diana Level 1 of the Dungeon (0, 0, D:1) 2 stones (16, 32, D:1) a +0 club (21, 32, D:1) 21 bolts (31, 30, D:1) a +0 club a +0 short sword of electrocution a stone (33, 30, D:1) a stone (34, 30, D:1) a stone (37, 30, D:1) a stone (38, 30, D:1) a stone (40, 21, D:1) a +0 club (55, 28, D:1) 5 curare-tipped needles Level 2 of the Dungeon (0, 0, D:2) a stone (0, 4, D:2) a +0 club a +0 dagger (9, -18, D:2) a +0 short sword (18, -16, D:2) a +0 hand axe (21, -24, D:2) a +0 robe (21, 8, D:2) a +0 club (23, 8, D:2) a +0 club (23, 9, D:2) a +0 dagger (24, 2, D:2) 16 stones (29, -18, D:2) a +0 leather armour (33, -9, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 9 poisoned needles (4, 8, D:3) a +0 rapier (13, 38, D:3) a +0 hunting sling 19 stones (15, 37, D:3) a stone (16, -5, D:3) 22 stones (16, 37, D:3) a stone (24, 4, D:3) a +0 leather armour a +0 flail (24, 5, D:3) a +0 leather armour a +0 falchion (25, 5, D:3) 3 stones (25, 7, D:3) 3 stones (26, 2, D:3) 3 stones a +0 morningstar (26, 9, D:3) a stone (28, -14, D:3) 23 sling bullets (28, -3, D:3) a +0 giant club (30, -2, D:3) 15 arrows (30, 21, D:3) 13 arrows (31, 25, D:3) 20 stones (32, 18, D:3) 3 stones (32, 41, D:3) a +0 flail (33, 19, D:3) a +0 dagger (43, 2, D:3) 17 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (3, 0, D:4) the +6 short sword of the Warrior {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. a cursed +0 leather armour (3, 18, D:4) a +0 ring mail (4, 25, D:4) a tomahawk (4, 26, D:4) 2 tomahawks (6, 21, D:4) a tomahawk (9, -1, D:4) a +0 hand axe (10, 45, D:4) 22 arrows (19, 2, D:4) 18 bolts (19, 40, D:4) a +0 giant club (19, 41, D:4) a +0 robe (22, 40, D:4) a +0 leather armour (32, 1, D:4) a +0 leather armour (48, 4, D:4) a +0 spear (53, 35, D:4) a +0 battleaxe a +0 war axe Level 5 of the Dungeon [Shop] Icitsill's Assorted Antiques a potion of degeneration (32 gold) a scroll of identify (64 gold) a +0 dagger (64 gold) a book of Cantrips (640 gold) a wand of iceblast (8) (384 gold) a potion of curing (96 gold) a +3 leather armour of magic resistance (768 gold) a cursed +0 scale mail (32 gold) the +6 scythe "Miweleng" {flame, Fragile +Rage rF+ Stlth+} (1603 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It lets you go berserk. It will be destroyed if unequipped. It makes you more stealthy. a scroll of identify (64 gold) 2 potions of flight (192 gold) (0, 0, D:5) a +0 leather armour (2, -5, D:5) a +0 trident a tomahawk a +3 leather armour (2, -2, D:5) 22 arrows (2, -1, D:5) 20 sling bullets (4, -5, D:5) a +0 dagger a cursed +0 robe (5, -5, D:5) a tomahawk (6, -6, D:5) a +0 flail a +0 leather armour (6, -5, D:5) a +0 mace (6, -3, D:5) a +0 mace a +0 leather armour (7, -2, D:5) a +0 club a +0 leather armour (8, -4, D:5) a tomahawk (9, 38, D:5) a +0 spear (11, 1, D:5) 23 stones (19, 17, D:5) a +0 dagger a +0 robe (31, -7, D:5) 25 stones (35, 44, D:5) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (35, 45, D:5) a cursed -1 ring mail (62, 22, D:5) a +0 flail (63, 32, D:5) 16 stones (67, 6, D:5) 11 arrows Level 6 of the Dungeon (0, 0, D:6) 18 stones (15, -4, D:6) a cursed -1 club a +0 chain mail (16, -4, D:6) a cursed -3 dagger a +0 robe (17, -4, D:6) a +0 dagger (17, -3, D:6) a +2 falchion of electrocution a +0 dagger a +0 robe (32, -15, D:6) 14 stones (32, -14, D:6) a +0 scale mail (32, -13, D:6) a +0 scale mail (34, -11, D:6) a cursed +0 mace a +0 chain mail (35, -21, D:6) a +0 short sword (37, -18, D:6) a +0 club (39, -18, D:6) 22 stones (39, 5, D:6) 17 stones (45, -10, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (11, 24, D:7) a +0 leather armour (13, -4, D:7) a +4 great sword a +0 robe 3 tomahawks of dispersal (13, -3, D:7) 3 tomahawks of dispersal (13, -2, D:7) 6 tomahawks of dispersal (14, 2, D:7) a +0 giant club (15, -4, D:7) a cursed +2 dire flail a +0 robe (15, -2, D:7) a +0 war axe a +0 robe a +6 long sword a +0 robe (17, 14, D:7) a +0 ring mail a +0 club (18, 13, D:7) a +0 dagger a +0 robe (18, 14, D:7) a +0 scale mail (23, 10, D:7) 19 arrows (32, 0, D:7) a +0 scale mail (39, -5, D:7) 21 arrows (39, 29, D:7) a +0 chain mail (40, 28, D:7) a +0 club (41, 28, D:7) a cursed -1 spear (41, 29, D:7) a +0 halberd (42, 28, D:7) a +2 vampiric spear (45, -6, D:7) a +0 battleaxe Level 8 of the Dungeon (1, 0, D:8) a -1 glaive a +0 animal skin (8, -10, D:8) a +0 giant spiked club a +0 giant club (8, -7, D:8) a +0 giant club (12, 8, D:8) a +0 club (15, 1, D:8) a +0 whip (25, -28, D:8) a +0 rapier (27, 15, D:8) 11 stones (28, 12, D:8) a +0 ring mail a +0 trident (28, 13, D:8) a +0 mace a +0 mace a +0 ring mail of cold resistance (29, 13, D:8) a cursed +0 robe a +2 dagger of draining (29, 14, D:8) a +0 club (30, -28, D:8) 16 sling bullets (38, 6, D:8) a +0 robe a +2 scimitar of flaming (38, 8, D:8) a +0 robe (39, -15, D:8) 12 stones (41, -6, D:8) a +0 giant club (42, -21, D:8) a +0 shortbow (44, 10, D:8) 21 sling bullets (47, 10, D:8) a +0 ring mail a +0 trident (48, 10, D:8) a +0 halberd (49, 8, D:8) a +0 war axe (49, 10, D:8) a +0 flail a +0 flail (62, 11, D:8) 28 arrows (65, 14, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +2 quarterstaff of crushing (6, 5, D:9) a +0 ring mail (10, -4, D:9) a wand of random effects (28) (12, -11, D:9) 27 stones (19, 4, D:9) a +0 giant spiked club a +2 robe of magic resistance (20, -28, D:9) a +0 robe (22, -33, D:9) a +0 giant spiked club (22, -18, D:9) 25 stones (25, -22, D:9) a +0 club (26, -23, D:9) 2 arrows (27, -20, D:9) 13 arrows a +0 shortbow (49, -18, D:9) 14 bolts Level 10 of the Dungeon (0, 0, D:10) 21 arrows (1, 40, D:10) 2 stones (2, 40, D:10) a +0 short sword (2, 41, D:10) a stone (3, 30, D:10) a +0 hand axe a +0 chain mail (4, 30, D:10) a cursed -2 whip a +0 leather armour a +0 whip (4, 43, D:10) a stone (6, 31, D:10) a cursed +0 dagger a +0 robe (6, 45, D:10) a stone (9, 31, D:10) a +0 whip a +0 leather armour (9, 32, D:10) a +0 leather armour (13, 17, D:10) a +0 giant club (22, 52, D:10) a +0 robe (34, 45, D:10) a +0 ring mail (39, 7, D:10) a +0 war axe (39, 41, D:10) 21 sling bullets (41, -4, D:10) 19 stones (43, 16, D:10) 14 stones (46, 29, D:10) a +0 giant club Level 11 of the Dungeon [Shop] Zuqymac's General Store a book of the Dragon (1170 gold) a +0 scale mail (52 gold) a scroll of fog (26 gold) a +0 leather armour (26 gold) a potion of resistance (130 gold) 16 bolts (41 gold) 23 sling bullets (149 gold) a box of beasts (260 gold) the ring of Jiwuets {*Slow +Inv rPois Dex+10} (642 gold) [ring of poison resistance] It affects your dexterity (+10). It protects you from poison. It lets you turn invisible. It may slow you when you take damage. a phantom mirror (390 gold) (0, 0, D:11) a large rock (6, 2, D:11) a +0 bardiche (27, 2, D:11) a +0 leather armour (27, 13, D:11) an electric eel corpse (28, 14, D:11) a +0 spear (37, 6, D:11) a +0 leather armour (39, -2, D:11) a +0 shortbow (44, 1, D:11) a +1 quarterstaff of protection (49, 16, D:11) 2 tomahawks (51, 6, D:11) a +0 short sword an orc corpse (54, 16, D:11) a +0 shortbow 6 arrows a centaur corpse (54, 17, D:11) a +0 morningstar a +0 leather armour an orc corpse (54, 18, D:11) a +0 dagger a +0 robe an orc corpse (55, 18, D:11) 3 arrows (56, 18, D:11) an arrow (57, 18, D:11) an arrow (57, 21, D:11) an arrow (60, 20, D:11) a necrophage corpse the Ecumenical Temple