diana Level 1 of the Dungeon (0, 0, D:1) 20 stones (6, -17, D:1) a +0 dagger (7, 9, D:1) 15 stones (10, -4, D:1) a cursed -3 club (15, -12, D:1) a +0 leather armour (20, -10, D:1) a +0 dagger (24, -7, D:1) a stone (27, -13, D:1) a +0 dagger (30, -19, D:1) a +0 dagger (35, -14, D:1) a +3 scale mail (36, -24, D:1) a +0 leather armour (40, 4, D:1) 6 stones (53, -21, D:1) a +0 whip (54, -7, D:1) a +0 dagger (57, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 stones (5, 14, D:2) a +0 dagger (7, 6, D:2) 23 bolts (7, 17, D:2) a bat corpse (7, 20, D:2) a jackal corpse (skeletalised by now) (9, 19, D:2) a +0 giant spiked club (11, -9, D:2) a +0 flail a +0 scale mail (13, 5, D:2) a +0 club (13, 10, D:2) a +0 leather armour (14, 2, D:2) a +0 club (23, 13, D:2) a +0 ring mail (24, 16, D:2) a poisoned needle (27, 17, D:2) a poisoned needle (28, 15, D:2) a poisoned needle a curare-tipped needle (40, 16, D:2) 24 stones (46, 9, D:2) a +0 robe