5 Int+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (-5). Int: It affects your intelligence (+7). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (29, -43, D:7) a curare-tipped dart a +2 dagger of electrocution (30, -42, D:7) 23 stones a +0 whip a +0 short sword (32, -26, D:7) 5 stones a +0 short sword (32, -25, D:7) a +0 whip (34, -26, D:7) a curare-tipped dart a +0 dagger (35, -43, D:7) a +0 hunting sling (36, -33, D:7) a +0 robe a +0 dagger (37, -33, D:7) a +0 flail a +0 leather armour a +0 hand axe (49, -13, D:7) a +0 robe a +3 dagger of distortion (50, -13, D:7) a +0 leather armour a +3 vorpal flail (62, -13, D:7) a +0 leather armour (65, -18, D:7) a +0 trident (66, -39, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) 10 arrows a +0 shortbow (1, 4, D:8) 14 arrows a +0 shortbow (2, -6, D:8) a +0 scale mail (3, -3, D:8) a +0 club (7, -5, D:8) 3 poisoned darts a +0 whip (9, -7, D:8) 15 arrows (10, -7, D:8) a stone a +0 club (13, -9, D:8) a +0 dagger (14, -10, D:8) a +0 dagger (14, 22, D:8) 3 boomerangs a +0 hand axe (14, 23, D:8) 4 stones a +0 short sword (15, -5, D:8) a +0 spear (15, 19, D:8) a +0 chain mail a +0 battleaxe (15, 22, D:8) a +0 flail (15, 23, D:8) a +0 scale mail a +0 trident (16, 23, D:8) a +0 club (17, 24, D:8) a +0 flail (19, 13, D:8) a +0 halberd of protection (19, 28, D:8) 11 sling bullets (33, 19, D:8) a +0 scale mail (43, 23, D:8) 17 sling bullets (49, -15, D:8) 15 stones Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe a +1 dagger of venom a +0 robe (0, 2, D:9) a +0 hand axe (1, 2, D:9) a +0 club (10, 22, D:9) 15 stones (15, 23, D:9) a +0 scimitar a +0 plate armour (16, 23, D:9) a +0 hand axe a +0 leather armour a +0 short sword a +0 dagger a +0 robe (26, 8, D:9) a +0 flail a boomerang a +0 chain mail (26, 9, D:9) a +0 short sword (27, 9, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (37, 21, D:9) a +0 scale mail (40, 21, D:9) a +0 mace (42, 23, D:9) a +0 pair of gloves (53, -21, D:9) a +0 vorpal flail Level 10 of the Dungeon (0, 0, D:10) 12 stones (7, -9, D:10) 23 sling bullets (7, 21, D:10) a +0 dagger (8, -9, D:10) a +0 giant spiked club a +0 giant club (12, 4, D:10) a +0 war axe a +0 leather armour (13, 3, D:10) a +0 hand axe a +0 robe (14, 28, D:10) 16 arrows (16, 10, D:10) a +0 dagger a +0 robe (17, 4, D:10) a +0 war axe a +0 plate armour (19, 5, D:10) a +0 hand axe (19, 8, D:10) a +0 battleaxe a +0 robe of fire resistance a +0 short sword a +0 hand crossbow 12 bolts (20, 2, D:10) a +0 whip (20, 11, D:10) a +0 hand axe (20, 13, D:10) a +0 short sword (21, 7, D:10) a +0 war axe a +0 robe (28, 23, D:10) a +0 whip a +0 leather armour (28, 24, D:10) a +0 whip a boomerang a +0 club a +0 scale mail a +0 hand axe a +0 leather armour (28, 30, D:10) 16 arrows (39, 9, D:10) a +0 leather armour (39, 25, D:10) a +0 chain mail (47, 6, D:10) an amulet of guardian spirit Level 11 of the Dungeon (0, 0, D:11) 8 stones (1, 1, D:11) 24 stones (2, 0, D:11) 30 stones (3, 1, D:11) 20 stones the Ecumenical Temple Level 1 of the Lair of Beasts (2, 47, Lair:1) a +0 chain mail (10, 36, Lair:1) 9 stones (26, 50, Lair:1) a +0 short sword of speed (28, 34, Lair:1) 16 arrows (42, 47, Lair:1) a +0 dagger (76, -4, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (17, -2, Lair:2) (unseen) a Gauntlet (0, 0, Gauntlet) a ring of flight (0, 1, Gauntlet) a scroll of blinking (1, -23, Gauntlet) a potion of heal wounds (1, 1, Gauntlet) a ring of fire (2, -23, Gauntlet) 24 sling bullets (3, -15, Gauntlet) a +0 great sword a +0 ring mail (5, -11, Gauntlet) an amulet of guardian spirit (8, 20, Gauntlet) a +2 dagger of draining (still there?) a staff of fire (still there?) a +0 robe (still there?) a scroll of enchant armour (still there?) a scroll of magic mapping (still there?) a scroll of fear (still there?) the +1 helmet "Syigh" {rN+ rCorr Str+4} (still there?) Str: It affects your strength (+4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 robe (still there?) 35 gold pieces (still there?) a +0 battleaxe (still there?) a +0 club (still there?) (11, -2, Gauntlet) a +2 scimitar of flaming a hell hound corpse (skeletalised by now) (12, 1, Gauntlet) 16 stones (14, -11, Gauntlet) a phial of floods (15, -11, Gauntlet) a +2 dagger of electrocution (15, 1, Gauntlet) a +0 scale mail