diana the Dungeon (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) +5 gold dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the -3 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) a book of the Earth (61, 8, D) the +2 scale mail of Plog {+Inv rF- Dex+3} It affects your dexterity (+3). It makes you vulnerable to fire. It lets you turn invisible. (62, 1, D) a +0 battleaxe of chopping (62, 2, D) a +0 trident a +0 robe a naga corpse (62, 8, D) a +4 ring mail of positive energy (62, 9, D) a Grand Grimoire (63, 8, D) a +5 great sword of pain (67, 0, D) an uncursed staff of power (68, 0, D) a +3 dire flail of crushing (69, 0, D) a crystal ball of energy (69, 11, D) a scorpion corpse (70, 8, D) a cursed ring of resist corrosion (71, 8, D) a +1 scimitar of electrocution (71, 16, D) a +3 scythe of venom (71, 17, D) a +0 vampiric scimitar (72, 8, D) a fan of gales (72, 9, D) a +10 plate armour of ponderousness (72, 16, D) +0 fire dragon scales (72, 17, D) a +2 plate armour of cold resistance (73, 1, D) a +2 broad axe of venom (73, 16, D) a book of Air (73, 17, D) an uncursed ring of fire