diana the Dungeon [Shop] Mola's Antique Weapon Emporium a +0 long sword (70 gold) a +0 dagger (40 gold) a +0 club (20 gold) a +0 dagger (40 gold) a +0 war axe of freezing (166 gold) a +0 quarterstaff (80 gold) a +0 whip (50 gold) a +3 dagger (380 gold) a +0 dagger (40 gold) a +0 mace (60 gold) a +0 spear (60 gold) a +0 mace (60 gold) a +0 mace (60 gold) [Shop] Fotir's Weapon Shoppe a +0 short sword (42 gold) the +6 quarterstaff of Equivalence {venom, *Noise rC+++ Int+5} (1173 gold) It poisons the flesh of those it strikes. It affects your intelligence (+5). It renders you almost immune to cold. It may make noises in combat. a +0 quarterstaff of protection (95 gold) a cursed -3 club (1 gold) the +12 long sword "Zeobagaulu" {flame, *Noise +Rage Int+5 Dex+9} (1426 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). It affects your dexterity (+9). It lets you go berserk. It may make noises in combat. 6 curare-tipped needles (50 gold) a +0 dagger (28 gold) a +0 mace (42 gold) a +0 hand axe (42 gold) [Shop] Sonacrav's General Store a potion of flight (42 gold) a ration (70 gold) a +0 hunting sling (21 gold) a scroll of identify (28 gold) a potion of lignification (42 gold) 14 arrows (39 gold) a scroll of remove curse (42 gold) a potion of degeneration (14 gold) a ration (70 gold) [Shop] Amom's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of summoning (123 gold) a scroll of random uselessness (13 gold) a scroll of fog (26 gold) 3 scrolls of amnesia (136 gold) a scroll of random uselessness (13 gold) (0, 0, D) a +0 club (0, 1, D) a +0 club a +0 club (0, 6, D) a +0 dagger a +0 robe (0, 39, D) an uncursed staff of energy (0, 40, D) a +2 scimitar of slicing a +4 quarterstaff of speed a +2 halberd of venom a +2 morningstar of crushing a +3 war axe of chopping (0, 53, D) a +0 club (4, 9, D) an uncursed staff of poison (4, 47, D) a cursed amulet of inaccuracy (4, 52, D) a +0 helmet (4, 53, D) a +0 pair of boots (4, 55, D) a +0 cloak (6, 1, D) a +0 glaive a +0 chain mail (6, 7, D) a cursed -3 trident a +0 chain mail (6, 13, D) a +0 leather armour (6, 14, D) a +0 war axe (6, 15, D) a +0 dagger a +0 robe (6, 40, D) 2 curare-tipped needles (8, 9, D) a +0 flail (8, 10, D) a +0 whip a +0 scale mail (8, 12, D) a +0 dagger (8, 13, D) a +0 trident a +0 plate armour (8, 14, D) a +0 dagger a +0 robe (8, 16, D) a +0 dire flail a +0 arbalest 25 bolts a +0 chain mail (8, 21, D) a +0 war axe a +0 plate armour (8, 22, D) a +0 dagger a +2 robe of the Archmagi (8, 23, D) a +0 dire flail a +0 chain mail (8, 24, D) a +2 flail of protection a +0 plate armour (8, 32, D) a +0 dagger (unseen) (8, 33, D) a +1 dagger of protection a +0 robe of fire resistance (8, 34, D) a +0 dagger a +0 dagger a +0 dagger a +0 robe (8, 36, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 robe of cold resistance a +0 robe (8, 37, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (8, 38, D) a +0 dagger a +0 robe (8, 51, D) a +0 dagger a +0 robe (8, 52, D) a +0 dagger a +0 robe (8, 53, D) a water moccasin corpse (skeletalised by now) (12, 2, D) a +4 scimitar a +0 robe (12, 7, D) an uncursed ring of poison resistance (12, 12, D) a +0 bardiche (12, 13, D) the +3 mace of Goiwe {holy, rElec Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It makes you more stealthy. (12, 14, D) a +4 mace of protection (12, 15, D) a +0 triple sword (12, 16, D) a +0 short sword a +0 rapier a +1 lajatang (12, 19, D) a +0 ring mail (12, 20, D) a +2 ring mail (12, 21, D) a +2 plate armour (12, 23, D) a +0 scale mail (12, 24, D) a +3 chain mail (12, 25, D) a +0 chain mail (12, 28, D) a +0 bardiche a +1 longbow a +2 plate armour (12, 38, D) a +0 shortbow 19 arrows (12, 41, D) 5 large rocks