Dungeon Sprint DCSS version 0.22.1-2-g9c5b331 (webtiles) character file. 164 diana the Skirmisher (level 5, -1/47 HPs) Began as a Demonspawn Gladiator on Dec 22, 2018. Slain by a chaos spawn (11 damage) ... summoned by a kobold demonologist ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:36 (361 turns). diana the Skirmisher (Demonspawn Gladiator) Turns: 361, Time: 00:01:37 Health: -1/47 AC: 4 Str: 15 XL: 5 Next: 21% Magic: 5/5 EV: 15 Int: 10 God: Gold: 11 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (no boots) Stlth +.........NoTele + (no amulet) HPRegen 0.55/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (-1 -> -6) A: claws 1, berserk 1, powered by pain 1, regeneration 1, wild magic 1, MP-powered wands a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) l - 13 poisoned needles Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) e - a +0 cloak Scrolls k - a scroll of blinking n - a scroll of fog {unknown} o - a scroll of holy word {unknown} p - 5 scrolls of identify {unknown} q - a scroll of remove curse {unknown} s - a scroll of torment {unknown} Potions g - a potion of heal wounds h - a potion of haste i - 2 potions of magic r - 2 potions of flight {unknown} Comestibles f - 3 rations Skills: + Level 6.4 Fighting + Level 6.2 Long Blades - Level 1.7 Throwing + Level 6.2 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Kikubaaqudgha Sif Muna Vehumet Innate Abilities, Weirdness & Mutations You have sharp fingernails. You sometimes gain a little power by taking damage. You tend to lose your temper in combat. Your natural rate of healing is unusually fast. Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Message History The chaos spawn is moderately wounded. The chaos spawn hits you. You are poisoned. The chaos spawn poisons you! You closely miss the chaos spawn. The chaos spawn is moderately wounded. You feel sick. The kobold demonologist hits you with a dagger. The chaos spawn closely misses you. You hit the chaos spawn. The chaos spawn is heavily wounded. You feel sick. The kobold demonologist hits you but does no damage. The chaos spawn hits you! You are engulfed in flames. The kobold demonologist hits you but does no damage. You completely miss the kobold demonologist. You feel sick. The chaos spawn gores you! * * * LOW HITPOINT WARNING * * * The chaos spawn freezes you! You die... .#...)..#####..# __ ##.......#..#..# .##.##...#..#..###+#+### .##.###..##'#..#........ ####.##..###...'.⌠...... ##..##..####...#...#### ....##..###....#.⌠.# #..##...##.....#...# _ , ÷.##....#.)....#@### .###..##.#.....#K4$# .# #.. ####....#___# ▓▓ ▓▓▓ ▓▓▓▓▓▓▓▓▓▓ , , * ≈ * , * You could see a kobold demonologist and a chaos spawn. Vanquished Creatures A water elemental (D) Crazy Yiuf (D) Jessica (D) A wizard (D) A human (D) An ooze (D) A rat (D) 7 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 9 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | diana the Demonspawn Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 88 | D | Noticed Jessica 98 | D | Killed a hellion 98 | D | Killed a hellion 98 | D | Killed a hellion 102 | D | Killed Jessica 102 | D | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 102 | D | Reached XP level 2. HP: 16/25 MP: 2/2 102 | D | Reached XP level 3. HP: 19/30 MP: 3/3 130 | D | Killed a yaktaur 150 | D | Killed a hellion 152 | D | Killed a hellion 203 | D | Killed a hellion 217 | D | Noticed Crazy Yiuf 217 | D | Killed a white draconian scorcher 221 | D | Killed Crazy Yiuf 231 | D | Reached skill level 5 in Fighting 231 | D | Reached skill level 5 in Long Blades 231 | D | Reached skill level 5 in Dodging 231 | D | Gained mutation: You have sharp fingernails. [demonic | ancestry] 231 | D | Reached XP level 4. HP: 15/39 MP: 4/4 234 | D | Killed a white draconian scorcher 248 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 248 | D | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 248 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 249 | D | Lost mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 249 | D | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 249 | D | Gained mutation: You passively map a small area around you. | [potion of mutation] 249 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 249 | D | Gained mutation: You heal very quickly. [potion of | mutation] 250 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 250 | D | Lost mutation: You heal very quickly. [potion of mutation] 250 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 250 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 250 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 251 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 251 | D | Lost mutation: You passively map a small area around you. | [potion of mutation] 251 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 251 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 252 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 252 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 252 | D | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 252 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 252 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 295 | D | Noticed a water elemental 301 | D | Killed a water elemental 301 | D | Reached XP level 5. HP: 18/46 MP: 5/5 355 | D | Found a radiant altar of Vehumet. 355 | D | Found a deep blue altar of Sif Muna. 355 | D | Found an ancient bone altar of Kikubaaqudgha. 358 | D | Noticed a chaos spawn 361 | D | Slain by a chaos spawn Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 4 5 6 | 6.2 Dodging | 4 5 6 | 6.2 Fighting | 4 5 6 | 6.4 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 25 | 11 || 36 Use: Potion | 2 | 5 || 7 Stab: Sleeping | | 1 || 1 Armor: Leather armour | 2 | 1 || 3 Dodge: Dodged | 12 | 6 || 18 Rpst.: Long sword | 5 | 2 || 7