diana Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 0, D:1) a +0 whip (12, -22, D:1) a +0 scutum (12, -8, D:1) a cursed +0 mace {(Curse: rF-)} (19, 7, D:1) a scroll of random uselessness (20, 9, D:1) a +0 club (23, -34, D:1) a +0 club (26, 10, D:1) a +0 hatchet (26, 12, D:1) a +0 short sword (34, -35, D:1) a +0 club (34, -19, D:1) a +0 club (35, -20, D:1) a +0 club (36, 1, D:1) a scroll of random uselessness (41, 4, D:1) a +0 plate armour (47, -26, D:1) a +0 dagger (47, -25, D:1) a +0 short sword (unseen) (55, -11, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a scroll of random uselessness (unseen) (8, 35, D:2) a +0 dagger (14, 1, D:2) a worker ant corpse (unseen) (14, 39, D:2) a +0 dagger (16, 2, D:2) a cursed +0 cloak {(Curse: rF-)} (16, 15, D:2) a +0 war axe (20, 48, D:2) 2 potions of beneficial mutation (22, -7, D:2) a +0 robe (34, 22, D:2) a +2 mace of protection (40, 28, D:2) 10 gold pieces (unseen) (49, 32, D:2) a ball python skeleton (50, 33, D:2) an adder skeleton (54, 34, D:2) a +0 robe (55, 26, D:2) a +0 war axe (66, 14, D:2) a cursed ring of protection {(Curse: *Tele)} (73, -8, D:2) a +0 ring mail (unseen) Level 3 of the Dungeon (0, 0, D:3) a book of Death (unseen) (1, -1, D:3) a ration (unseen) (6, 20, D:3) a scroll of teleportation (9, 23, D:3) a scroll of torment (12, 5, D:3) a scroll of blinking (unseen) (16, 0, D:3) a scroll of teleportation (unseen) (18, -1, D:3) a scroll of vulnerability (unseen) (18, 3, D:3) a potion of curing (unseen) (21, -2, D:3) a potion of cure mutation (unseen) (40, 0, D:3) a wand of disintegration (10) (unseen) (47, -3, D:3) a scroll of random uselessness (unseen)