diana Level 1 of the Dungeon (5, 1, D:1) a +0 club (8, -30, D:1) a +0 club (23, -32, D:1) 26 stones (26, -27, D:1) 14 arrows (29, -14, D:1) 17 bolts (39, -15, D:1) 23 stones (40, -19, D:1) a +0 club (43, -17, D:1) a +0 dagger 4 stones (55, -27, D:1) 25 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 5, D:2) a +0 dagger (12, -12, D:2) a +0 club a +0 robe (13, -27, D:2) a +0 hand axe (14, -10, D:2) a +0 robe (15, -21, D:2) a +0 hand axe (18, 2, D:2) a +0 chain mail (21, -3, D:2) a +0 short sword (28, -7, D:2) a +0 ring mail (30, -16, D:2) a +0 short sword (35, -4, D:2) a +0 mace (42, 11, D:2) a +0 dagger (43, -16, D:2) a +0 robe (44, -23, D:2) a +0 club (44, -18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (5, 1, D:3) a +2 short sword of freezing (9, 5, D:3) a +0 leather armour (17, -18, D:3) a +0 club (20, -21, D:3) a +0 dagger (20, -19, D:3) a +0 ring mail (21, 5, D:3) a +0 club a +0 leather armour a +0 great mace (26, 8, D:3) a +0 leather armour (27, -7, D:3) a +0 hand axe (31, -18, D:3) 26 stones (34, -4, D:3) a +0 club Level 4 of the Dungeon [Shop] Hipuf's Weapon Shop a +0 whip (35 gold) 25 sling bullets (175 gold) 21 stones (29 gold) a +0 short sword (42 gold) a +0 quarterstaff (56 gold) a +0 flail (49 gold) a +0 club (14 gold) a +0 club (14 gold) the +5 hand axe of Awuoteh {vorpal, Str+4 Int+3} (716 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Int: It affects your intelligence (+3). a +3 quarterstaff of draining (338 gold) the +3 Elemental Staff {rElec rF++ rC++ Will++ AC+5} (1328 gold) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Will: It greatly increases your willpower. a +0 hand axe (42 gold) (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (18, 0, D:4) a +2 short sword of electrocution (24, -17, D:4) a +0 whip (28, -15, D:4) 16 stones (36, -15, D:4) a +0 hand axe (36, 22, D:4) 19 arrows (39, -4, D:4) the +4 whip "Xaafu" {elec, rElec Will+++ Int-4 Dex-3} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (-4). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. Will: It greatly increases your willpower. (42, -28, D:4) a +1 dagger of venom (43, -27, D:4) a +0 club (43, -1, D:4) a +0 dagger a +0 ring mail (44, -30, D:4) 25 stones (45, -28, D:4) 10 stones (46, -11, D:4) a +0 dagger (48, -11, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a potion of magic (5, -1, D:5) a potion of heal wounds (12, -6, D:5) 6 javelins (15, -1, D:5) a +0 leather armour (16, 0, D:5) 7 gold pieces (16, 5, D:5) a +0 glaive (17, 4, D:5) a +0 rapier