Dungeon Sprint DCSS version 0.04.2-19-ga012a504bd (webtiles) character file. Game seed: 4976115723194824070, levelgen mode: deterministic 0 diana the Chiller (level 1, 11/11 HPs) Merfolk Ice Elementalist. Began on May 23, 2021. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:35 (42 turns). diana the Chiller (Merfolk Ice Elementalist) Turns: 42, Time: 00:00:36 Health: 11/11 AC: 2 Str: 8 XL: 1 ^: 10 Magic: 3/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Vision . (no weapon) rCold + . . Gourm . (no weapon) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: cold resistance 1, merfolk tail a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Weapons E - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) Its malleable surface is completely molten, allowing it to meld around and partially ignore armour. Causes less base damage than a standard weapon; but partially ignores enemy's defense and burns causing additional damage to those that don't resist heat. It greatly protects you from fire. Armour a - a +0 robe (worn) C - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. Magical Staves D - the +6 Majin-Bo {vampiric, corrupt archmagi; MP+6 Int+6} (You found it in the Dungeon) [staff of ] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. The minimum and maximum damage of damaging spells cast with this staff are significantly increased. It falls into the 'Staves' category. It is one handed. Its enchantment grants additive spellpower to the spells it enhances. Jewellery t - an uncursed ring of dexterity u - an uncursed ring of dexterity v - an uncursed ring of intelligence w - an uncursed ring of intelligence x - an uncursed ring of strength y - an uncursed ring of strength Wands z - a wand of disintegration (7) A - a wand of iceblast (7) B - a wand of acid (7) Scrolls i - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - a scroll of holy word r - 5 scrolls of bless item s - 2 scrolls of fear Potions b - 2 potions of brilliance d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of agility n - 5 potions of might Comestibles c - 7 rations Skills: + Level 2.6 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting Level 1.1 Summonings + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice 12 (25) 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Ice 12 (50) 7% 2 ###.... Ozocubu's Armour Chrm/Ice 7 (100) 30% 3 ###.... Hailstorm Ice 12 (100) 41% 4 #####.. Throw Icicle Ice 12 (100) 41% 4 #####.. Summon Ice Beast Ice/Summ 8 (100) 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Madash Gozag Ym Sagoz Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Bahamut & Tiamat Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are cold resistant. (rC+) On contact with water, your feet merge into a fishtail, which allows you to swim quickly, evasively and stealthily. Message History You see here a crystal ball of energy. z - a wand of disintegration (7); A - a wand of iceblast (7) B - a wand of acid (7) Unknown command. There is a sacrificial altar of Ru here. There is a shimmering blue altar of Sif Muna here. You see here a lightning rod (4/4). Key pressed, stopping explore. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Items here: ))) [ ] | C - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} D - the +6 Majin-Bo {vampiric, corrupt archmagi; MP+6 Int+6} Items here: )))))))))) E - the +13 scythe of Curses {drain, Soulbond} Drop what? 31/52 slots (_ for help) (? for menu, Esc to quit) You drop the +13 scythe of Curses {drain, Soulbond}. Items here: ))))))))) E - the +7 great mace "Firestarter" {inner flame, rF++} Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓8_8_8_8©8_8_8_8▓ ▓_8........)@.8_▓ ▓8.............8▓ ▓_..))........._▓ ▓8..))...).....8▓ ▓_..)).....}..._▓ ▓8...).........8▓ ▓_.........}..._▓ ▓8...].........8▓ ▓_...[.<......._▓ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | diana the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vampiric, corrupt archmagi; MP+6 | Int+6} 1 | D | Found the +9 ballista "Sniper" {velocity, Acc+∞ +Vis} 1 | D | Found the +10 dark maul {crush} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 1 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 1 | D | Found the +14 obsidian axe {chop, +Fly +Vis Soulbond} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {*Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, Soulbond} 1 | D | Found the +0 sword of Power 1 | D | Found the +7 mace of Variability {chain chaos} 1 | D | Found the +7 Singing Sword {slice, sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 42 | D | Quit the game Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27]