Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 17358614098389761208 0 diana the Magician (level 1, 15/15 HPs) Began as a Djinni Necromancer on Sept 18, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (30 turns). diana the Magician (Djinni Necromancer) Turns: 30, Time: 00:00:15 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of magic mapping {unknown} Skills: + Level 0.0 Fighting + Level 2.1 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 52% 1d6 4% 1 b - Animate Skeleton Necr 26% N/A 4% 1 c - Vampiric Draining Necr 6% 2d6 14% 3 d - Animate Dead Necr 6% N/A 43% 4 e - Agony Necr 13% N/A 78% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, diana the Djinni Necromancer. Will you be the one to retrieve the legendary Orb of Zot from the depths? Press ? for a list of commands and other information. Found four items. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Pain, Animate Skeleton, Vampiric Draining, Animate Dead, Agony. Found 14 arrows. b - a scroll labelled TAISHR ELLU You see here an amulet of magic regeneration. Found a whip. You see here a +0 whip. A rat comes into view. A rat is nearby! A rat is nearby! You aren't carrying any pieces of jewellery. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat is nearby! Cast which spell? (? or * to list) Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to affect: 83%) Okay, then. Found 4 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..##.....8.....# ####♣#♣#♣#♣.###............( .......)....# ##..(.....#### ####♣#♣.♣#♣## ##..8..#.# #.# ### ##...##.# ♣.♣ .. .....## .# #.# .#...#.## # #.####....... #....@....... #.####......$ #.# .#r..#. #.# .. .... #.# ##. ### #.# .. #.# .. #.# ... You could see a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | diana the Djinni Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 30 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_loops_ring, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_clump_double, infiniplex_forest_lined_3_way, infiniplex_forest_straight_3, infiniplex_forest_clump_small, infiniplex_forest_straight_1