diana Level 1 of the Dungeon (0, 0, D:1) 14 stones (9, 16, D:1) a cursed +0 hand axe (13, 15, D:1) a +0 whip (16, -18, D:1) 32 stones (20, 22, D:1) a +0 club (21, -10, D:1) an uncursed ring of fire (27, -21, D:1) 19 stones (38, 19, D:1) a +0 club (40, 22, D:1) a +0 mace (51, 9, D:1) a +0 club (56, -9, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 1, D:2) 26 stones (2, 8, D:2) 22 arrows (3, 10, D:2) a +0 scale mail (6, -5, D:2) a +0 ring mail (7, 21, D:2) a +0 whip (7, 22, D:2) 23 bolts (24, -4, D:2) 22 stones (32, 15, D:2) a +0 mace (43, 8, D:2) a +0 dagger (44, 8, D:2) a +0 dagger (48, 13, D:2) a +0 leather armour (52, 30, D:2) 2 stones (53, 29, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -18, D:3) a +0 dagger (20, -29, D:3) 25 stones (25, -5, D:3) 20 arrows (26, -17, D:3) a +0 club (36, -20, D:3) 21 sling bullets (37, -28, D:3) 13 stones Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (6, 22, D:4) a +0 flail (7, 35, D:4) 20 stones (29, -4, D:4) 19 bolts (38, -4, D:4) a +0 dagger a +0 flail a +0 leather armour a +0 dagger a +0 robe (39, -4, D:4) a +0 ring mail (56, -3, D:4) a +0 ring mail a +0 flail a +0 falchion a +0 chain mail a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Useuc's Antique Weapon Shop a +0 spear (84 gold) a +0 quarterstaff (112 gold) a +0 long sword (98 gold) a +0 dagger (56 gold) a +0 quarterstaff (112 gold) a +0 triple crossbow of freezing (560 gold) the +11 short sword "Nauck" {drain, *Drain rPois rC+++ Dex-3} (2651 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-3). It renders you almost immune to cold. It protects you from poison. It causes draining when unequipped. a +0 war axe (98 gold) a +0 whip (70 gold) a +0 quarterstaff (112 gold) a +0 whip (70 gold) (0, 0, D:5) a +0 spear (6, 15, D:5) a +0 flail (19, -10, D:5) a +0 shortbow 16 arrows (21, -11, D:5) an arrow (22, -11, D:5) an arrow (23, -11, D:5) an arrow (24, -11, D:5) an arrow (30, -19, D:5) 28 stones (37, -22, D:5) a +0 whip (38, -22, D:5) a +0 whip (38, -21, D:5) a +0 halberd (39, 9, D:5) a +0 mace a +0 leather armour (41, 19, D:5) a +0 scale mail a +0 club (47, 14, D:5) a cursed -2 short sword a +0 ring mail (47, 15, D:5) a +0 dagger of freezing a +0 robe (48, 15, D:5) a +0 falchion of electrocution (49, 25, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (4, 5, D:6) a +0 leather armour (5, -29, D:6) an arrow (12, -9, D:6) 8 stones (12, 10, D:6) a +0 war axe (13, -29, D:6) a +0 shortbow an arrow (14, 12, D:6) a +2 dagger of venom a +0 robe a +0 hand axe a +0 leather armour (15, -30, D:6) an arrow (15, -29, D:6) an arrow (15, -28, D:6) 10 arrows (15, -27, D:6) a +2 vorpal mace a +0 ring mail (27, 11, D:6) a +0 shortbow 10 arrows (28, 12, D:6) 2 arrows (29, -7, D:6) 16 bolts (29, 13, D:6) 3 arrows (30, -10, D:6) a +0 flail (36, -10, D:6) a +0 flail (37, -23, D:6) 5 arrows (38, -21, D:6) a +0 shortbow 8 arrows (38, 15, D:6) a +0 shortbow 15 arrows (40, 16, D:6) an arrow (42, -19, D:6) 11 stones (44, -11, D:6) a +0 dagger a cursed +0 robe (45, -12, D:6) a +0 flail a +0 chain mail (45, 21, D:6) a +0 long sword (47, -11, D:6) a +0 mace a +0 dagger a +0 robe (51, -8, D:6) 2 stones (54, -8, D:6) 3 stones (56, -12, D:6) a stone (57, -11, D:6) 7 stones (58, -11, D:6) 3 stones (60, -17, D:6) a +0 dagger a +0 robe (60, -15, D:6) 3 stones (61, -13, D:6) a stone (62, -12, D:6) 3 stones (62, -11, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) 18 sling bullets (3, 0, D:7) a cursed ring of teleportation (24, 17, D:7) 20 stones (31, 29, D:7) a +0 rapier (35, -15, D:7) 19 stones (37, -15, D:7) a +0 trident (39, -16, D:7) a +0 club (39, -14, D:7) a +0 robe a +0 dagger (40, -15, D:7) a +0 robe a +0 dagger (41, 21, D:7) 23 stones (49, 16, D:7) a cursed +0 leather armour (55, 23, D:7) 17 bolts Level 8 of the Dungeon [Shop] Peajoq's Antique Weapon Shoppe a +2 short sword of speed (546 gold) a +0 longbow (117 gold) a +6 giant spiked club (881 gold) a +2 rapier of holy wrath (499 gold) a +3 shortbow of flaming (582 gold) a +0 quarterstaff (104 gold) a +0 mace (78 gold) a +0 flail (91 gold) the +4 rapier of Noon {elec, rN++ Int+3} (1398 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It greatly protects you from negative energy. a +0 long sword (91 gold) the cursed +0 whip "Jumed" {speed, rF+} (481 gold) Attacks with this weapon are significantly faster. It protects you from fire. It has a curse placed upon it. a +3 vorpal spear (559 gold) a +0 dagger (52 gold) a +1 dagger of venom (244 gold) (0, 0, D:8) 21 gold pieces (1, -3, D:8) an electric eel corpse (2, -5, D:8) a worker ant corpse (2, 1, D:8) a ration (4, -5, D:8) 14 sling bullets (25, -13, D:8) 20 stones (25, 3, D:8) a +0 morningstar a +3 ring mail (31, -9, D:8) a +0 giant club (31, -8, D:8) a steam dragon corpse (skeletalised by now) (32, 0, D:8) an uncursed ring of teleportation a +0 morningstar the Ecumenical Temple