Dungeon Sprint DCSS version 0.22.1-2-g9c5b331 (webtiles) character file. 32 diana the Ducker (level 3, -1/16 HPs) Began as a Felid Transmuter on Dec 23, 2018. Slain by a water elemental (5 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:58 (284 turns). diana the Ducker (Felid Transmuter) Turns: 284, Time: 00:01:59 Health: -1/16 AC: 1 Str: 8 XL: 3 Next: 10% Magic: 8/8 EV: 21 Int: 15 God: Gold: 25 SH: 0 Dex: 18 Spells: 4/7 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, horns 1, see invisible, agile 1, carnivore, speed 1, sense surroundings 1, shaggy fur 1, slow metabolism 1, strong 1, evolution 1, sharp paws a: no special abilities You were in the Dungeon. You were completely stuffed. You visited 1 branch You collected 25 gold pieces. Inventory: Missiles a - 12 arrows Scrolls d - 2 scrolls of immolation {unknown} i - a scroll of blinking j - 3 scrolls of identify k - 3 scrolls of remove curse Potions e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage l - 4 potions of flight Comestibles c - 5 rations Skills: + Level 2.3 Fighting * Level 5.0 Dodging * Level 4.4 Unarmed Combat + Level 2.8 Spellcasting + Level 3.3 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ##.... 4% 1 #...... b - Sticks to Snakes Tmut ##...... 8% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Spider Form Tmut/Pois #......... 30% 3 ###.... Ice Form Ice/Tmut #....... 71% 4 #####.. Blade Hands Tmut ##........ 80% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. You have a pair of small horns on your head. You are agile. (Dex +2) You passively map a small area around you. Your muscles are strong. (Str +2) You evolve. Message History The water elemental is heavily damaged. The water elemental barely misses you. You claw the water elemental! The water elemental is severely damaged. The water elemental misses you. You scratch the water elemental but do no damage. Your bite misses the water elemental. The water elemental is severely damaged. The water elemental misses you. You scratch the water elemental but do no damage. You headbutt the water elemental. You bite the water elemental. The water elemental is almost destroyed. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door to the Ecumenical Temple here. You scratch the water elemental. The water elemental is almost destroyed. The water elemental hits you. You die... ▓▓▓▓▓▓▓ ▓▓▓ ..#...#### ##.# * , ..#......#####..# _ _ .##.......#..#..# _ #.##.##...#..#..###+#+### , #.##.###..##'#..#........ .####.##..###...@.⌠...... ###..##..####...#E..#### .....##..###....#.⌠.# , * ##..##...##.....#...# , , #..##....#......#+###_ ..###..##.#.....#, * ..# #..#####....# _ * ▓▓▓ ▓▓▓▓ *▓▓▓▓▓▓* ** * ≈ , , You could see a water elemental. Vanquished Creatures A human (D) 2 oozes (D) A phantom (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) A yaktaur (D) 6 hellions (D) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | diana the Felid Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 13 | D | Reached skill level 3 in Dodging 18 | D | Reached XP level 2. HP: 10/13 MP: 4/6 61 | D | Killed a yaktaur 82 | D | Reached skill level 4 in Dodging 123 | D | Killed a hellion 125 | D | Killed a hellion 125 | D | Killed a hellion 136 | D | Killed a hellion 137 | D | Killed a hellion 143 | D | Reached XP level 3. HP: 12/16 MP: 8/8 159 | D | Killed a white draconian scorcher 188 | D | Killed a hellion 198 | D | Killed a white draconian scorcher 211 | D | Learned a level 2 spell: Sticks to Snakes 224 | D | Reached skill level 5 in Dodging 244 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 244 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 244 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 244 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 245 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 245 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 245 | D | Lost mutation: Your system is resistant to poisons. (rPois) | [potion of mutation] 245 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 245 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 246 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 246 | D | Gained mutation: You are partially covered in yellow | scales. (AC +2) [potion of mutation] 246 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 247 | D | Lost mutation: You are partially covered in yellow scales. | (AC +2) [potion of mutation] 247 | D | Gained mutation: You passively map a small area around you. | [potion of mutation] 247 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 247 | D | Gained mutation: You are resistant to hostile enchantments. | (MR+) [potion of mutation] 248 | D | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 248 | D | Lost mutation: You are resistant to hostile enchantments. | (MR+) [potion of mutation] 248 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 248 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 248 | D | Gained mutation: You evolve. [potion of mutation] 277 | D | Noticed a water elemental 284 | D | Slain by a water elemental Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 4 5 | 5.0 Fighting | 2 | 2.3 Unarmed Combat | 4 | 4.4 Transmutations | 3 | 3.3 Spellcasting | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 43 Headbutt || 5 Bite || 4 Punch || 1 Cast: Beastly Appendage || 5 Use: Potion || 6 Stab: Sleeping || 2 Eat: Chunk || 6 Armor: Skin || 1 Dodge: Dodged || 28