diana Level 1 of the Dungeon (0, 0, D:1) 18 stones (8, 43, D:1) a +0 short sword (11, 1, D:1) a +0 robe (26, -1, D:1) a +0 dagger (40, 36, D:1) a +0 mace (42, 13, D:1) a +0 club (52, 24, D:1) a +0 dagger (55, 27, D:1) a stone (56, 28, D:1) a stone (56, 33, D:1) a +0 dagger (58, 34, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, 13, D:2) a cursed -3 spear (1, 23, D:2) 23 stones (2, 13, D:2) a +0 halberd (3, 12, D:2) a +0 flail (5, -2, D:2) a +0 ring mail (6, -8, D:2) 19 arrows (19, 0, D:2) a +0 ring mail a +0 spear (20, 2, D:2) a +0 whip (21, 21, D:2) a +0 club (22, 21, D:2) a +0 spear (23, 20, D:2) a +0 flail (23, 23, D:2) a +0 short sword (25, 3, D:2) 17 stones (26, 16, D:2) a +0 war axe (30, 13, D:2) a +0 club (39, 28, D:2) 14 sling bullets (42, 17, D:2) a cursed -3 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (7, -7, D:3) a +0 dagger (15, -34, D:3) a +0 club a +0 whip (15, -33, D:3) a +2 halberd of venom (16, -10, D:3) a +0 chain mail (19, -10, D:3) 11 arrows (22, -8, D:3) a +0 short sword (23, -29, D:3) 20 poisoned needles (24, -29, D:3) 8 sling bullets (45, -17, D:3) a +0 club (47, -39, D:3) a large rock (51, -11, D:3) a +0 leather armour (52, -15, D:3) a +0 club (68, -19, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) 7 arrows (4, -1, D:4) a cursed -3 whip (9, 31, D:4) 20 poisoned needles (20, -17, D:4) 24 stones (22, -17, D:4) a +0 plate armour (24, -9, D:4) a +0 whip (36, 26, D:4) a +0 ring mail (37, -2, D:4) a +0 dagger a +0 trident a +0 leather armour (37, -1, D:4) a +0 hand axe a +0 mace a +0 scale mail (37, 1, D:4) a tomahawk (37, 2, D:4) a tomahawk (37, 3, D:4) a tomahawk (37, 4, D:4) a tomahawk (37, 5, D:4) a tomahawk (47, 5, D:4) 28 stones (51, 7, D:4) a +0 mace Level 5 of the Dungeon [Shop] Iveariacs's Weapon Boutique a +0 spear (33 gold) a +0 quarterstaff (44 gold) a +0 morningstar (44 gold) the +2 mace "Xoxyatid" {crush, MR+} (298 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. the +7 longbow "Piercer" {penet, EV-2} (508 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). a cursed -3 rapier (1 gold) a +1 flail of crushing (134 gold) a +0 club (11 gold) a +0 rapier (44 gold) a +0 flail (38 gold) a +0 trident (38 gold) a +0 dagger (22 gold) (0, 0, D:5) 11 gold pieces (4, -1, D:5) 17 gold pieces (7, -1, D:5) a hound corpse (21, -5, D:5) an adder corpse (24, -3, D:5) a +0 hand axe (25, -3, D:5) a +0 morningstar (25, -1, D:5) a +0 hand axe a +0 leather armour a +0 war axe