diana the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) the +11 halberd of the Dark Horse {drain, +Fly rPois rC+ Int-4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-4). It protects you from cold. It protects you from poison. It lets you fly. (19, 22, D) a large rock (20, 0, D) a book of the Sky (20, 1, D) the Volume of Gliding Self-Improvement Spells Type Level a - Shock Conjuration/Air 1 b - Excruciating Wounds Charms/Necromancy 5 c - Lightning Bolt Conjuration/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 (20, 16, D) a +3 scale mail of cold resistance (20, 17, D) an uncursed staff of death (20, 18, D) a +4 spear of freezing (unseen) (20, 19, D) a +0 arbalest (unseen) (21, 0, D) a book of Alchemy (21, 16, D) a crystal ball of energy (21, 20, D) a +0 shortbow (unseen) (21, 25, D) a javelin (21, 34, D) an uncursed staff of energy (22, 0, D) an uncursed ring of see invisible (22, 1, D) the +10 falchion "Otwa" {elec, rF+ MR+ Dex-2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-2). It protects you from fire. It affects your resistance to hostile enchantments. (22, 17, D) a +1 leather armour of poison resistance (22, 20, D) a +2 vampiric demon blade (unseen) (23, 0, D) an uncursed staff of fire (23, 1, D) a book of the Dragon (23, 18, D) a +0 shortbow 24 arrows a phial of floods a centaur corpse (23, 21, D) a large rock 2 javelins a +1 antimagic flail a +0 animal skin 4 arrows (23, 22, D) 4 javelins (unseen) (23, 23, D) a +0 arbalest (still there?) an arrow (still there?) (23, 24, D) a bolt (23, 34, D) a phantom mirror (24, 0, D) the amulet "Cyecisul" {Harm *Drain rPois rF- rC+ Str-2 Dex+2} [amulet of harm] It increases damage dealt and taken. It affects your strength (-2). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It causes draining when unequipped. (24, 1, D) a +2 flail of distortion (24, 17, D) a phial of floods (24, 18, D) a +0 shortbow (still there?) the cursed +0 ring mail of the Ageless Nights {Int+4 Dex+3} (still there?) It affects your intelligence (+4). It affects your dexterity (+3). It has a curse placed upon it. (24, 19, D) a +0 spear (unseen) (24, 21, D) 3 large rocks a stone giant corpse (24, 22, D) a large rock 3 javelins (24, 23, D) 6 javelins 3 large rocks 6 bolts 8 arrows (24, 24, D) a large rock (still there?) a javelin (still there?) 2 bolts (still there?) 3 arrows (still there?) (24, 25, D) 2 arrows (24, 27, D) a large rock (24, 34, D) an uncursed staff of summoning (24, 39, D) a +3 scimitar of flaming (25, 0, D) an uncursed staff of conjuration (25, 1, D) a +6 ring of strength (25, 16, D) an uncursed staff of air (25, 18, D) a book of Party Tricks (25, 20, D) a +0 shortbow (unseen) (25, 21, D) a +2 spear of freezing (still there?) a large rock (still there?) (25, 22, D) a +2 hand axe of draining (unseen) (25, 23, D) 4 javelins (25, 24, D) an arrow (25, 34, D) a box of beasts (25, 41, D) a +4 scimitar of flaming (26, 0, D) a book of the Sky (26, 23, D) a +0 spear of piercing (unseen) (26, 34, D) a +2 cloak of invisibility (26, 40, D) a +2 vampiric demon whip (27, 0, D) the +5 scale mail of the Stallion {Regen+} It increases your rate of regeneration. (27, 16, D) a lightning rod (4/4) (27, 17, D) an uncursed staff of air (27, 19, D) a +0 arbalest (unseen) (27, 20, D) a +1 longbow of freezing (unseen) (27, 25, D) a javelin (27, 34, D) a +3 scimitar of flaming (27, 38, D) a +0 scimitar of flaming (28, 0, D) a book of Necromancy (28, 1, D) a +0 spear (28, 4, D) a +6 scimitar of holy wrath (unseen) (28, 7, D) a +4 lajatang of venom (unseen) (28, 20, D) a +0 arbalest (unseen) (28, 27, D) 2 arrows (29, 1, D) a +1 eveningstar of protection (29, 5, D) a +0 robe (unseen) (29, 6, D) an uncursed staff of summoning (unseen) (29, 7, D) an uncursed staff of poison a +0 robe a +0 antimagic war axe a +0 animal skin (29, 17, D) a book of Death (30, 6, D) a +5 long sword of draining (unseen) (30, 7, D) a dryad corpse (still there?) a dire elephant corpse (still there?) (31, 5, D) a +0 war axe (unseen) (35, 15, D) an uncursed ring of positive energy a +2 ring of protection the ring "Plog" {rPois rF++ Str-4 Int+4 SInv} [ring of poison resistance] It affects your strength (-4). It affects your intelligence (+4). It greatly protects you from fire. It protects you from poison. It lets you see invisible. the +6 scale mail of Muttered Phrases {rPois} It protects you from poison. (35, 29, D) a fan of gales (36, 0, D) an uncursed ring of poison resistance (36, 1, D) an uncursed staff of poison (36, 14, D) a lightning rod (4/4) (36, 28, D) a +0 trident (37, 0, D) the cursed +0 leather armour of the Ladybird {rPois SInv} It protects you from poison. It lets you see invisible. It has a curse placed upon it. (37, 1, D) a crystal ball of energy (37, 6, D) an uncursed staff of power (37, 8, D) a +0 long sword of flaming (37, 14, D) a crystal ball of energy (37, 15, D) a book of Debilitation (37, 28, D) a book of Changes (37, 29, D) a cursed staff of power (38, 0, D) a book of Callings (38, 1, D) a +4 flail of protection (38, 14, D) a book of Alchemy (38, 15, D) a fan of gales (38, 28, D) +0 pearl dragon scales (38, 29, D) a fan of gales (38, 35, D) a +0 trident (unseen) (38, 36, D) a +1 demon trident of flaming (unseen) (39, -1, D) the ring "Ewayjius" {rC+ SInv} [ring of see invisible] It protects you from cold. It lets you see invisible. an uncursed ring of stealth (39, 0, D) a crystal ball of energy (39, 14, D) an uncursed staff of energy (39, 15, D) a book of Fire (39, 18, D) a wind drake corpse (skeletalised by now) (39, 19, D) a +0 robe (39, 28, D) a lightning rod (4/4) (39, 29, D) a book of Party Tricks (39, 32, D) a +1 trident of venom (unseen) (39, 33, D) a +0 trident of flaming (still there?) a +4 spear of piercing (still there?) 14 steel javelins (still there?) a cursed +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (39, 34, D) 3 steel javelins (39, 35, D) a sea snake corpse (skeletalised by now) (40, 15, D) a +1 glaive of venom (40, 29, D) a crystal ball of energy (40, 33, D) a sea snake corpse (skeletalised by now) (40, 36, D) a steel javelin (41, 1, D) a lightning rod (4/4) (41, 14, D) an uncursed staff of cold (41, 15, D) a +2 hand axe of chopping (41, 21, D) a +0 robe (41, 28, D) a cursed ring of attention (41, 29, D) a book of the Tempests (41, 34, D) a +2 antimagic trident a +0 leather armour a scroll of holy word a +0 rapier a +0 robe 2 steel javelins a merfolk corpse a sea snake corpse (skeletalised by now) (41, 35, D) a +0 rapier of distortion (unseen) (42, 0, D) a +5 hand axe of electrocution (42, 15, D) a +0 shortbow of freezing (42, 28, D) a cursed staff of earth (42, 29, D) a phial of floods (42, 32, D) a +0 spear (unseen) (42, 34, D) a steel javelin (43, 14, D) a +4 hand axe of distortion (43, 15, D) an uncursed staff of earth (43, 28, D) a +1 ring mail of poison resistance (43, 29, D) a book of Alchemy (44, 28, D) a book of Enchantments (47, 27, D) a +0 trident (49, 0, D) a +1 scale mail of positive energy (49, 1, D) the +2 pair of gloves "Eqoerr" {Stlth+} It makes you more stealthy. (49, 24, D) a book of the Warp (49, 36, D) a +1 chain mail of cold resistance (49, 37, D) a +0 dagger (50, 0, D) a cursed staff of fire (50, 1, D) a fan of gales (50, 5, D) a +1 glaive of protection (unseen) (50, 12, D) the +2 scale mail of Seir {-Cast rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. (50, 13, D) an uncursed staff of air (50, 25, D) an uncursed staff of conjuration (50, 36, D) a book of Summonings (50, 37, D) a +0 short sword (50, 42, D) a +0 shortbow 20 arrows (50, 43, D) an arrow (51, 0, D) a phial of floods (51, 1, D) a +0 dire flail (51, 5, D) a +0 halberd (unseen) (51, 6, D) a +0 broad axe (unseen) (51, 7, D) +0 shadow dragon scales (unseen) (51, 13, D) a book of Transfigurations (51, 24, D) an uncursed staff of earth (51, 25, D) a +2 shortbow of flaming (51, 32, D) a +0 dagger of speed a +0 leather armour (51, 37, D) a +0 rapier (51, 41, D) an arrow a +0 dagger (51, 42, D) a +0 longbow (unseen) (51, 43, D) a +0 lajatang of protection a -1 short sword a +0 longbow 19 arrows a +0 leather armour (52, 0, D) an uncursed staff of cold (52, 6, D) a +0 long sword (unseen) (52, 12, D) a book of the Sky (52, 13, D) the +0 ring mail "Jevuniwn" {+Fly rElec rPois} It insulates you from electricity. It protects you from poison. It lets you fly. (52, 25, D) the +6 shortbow of Xana {velocity, rPois MP+9 Dex+3} Any arrow fired from it inflicts extra damage. It affects your dexterity (+3). It protects you from poison. It affects your magic capacity (+9). (52, 36, D) an uncursed amulet of magic regeneration (52, 37, D) the +0 robe "Bom Woxo" {rElec rC+ Dex+2} It affects your dexterity (+2). It protects you from cold. It insulates you from electricity. (52, 39, D) a +0 giant spiked club a +0 giant club (52, 41, D) 3 arrows (52, 42, D) a +1 halberd of chopping (52, 43, D) 3 arrows (53, 0, D) a book of Summonings (53, 1, D) a book of Necromancy (53, 5, D) a +0 trident (53, 6, D) a +0 broad axe the +6 long sword "Death Rattle" {elec, MR+ Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It affects your resistance to hostile enchantments. a +0 flail a white draconian corpse (skeletalised by now) (53, 17, D) a +1 scimitar of flaming 3 potions of haste (53, 18, D) a +4 scimitar of flaming +1 steam dragon scales (53, 19, D) +0 fire dragon scales a +2 scimitar of flaming a +1 scimitar of flaming (53, 20, D) +0 fire dragon scales (unseen) (53, 21, D) a +2 scimitar of flaming (53, 24, D) an uncursed staff of death (53, 25, D) a book of Battle (53, 36, D) a +2 hand crossbow of freezing (53, 37, D) a book of Beasts (53, 40, D) a +0 short sword (53, 41, D) an arrow (54, 0, D) an uncursed staff of cold (54, 1, D) a +0 mace (54, 5, D) the +6 great sword of Dishonour {venom, Dex+4 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (+4). It makes you more stealthy. (54, 6, D) a +0 dire flail (unseen) (54, 24, D) a +2 vampiric halberd (54, 30, D) a +0 rapier (54, 36, D) a phial of floods (54, 39, D) a +4 long sword of flaming (unseen) (55, 1, D) a +0 glaive (55, 12, D) an uncursed staff of power (55, 13, D) a +1 rapier of speed (55, 24, D) a +1 vampiric glaive (59, 36, D) an uncursed amulet of magic regeneration (59, 37, D) an uncursed staff of earth (60, 36, D) a +3 shield a +5 double sword the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +7 Singing Sword 6 potions of haste a +0 leather armour the cursed ring "Yduyfill" {Str-3 Dex+2} [ring of strength] It affects your strength (-3). It affects your dexterity (+2). It has a curse placed upon it. an uncursed ring of protection from cold (60, 37, D) a +1 quarterstaff of draining (61, 0, D) a +0 scimitar (61, 26, D) a +0 large shield of protection (61, 36, D) the cursed +1 whip of the Desolation of Salt {drain, +Inv} A truly terrible weapon, it drains the life of those it strikes. It lets you turn invisible. It has a curse placed upon it. (61, 37, D) a cursed staff of summoning (62, 1, D) a +1 trident of venom (still there?) an uncursed staff of air (still there?) (62, 8, D) a crystal ball of energy (62, 9, D) the +9 halberd of Vehaph {vamp, MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. (62, 21, D) a +6 blowgun (unseen) (62, 26, D) a +2 scale mail of poison resistance (62, 27, D) a +0 rapier of venom (62, 36, D) an uncursed ring of positive energy an uncursed ring of wizardry an uncursed ring of protection from fire the ring "Lodu" {rElec MP+9 Str+5 Dex-4} [ring of magical power] It affects your strength (+5). It affects your dexterity (-4). It insulates you from electricity. It affects your magic capacity (+9). a +6 ring of intelligence (62, 37, D) a book of Ice (63, 0, D) a +4 shortbow of flaming (63, 21, D) a +0 dagger a +0 robe (63, 22, D) a +0 war axe of chopping (unseen) (63, 26, D) a fan of gales (63, 27, D) a +1 arbalest of freezing (63, 36, D) a +1 falchion of holy wrath (63, 37, D) a +0 scimitar of holy wrath (64, 16, D) an uncursed ring of protection from magic (64, 17, D) a +2 shortbow of freezing (64, 26, D) an uncursed staff of cold (64, 27, D) a +3 hand axe of flaming (64, 31, D) a +0 giant spiked club (unseen) (64, 32, D) a +0 rapier (unseen) (65, 26, D) a +3 hunting sling of freezing (65, 30, D) 3 large rocks (65, 32, D) a large rock a +0 giant club a +0 giant spiked club (65, 33, D) a +0 giant club (unseen) (66, 31, D) a +0 giant club (67, 0, D) an uncursed staff of fire (69, 36, D) a book of Party Tricks (70, 8, D) a +2 leather armour of cold resistance (70, 9, D) a book of Battle (70, 37, D) the +8 hand crossbow of Expedience {flame, MR+ Int+3 Dex-5} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (-5). It affects your resistance to hostile enchantments. (71, 8, D) the +2 battleaxe "Bupp" {chop, Dex+4 Stlth-} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It makes you less stealthy. (71, 16, D) an uncursed staff of earth (71, 17, D) the +8 short sword "Viddivoc" {protect, *Drain rElec rPois Dex+8} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+8). It insulates you from electricity. It protects you from poison. It causes draining when unequipped. the +4 great sword "Zeocojio" {speed, -Tele rC- MR+++ SInv} Attacks with this weapon are significantly faster. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. It prevents most forms of teleportation. Cheibriados disapproves of the use of such an item. the +10 dark maul {crush} It inflicts extra damage upon your enemies. a +0 long sword the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (71, 27, D) a crystal ball of energy (71, 36, D) an uncursed staff of wizardry (71, 42, D) an uncursed staff of wizardry (72, 8, D) an uncursed staff of cold (72, 9, D) the +8 hunting sling of Woe {velocity, Dex+7} Any stone fired from it inflicts extra damage. It affects your dexterity (+7). (72, 16, D) an uncursed staff of fire (72, 19, D) a +0 long sword (unseen) (72, 27, D) an uncursed ring of resist corrosion (72, 29, D) a +0 dagger of venom (72, 36, D) a box of beasts (72, 37, D) a lamp of fire (73, 21, D) the cursed +0 morningstar "Mameleh" {vamp, rElec rC- rN+ Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. a +0 long sword (73, 26, D) a phial of floods (73, 36, D) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (73, 37, D) a book of Maledictions