diana Level 1 of the Dungeon (0, 0, D:1) 18 poisoned darts (3, 12, D:1) a +0 robe (14, -6, D:1) 17 stones (27, -9, D:1) a +0 hand axe (30, -9, D:1) 19 stones (34, 40, D:1) 25 sling bullets (39, 3, D:1) 18 stones (41, 3, D:1) a +0 short sword 16 stones (46, 2, D:1) a +0 hand axe (48, 9, D:1) a +0 short sword (48, 15, D:1) a stone (48, 16, D:1) a stone (50, 30, D:1) a +0 club (50, 33, D:1) 16 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 whip (8, 0, D:2) a -4 ring of dexterity (8, 7, D:2) a +0 leather armour (13, 3, D:2) 7 datura-tipped darts (16, 11, D:2) a +1 flail of draining 23 stones (22, 16, D:2) a +4 whip (22, 35, D:2) a cursed -1 dagger (24, 25, D:2) a +0 club (30, -3, D:2) a +0 hunting sling (34, 21, D:2) 17 stones (53, 8, D:2) a +0 robe (60, 12, D:2) 22 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 3, D:3) a +0 hunting sling 19 stones (9, 8, D:3) a cursed +0 club (11, 3, D:3) 16 arrows (12, 0, D:3) a +0 club (14, -2, D:3) a poisoned dart (14, -1, D:3) a +0 mace a +0 scale mail (15, -2, D:3) 2 poisoned darts (16, -3, D:3) a poisoned dart (17, -4, D:3) a poisoned dart (38, 3, D:3) a +0 short sword (45, -5, D:3) 6 boomerangs (47, -3, D:3) a +0 animal skin (50, 1, D:3) a +0 dagger (55, 8, D:3) a +0 ring mail (55, 19, D:3) 13 sling bullets (59, 39, D:3) a +0 falchion (64, 15, D:3) a +0 short sword a +0 ring mail Level 4 of the Dungeon [Shop] Fiaropp's Antique Weapon Emporium the +11 hand axe "Gita" {venom, Dex+4} (2072 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). a +0 mace (84 gold) the +8 flail "Jerch" {flame, *Contam rPois rC- Int+7} (1668 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). It makes you vulnerable to cold. It protects you from poison. It causes magical contamination when unequipped. a +0 club (28 gold) the +7 scythe of Righteous Fury {vorpal, rElec rF- rC++ Stlth+} (1870 gold) It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It makes you more stealthy. a +0 spear (84 gold) a +0 long sword (98 gold) a +0 falchion (84 gold) a +0 war axe (98 gold) a +0 club (28 gold) the cursed +1 great mace "Cics" {vorpal, rElec rN+ Stlth-} (798 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It makes you less stealthy. It has a curse placed upon it. a cursed -1 whip (2 gold) (0, 0, D:4) a +0 scale mail (9, 18, D:4) a +0 scale mail (13, 25, D:4) a cursed -2 giant spiked club a +0 giant club (18, 20, D:4) a +3 quarterstaff (32, 12, D:4) a +0 mace (37, -18, D:4) 11 stones (37, 10, D:4) 13 stones (39, -12, D:4) 22 arrows (59, 19, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 28 stones (13, 9, D:5) a +0 plate armour (15, 7, D:5) a +0 whip (17, 7, D:5) a +0 short sword (25, 3, D:5) a +0 whip a +0 robe (25, 4, D:5) a +0 shortbow 13 arrows (25, 5, D:5) 2 arrows (33, 14, D:5) a +0 chain mail (33, 18, D:5) 32 arrows (34, 11, D:5) a +2 dagger of electrocution (39, -25, D:5) a +0 hand axe (40, -25, D:5) a cursed +0 robe (46, -15, D:5) a cursed -2 mace a +0 ring mail (46, -14, D:5) a +0 flail a +0 flail a +0 scale mail (46, -13, D:5) a +0 short sword 5 boomerangs (46, 4, D:5) a +1 rapier of freezing (47, -15, D:5) a +0 hand axe (47, -13, D:5) a +0 dagger a +0 robe a +0 dagger (48, -13, D:5) a cursed -2 club 2 boomerangs a +3 leather armour of poison resistance (56, -19, D:5) an uncursed ring of attention Level 6 of the Dungeon [Shop] Vuumant's Antique Weapon Boutique a +0 trident (94 gold) a +0 longbow (121 gold) a +0 arbalest (121 gold) a +0 rapier (108 gold) a +0 hunting sling (40 gold) a +1 hunting sling of flaming (261 gold) a +5 quick blade (1134 gold) a +0 flail (94 gold) a +0 trident (94 gold) a +0 mace (81 gold) (0, 0, D:6) a +0 scale mail a -2 ring mail (13, 9, D:6) a +0 hand axe (15, 1, D:6) a +0 dagger a +0 leather armour a +0 dagger (15, 2, D:6) a +0 dagger a +0 robe a cursed -2 club a +0 ring mail (29, 7, D:6) a +0 rapier a +0 shortbow 26 arrows (30, 4, D:6) an arrow (30, 7, D:6) a +0 ring mail (31, 2, D:6) an arrow (31, 3, D:6) an arrow (31, 4, D:6) an arrow (31, 8, D:6) an arrow (31, 9, D:6) a +0 hand axe a +0 chain mail a +0 leather armour a +0 falchion (31, 10, D:6) a +0 hand axe a +2 vorpal mace (32, 7, D:6) a +0 shortbow 14 arrows (32, 10, D:6) a +0 dagger a +0 robe (33, 9, D:6) a +0 dagger a +0 robe (33, 10, D:6) a +0 giant spiked club (35, -5, D:6) a cursed +4 spear a +0 robe (35, -4, D:6) a +0 flail a +0 robe (36, 15, D:6) a +0 rapier (37, -6, D:6) a +0 dagger a +0 robe (37, -4, D:6) a +0 hand axe a +0 robe (38, -4, D:6) a +0 whip a +0 robe of willpower (40, -17, D:6) a +0 scythe a +0 robe of fire resistance (41, 34, D:6) a cursed +0 chain mail (43, 27, D:6) a +2 dagger of draining a +0 robe (43, 28, D:6) a +0 club a +0 hand axe a cursed +0 scale mail (44, -18, D:6) 16 stones Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (1, 3, D:7) a +0 spear (2, 3, D:7) a +0 whip (3, 2, D:7) a +0 halberd (3, 3, D:7) a cursed -3 halberd (8, 9, D:7) a book of Callings (31, -21, D:7) a +0 giant club (35, -19, D:7) a +0 quarterstaff (37, 12, D:7) a book of Conjurations (38, 1, D:7) 27 bolts (38, 18, D:7) 6 boomerangs (39, -23, D:7) 25 arrows (44, -39, D:7) a +0 robe (58, -20, D:7) a +0 leather armour (58, 7, D:7) 15 stones (60, 14, D:7) a +0 giant spiked club (67, -33, D:7) a +0 spear (67, -9, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) 17 arrows (11, -11, D:8) a +0 war axe (18, -23, D:8) a +0 chain mail (18, 3, D:8) a +0 leather armour (22, 6, D:8) a +0 giant club (25, -30, D:8) 14 bolts (35, -15, D:8) a +0 plate armour (46, 0, D:8) a +0 whip (47, -1, D:8) a +0 short sword a cursed +0 leather armour a +0 dagger a +0 robe a cursed -3 dagger a +0 robe (48, -2, D:8) 12 arrows (48, 17, D:8) 12 stones Level 9 of the Dungeon (0, 0, D:9) 21 stones (14, 29, D:9) a +0 giant club (23, -8, D:9) the +12 quarterstaff of the Twisting Seeker {venom, rPois Int+3 Dex-5} It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your dexterity (-5). It protects you from poison. 4 large rocks (24, 1, D:9) a +0 robe (29, 37, D:9) 19 stones (30, -7, D:9) a +0 dagger (still there?) a cursed +0 robe (still there?) Sif Muna's Almanac of Dark Rites (still there?) Spells Type Level Known a - Pain Necromancy 1 no Trog disapproves of the use of such an item. (34, -7, D:9) a +0 dagger a +0 robe (39, -4, D:9) 20 stones (41, 11, D:9) a +0 chain mail (43, -1, D:9) 21 sling bullets (57, 4, D:9) a +0 pair of gloves (58, 8, D:9) 15 stones Level 10 of the Dungeon [Shop] Ruefobauh's Book Emporium a book of Air (455 gold) a Young Poisoner's Handbook (520 gold) a book of Conjurations (390 gold) a book of Clouds (585 gold) Gutru's Second Course in Thaumaturgy (1190 gold) Spells Type Level Known a - Conjure Ball Lightning Conjuration/Air 6 no b - Invisibility Hexes 6 no c - Simulacrum Ice/Necromancy 6 no d - Dispersal Translocation 6 no e - Eringya's Noxious Bog Transmutation/Poison 6 no f - Statue Form Transmutation/Earth 6 no Trog disapproves of the use of such an item. a book of Maledictions (325 gold) a book of the Earth (845 gold) a book of the Sky (845 gold) a book of Callings (390 gold) a book of Ice (845 gold) (0, 0, D:10) a cursed +0 ring mail (4, 18, D:10) a +0 leather armour (17, 28, D:10) a +0 hunting sling (21, 1, D:10) a +0 giant spiked club (23, 23, D:10) a +0 ring mail (24, 39, D:10) a +0 giant spiked club (27, 18, D:10) 18 stones (28, -20, D:10) 4 stones (29, -20, D:10) a +0 dagger a +0 short sword a poisoned dart a kobold corpse (skeletalised by now) a hound corpse (skeletalised by now) a kobold corpse (skeletalised by now) (30, -20, D:10) 4 stones (31, -20, D:10) a +0 dagger 7 stones a kobold corpse (skeletalised by now) a big kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (32, -20, D:10) a +0 club 3 stones (33, -20, D:10) a stone a +0 dagger (36, -20, D:10) a poisoned dart (37, -19, D:10) a stone (38, 16, D:10) a +1 shortbow of flaming 16 arrows (38, 18, D:10) an arrow (38, 19, D:10) an arrow (39, -20, D:10) a stone (39, 19, D:10) an arrow (39, 20, D:10) an arrow (46, 9, D:10) a cursed -2 dire flail a +0 plate armour (46, 10, D:10) a +0 war axe (46, 11, D:10) a +0 dagger a +1 robe of willpower (47, 10, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) a scroll of vulnerability (2, -6, D:11) a cursed -1 shortbow 13 arrows a centaur corpse (3, -6, D:11) a howler monkey corpse (4, -6, D:11) an arrow (4, -2, D:11) a potion of flight (5, -8, D:11) a worker ant corpse (5, -7, D:11) an arrow (5, -6, D:11) an arrow (6, -7, D:11) 5 arrows (7, -9, D:11) 3 javelins (7, -7, D:11) a necrophage corpse