diana the Dungeon [Shop] Ellilarghun's Jewellery Emporium an uncursed ring of magical power (220 gold) an uncursed ring of fire (275 gold) an uncursed ring of protection from cold (275 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of resist corrosion (220 gold) an uncursed ring of see invisible (165 gold) an uncursed ring of protection from fire (275 gold) an uncursed amulet of rage (440 gold) a +2 ring of intelligence (82 gold) a +3 ring of intelligence (172 gold) [Shop] Qisekh's Book Shoppe a book of Minor Magic (220 gold) a book of Minor Magic (220 gold) a book of Maledictions (275 gold) a book of Changes (275 gold) a book of Cantrips (220 gold) a book of Cantrips (220 gold) a book of Burglary (825 gold) a book of Cantrips (220 gold) a book of Changes (275 gold) a book of Misfortune (220 gold) a book of the Tempests (770 gold) a book of Maledictions (275 gold) a book of Maledictions (275 gold) [Shop] Onadena's Antique Weapon Emporium a +4 battleaxe of venom (685 gold) a +0 dagger (46 gold) a +0 dagger (46 gold) the +7 fustibalus "Jodoleps" {flame, Str+3 Dex+3} (1876 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your dexterity (+3). a +0 great mace of venom (225 gold) a +1 great sword of electrocution (533 gold) a +0 hunting sling (34 gold) a +0 club (23 gold) a +0 dagger (46 gold) a +0 whip (57 gold) a +0 hunting sling of freezing (108 gold) [Shop] Axilinte's Magic Scroll Shoppe a scroll of magic mapping (49 gold) a scroll of remove curse (42 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) 3 scrolls of remove curse (126 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) (0, 0, D) a +4 dagger of venom a +0 robe a +0 robe (0, 1, D) a +0 war axe a +0 robe (0, 2, D) a +0 hand axe (0, 3, D) an arrow (0, 4, D) an arrow (0, 8, D) 2 arrows 3 exploding tomahawks (0, 10, D) a +0 longbow a +0 club 8 arrows a +0 trident a +2 rapier of electrocution a +0 robe a sea snake skeleton a merfolk skeleton (0, 11, D) a +0 rapier a +0 robe a +0 trident a manticore skeleton (0, 20, D) a vampire mosquito corpse a tyrant leech corpse a tyrant leech corpse (0, 21, D) a spiny frog corpse a bog body corpse (0, 22, D) a swamp drake corpse a bog body corpse (0, 28, D) a +1 quarterstaff of protection (0, 29, D) a wolf spider corpse an entropy weaver corpse (2, 19, D) a +0 great mace of protection a +0 leather armour (4, -5, D) an uncursed ring of poison resistance (4, -4, D) an uncursed ring of wizardry an uncursed ring of magical power (4, -1, D) a +1 longbow (4, 0, D) a +1 glaive (4, 1, D) a +1 great mace (4, 2, D) the +1 halberd of Reapportionment {freeze, Str+5 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your dexterity (+3). (4, 3, D) a +4 battleaxe of freezing (4, 4, D) a +1 great sword (4, 5, D) a +3 broad axe (4, 6, D) the +10 hand axe of the Wary Ships {pain, Fragile rElec Str+2 Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It affects your intelligence (+3). It insulates you from electricity. It will be destroyed if unequipped. (4, 7, D) a +2 chain mail of fire resistance a +0 pair of boots a +0 cloak (4, 8, D) a +0 chain mail (4, 11, D) a +0 troll leather armour (4, 14, D) +0 swamp dragon scales (4, 15, D) +1 ice dragon scales (4, 21, D) a large rock (4, 23, D) 4 large rocks (4, 27, D) a +0 dagger a +0 robe (4, 29, D) a +2 spear of freezing a +0 robe (4, 31, D) a +0 shortbow 16 arrows (6, 40, D) a +0 dagger a +0 robe (8, -3, D) a +0 flail a +0 plate armour (8, -2, D) a +0 dagger a +0 robe a +0 leather armour (8, -1, D) a +0 club a +0 leather armour a +0 dagger a +0 robe (8, 0, D) a +0 club a +0 dagger a +0 robe 3 large rocks (8, 1, D) a +0 dagger a +0 robe a +0 club a +0 leather armour (8, 2, D) a +0 dagger a +0 robe (8, 4, D) a +0 scale mail (8, 12, D) a +0 battleaxe of venom a +0 chain mail (8, 13, D) a +0 long sword a +0 plate armour (8, 14, D) a +0 dagger a +0 robe (8, 15, D) a +0 long sword a +0 plate armour (8, 16, D) a +0 scimitar a +0 chain mail (8, 17, D) a +0 battleaxe a +0 plate armour (8, 18, D) a +0 battleaxe a +0 chain mail a +0 mace a +0 chain mail (8, 19, D) a +0 glaive (8, 21, D) a +0 halberd a +0 leather armour (8, 22, D) a +0 dire flail a +0 chain mail (8, 25, D) a +0 spear a +0 robe (8, 26, D) a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant club (8, 27, D) a +0 robe (8, 28, D) a +0 giant spiked club a +0 club a +0 robe (8, 29, D) a +0 plate armour a +2 quarterstaff of protection the +2 eveningstar "Ahesh" {venom, rF- rC+ rN+} It poisons the flesh of those it strikes. It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. a +0 shield a +0 scale mail a +0 quarterstaff a +0 giant club a +0 giant spiked club (8, 30, D) a +0 giant spiked club a +0 giant spiked club a +0 giant club (8, 32, D) a +0 robe (8, 33, D) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (12, -3, D) a +0 scale mail (12, -2, D) the +7 Singing Sword (12, 37, D) 20 stones (12, 41, D) a +0 cloak (12, 42, D) a +0 pair of boots (12, 43, D) a +0 helmet (12, 44, D) a +0 pair of boots (14, 41, D) a +0 trident of protection a cursed +0 scale mail (16, -12, D) a +0 dagger (16, 28, D) an uncursed staff of energy (16, 29, D) a +2 scimitar of holy wrath a +2 halberd of protection a +2 dire flail of protection a +1 broad axe of chopping a +2 rapier of protection (16, 34, D) 2 arrows (16, 35, D) a +0 hand axe a +0 leather armour a +0 club (16, 36, D) a +0 shortbow 14 arrows