diana the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 tanto a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 scutum (still there?) a +3 heater shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +9 ballista "Sniper" {velocity, Acc+∞ +Vis} Any bolt fired from it inflicts extra damage. It improves your vision. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} Base shield rating: 8 Skill to remove penalty: 15.0 It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +14 obsidian axe {chop, +Fly +Vis Soulbond} It inflicts extra damage upon your enemies. It improves your vision. It lets you fly. When equipped, it binds to the wielder's soul until they gain enough experience to unwield again. (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} This legendary weapon is deadly to all dragonkind. It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +13 scythe of Curses {drain, Soulbond} A truly terrible weapon, it drains the life of those it strikes. When equipped, it binds to the wielder's soul until they gain enough experience to unwield again. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (61, 0, D) +1 pearl dragon scales (61, 11, D) a ball python corpse (62, 0, D) a +0 short sword (62, 1, D) a lightning rod (4/4) (62, 3, D) a +7 broad axe of molten steel a +1 hatchet of distortion (62, 8, D) a +2 demon blade of venom (62, 9, D) a phantom mirror (62, 11, D) a water moccasin corpse (63, 0, D) a +4 staff of transmutation (63, 3, D) a +0 dagger a cursed +0 leather armour {(Curse: *Corrode rF-)} an elf corpse (63, 4, D) a +0 short sword an elf corpse (63, 8, D) the +7 lajatang "Tisa" {vamp, -Vis rF+ rN++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It greatly protects you from negative energy. It blurs your vision. (63, 11, D) a water moccasin corpse (63, 12, D) a ball python corpse (67, 0, D) a +7 menacing staff of death (68, 3, D) a sewer rat corpse (69, 0, D) a +1 ring mail of poison resistance (69, 3, D) an iguana corpse (69, 5, D) a jackal corpse (70, 8, D) a +1 scale mail of fire resistance (70, 9, D) a +2 war axe of venom (70, 11, D) an iguana corpse a porcupine corpse (71, 11, D) an iguana corpse a porcupine corpse (71, 16, D) a lantern of shadows (unseen) (71, 17, D) the cursed +5 scythe "Suaptuuv" {venom, rN+, (Curse: rF- rC-)} It poisons the flesh of those it strikes. It protects you from negative energy. It has a curse placed upon it. { (Curse: rF- rC-)} (unseen) (72, 9, D) the +6 flail of Neghoe {venom, rF+ Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). It protects you from fire. (72, 11, D) an iguana corpse (72, 15, D) (unseen) (72, 16, D) a book of Transfigurations (unseen) (72, 17, D) a +4 nunchaku of holy wrath (unseen) (73, 1, D) the +4 fire dragon scales of the Distant Future {rF++ rC- Int-2 Dex+7} It affects your intelligence (-2). It affects your dexterity (+7). It greatly protects you from fire. It makes you vulnerable to cold. (73, 16, D) the Compendium of the Volcanoes Spells Type Level Known a - Flame Tongue Fire 1 no b - Foxfire Fire 1 yes c - Pain Hexes/Necromancy 1 no d - Magic Candle Hexes/Fire 1 no e - Poisonous Vapours Poison/Air 1 no f - Sticky Flame Fire/Poison 4 no g - Bolt of Draining Necromancy 5 no h - Conjure Ball Lightning Air 6 no (unseen) (73, 17, D) a phial of floods (unseen) (75, 1, D) a +0 hatchet a +0 buckler