diana Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 1, D:1) a +0 club (15, 10, D:1) a +0 dagger (20, 14, D:1) 28 stones (23, 22, D:1) a +1 spear of flaming (25, -15, D:1) 15 bolts (25, 2, D:1) 16 stones (30, -10, D:1) 15 arrows (37, -15, D:1) a +0 club (38, -27, D:1) a cursed +0 ring mail (56, -14, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, 0, D:2) a +0 club (8, 2, D:2) a +0 hunting sling (11, -16, D:2) 2 bolts (16, -34, D:2) a +0 club (29, -29, D:2) 12 stones (31, -5, D:2) a +0 dagger (36, -30, D:2) a +0 halberd (38, 8, D:2) a +0 club (41, -19, D:2) a +0 club (43, -32, D:2) a +0 club (44, -27, D:2) a +0 spear (51, -3, D:2) a +0 dagger (52, -16, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -1, D:3) a +0 club (2, 9, D:3) a +0 club (7, -8, D:3) a +0 ring mail (8, -12, D:3) 2 poisoned needles (8, 18, D:3) 23 bolts (9, -17, D:3) a stone (12, -15, D:3) a stone (13, -16, D:3) a +0 blowgun a +0 dagger (13, 27, D:3) a +0 dagger (14, 1, D:3) a +0 leather armour a +0 war axe a +0 war axe (14, 22, D:3) a +0 club (14, 27, D:3) a +0 club (15, 0, D:3) a +0 club (15, 2, D:3) a +0 mace (15, 32, D:3) a +0 ring mail (16, 2, D:3) a +0 leather armour a +0 mace (18, 4, D:3) a +0 dagger (20, 4, D:3) a cursed -2 club (20, 5, D:3) a +0 club (21, 3, D:3) a +0 club (21, 5, D:3) a +0 dagger (22, 5, D:3) 15 sling bullets (24, 12, D:3) 16 arrows (36, 28, D:3) 18 arrows (41, 22, D:3) a +0 helmet (44, -9, D:3) a +0 scale mail (44, 6, D:3) 24 stones a cursed +0 robe (46, -2, D:3) a +0 falchion a +0 leather armour (50, 32, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, 10, D:4) 12 poisoned needles (11, 21, D:4) 19 stones (23, 8, D:4) 21 stones (53, 13, D:4) a +0 club (55, 18, D:4) 27 stones Level 5 of the Dungeon (0, 0, D:5) a -2 ring of slaying an uncursed amulet of harm (3, -1, D:5) a +0 trident a +0 robe (4, -2, D:5) a +0 giant spiked club (11, -27, D:5) a +0 hand axe a +0 ring mail (14, -14, D:5) 9 poisoned needles (17, -1, D:5) an arrow (18, -1, D:5) 2 arrows (19, -28, D:5) a +0 club (19, -1, D:5) an arrow (19, 5, D:5) a +0 scale mail (21, -28, D:5) a +0 shortbow 22 arrows (21, -1, D:5) 18 arrows a +0 shortbow (21, 0, D:5) 13 arrows a +0 shortbow (22, -28, D:5) a +0 shortbow 11 arrows (22, -27, D:5) an arrow (22, 21, D:5) 8 needles of sleeping (23, -26, D:5) an arrow (24, -26, D:5) an arrow (25, -13, D:5) a +0 pair of gloves (34, -1, D:5) a +0 war axe a +1 robe of fire resistance a +0 dagger (35, -1, D:5) a +0 club (35, 0, D:5) a +0 robe a +0 dagger (44, 12, D:5) a +0 spear Level 6 of the Dungeon [Shop] Yram's Armour Shoppe the +3 leather armour of the Devil {MP+9 Int+3 Stlth+} (572 gold) It affects your intelligence (+3). It affects your magic capacity (+9). It makes you more stealthy. a +2 scale mail of fire resistance (231 gold) a +0 plate armour (253 gold) a +0 hat (44 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) (0, 0, D:6) a +0 short sword (5, -8, D:6) a +0 leather armour (8, -21, D:6) a +0 spear (9, -30, D:6) a cursed +0 ring mail (14, -22, D:6) 13 stones (18, -21, D:6) 29 stones (26, -20, D:6) 16 stones (32, -2, D:6) 15 stones (41, 23, D:6) a +0 leather armour (51, -18, D:6) a +0 dagger of holy wrath a +0 robe a +0 short sword a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff a +0 hunting sling 28 sling bullets a +0 leather armour (1, -5, D:7) a sling bullet (1, -4, D:7) a sling bullet (1, -3, D:7) a sling bullet (1, -2, D:7) a sling bullet (2, -6, D:7) a sling bullet (24, 1, D:7) a +0 plate armour (26, -49, D:7) 12 poisoned needles (28, -33, D:7) 14 stones (32, -7, D:7) a +0 robe a cursed +0 falchion (32, -6, D:7) a +0 robe a cursed +4 scimitar (32, -5, D:7) a +0 robe a +3 flail a +0 robe (34, -44, D:7) a +0 short sword (unseen) (35, -44, D:7) a +0 ring mail (unseen) (35, -41, D:7) a +0 chain mail a +0 flail (35, -5, D:7) a +0 robe a +3 mace (36, -44, D:7) a +0 robe (unseen) (43, 7, D:7) a +0 robe a +0 dagger (46, -21, D:7) a +0 ring mail (50, -33, D:7) 11 arrows (54, 5, D:7) a +0 hand axe 2 exploding tomahawks a +0 leather armour (55, 5, D:7) a +0 dagger a +0 robe (56, 4, D:7) a +0 club (62, -45, D:7) 19 arrows a +1 shortbow of flaming Level 8 of the Dungeon (0, 0, D:8) a +0 buckler (5, 32, D:8) 17 stones (8, 28, D:8) a stone (11, 25, D:8) a stone (12, 6, D:8) a +2 mace a +0 robe a +0 trident a +0 robe a cursed -1 long sword a +0 robe (12, 25, D:8) 2 stones (15, 15, D:8) 8 curare-tipped needles (24, 25, D:8) a +0 dagger a +0 robe (25, 20, D:8) a +0 giant club (26, 23, D:8) a +0 flail (26, 25, D:8) a +0 leather armour (32, 15, D:8) a +0 troll leather armour (36, 1, D:8) a +0 club a +0 leather armour (36, 13, D:8) a +0 dagger (37, 1, D:8) a +0 short sword (37, 3, D:8) a +0 club (51, -8, D:8) a +0 long sword (52, 30, D:8) a +2 whip of venom a cursed +0 ring mail (53, -5, D:8) 11 bolts (53, 30, D:8) a +0 short sword a +0 ring mail (57, 30, D:8) a +0 robe a +0 dagger (57, 33, D:8) a +0 leather armour a +0 short sword (58, 32, D:8) a +0 club (58, 33, D:8) a cursed +0 robe a cursed -2 dagger a +0 dagger a +0 leather armour (59, 17, D:8) a +0 war axe (59, 33, D:8) a +0 robe a +4 flail a +0 falchion a +0 leather armour (60, 42, D:8) 16 sling bullets (62, 40, D:8) 7 needles of paralysis (64, 33, D:8) 27 stones Level 9 of the Dungeon [Shop] Kunuar's Weapon Emporium a +3 scimitar of electrocution (351 gold) a +0 mace (39 gold) a cursed +0 fustibalus (156 gold) a +5 broad axe of holy wrath (444 gold) a +0 long sword (45 gold) a +1 hand axe of flaming (161 gold) a +0 war axe (45 gold) the +4 halberd "Xikhlyq" {chop, Str+3} (510 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). a +0 dagger (26 gold) (0, 0, D:9) a +0 war axe (6, -31, D:9) 9 arrows a +0 shortbow (6, -27, D:9) 13 stones (9, -36, D:9) 2 arrows (10, -33, D:9) an arrow (11, -34, D:9) an arrow (11, -31, D:9) a +0 scale mail (11, -13, D:9) a +0 dagger (12, -34, D:9) an arrow (13, -27, D:9) a +0 robe a +0 dagger a +0 flail (14, -11, D:9) a +0 giant club a +0 giant spiked club (23, -37, D:9) 23 stones (26, 10, D:9) 19 arrows (35, -4, D:9) an uncursed amulet of faith 2 potions of degeneration a +3 war axe a +3 plate armour a +0 helmet a +0 leather armour a +0 war axe (37, -4, D:9) a +0 leather armour a +0 whip a +0 chain mail a +0 flail (37, -2, D:9) an uncursed ring of flight an uncursed ring of positive energy an uncursed ring of fire a +3 ring of intelligence a +2 ring of intelligence (39, 1, D:9) a +0 dagger (40, -38, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) 17 stones (2, -10, D:10) a +0 great sword (3, -18, D:10) a +0 leather armour (5, -12, D:10) a +0 robe (8, 5, D:10) 18 bolts (9, -10, D:10) a +0 war axe a +0 ring mail (9, -9, D:10) a +0 glaive a +0 plate armour (9, 8, D:10) a +0 scimitar (10, -10, D:10) a +0 dagger a +0 robe (10, -8, D:10) a +0 dagger a +0 ring mail (11, 8, D:10) a +0 robe (13, -12, D:10) a +0 flail (14, 10, D:10) a +5 morningstar a +0 robe a +0 scimitar a +0 robe (17, 12, D:10) a cursed +0 war axe a +0 robe (24, 27, D:10) a +0 short sword a +0 dagger a +0 ring mail (24, 30, D:10) a +0 morningstar (25, 26, D:10) a +0 dire flail a +0 chain mail (25, 27, D:10) a +0 dagger (38, -15, D:10) a +0 shortbow 14 arrows (38, -13, D:10) a stone a cursed -2 whip a +0 hand crossbow 18 bolts (39, -13, D:10) a +0 short sword (39, -12, D:10) a stone a +0 short sword (41, -13, D:10) a stone a +0 short sword (42, -8, D:10) an arrow (45, -13, D:10) a stone (46, 19, D:10) 11 arrows (54, -11, D:10) a +0 leather armour (55, -12, D:10) a +0 robe a +0 dagger (56, -12, D:10) a +0 leather armour a +0 dagger (61, 14, D:10) the cursed +2 trident "Mihib" {antimagic, Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It has a curse placed upon it. (66, -20, D:10) 3 tomahawks a +0 hand axe (66, -19, D:10) a +0 robe a +0 dagger of chaos a +0 chain mail a +0 trident (67, -20, D:10) an uncursed amulet of inaccuracy a -5 ring of dexterity Level 11 of the Dungeon (0, 0, D:11) a +0 blowgun 2 poisoned needles a +0 dagger a cursed +0 whip 7 stones (1, -1, D:11) a +0 dagger a +0 robe a +0 whip a +0 dagger a cursed +0 leather armour (1, 0, D:11) a +0 club a +0 dagger a +0 halberd a +0 plate armour (2, -4, D:11) a tomahawk (2, 0, D:11) 5 stones (3, -6, D:11) a tomahawk a stone (3, -5, D:11) a tomahawk (7, -13, D:11) a +0 ring mail (unseen) (9, -34, D:11) a +0 morningstar (15, -13, D:11) a +0 falchion (17, -24, D:11) a +0 club Level 12 of the Dungeon [Shop] Vako Oggodu's Weapon Emporium a +0 shortbow of velocity (65 gold) a +0 shortbow (30 gold) a +0 shortbow (30 gold) a +0 whip (25 gold) a +0 trident (35 gold) a +0 hand crossbow (35 gold) a +0 blowgun (25 gold) the +4 flail "Vyvvim" {speed, rElec rPois Str+2} (529 gold) Attacks with this weapon are significantly faster. It affects your strength (+2). It insulates you from electricity. It protects you from poison. a +0 club (10 gold) a +0 quarterstaff (40 gold) the +8 whip "Snakebite" {curare, rPois} (542 gold) It poisons the flesh of those it strikes. It protects you from poison. a +0 club (10 gold) (0, 0, D:12) 15 arrows (22, -8, D:12) a +0 dagger a cursed -3 club Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail a +0 hand axe a cursed -3 club (0, 1, D:13) a +0 club (1, 1, D:13) 24 stones a +0 great mace a +0 chain mail a cursed -1 broad axe a +0 plate armour (2, 2, D:13) a +0 robe a +0 dagger (15, 23, D:13) a +0 broad axe a cursed +0 robe (17, 22, D:13) a +0 war axe a +0 leather armour (17, 23, D:13) a +0 hand axe a +0 robe (27, 22, D:13) the cursed +0 falchion "Xaugoif" {drain, rPois rF+ rC+ Str-3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It protects you from fire. It protects you from cold. It protects you from poison. It has a curse placed upon it. (33, -11, D:13) a +0 glaive a +0 chain mail (54, 10, D:13) a +0 club (54, 12, D:13) a +0 dagger a +0 dire flail a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) 13 stones (3, 9, D:14) a +0 rapier (38, 20, D:14) a +0 pair of boots (59, 51, D:14) a +0 arbalest of flaming (60, 58, D:14) a +0 long sword (64, 28, D:14) a +0 mace Level 15 of the Dungeon (0, 0, D:15) a +0 club a +0 robe a +0 giant club a +0 giant club a +0 giant club (0, 1, D:15) a +0 giant club a +0 giant club a +0 giant club (0, 2, D:15) a +0 giant club a +0 giant club (1, 0, D:15) a +0 giant club a +0 dire flail (2, -22, D:15) a +2 dagger of distortion (2, -21, D:15) a +0 dagger of protection a +0 robe (2, 0, D:15) a +0 shortbow 19 arrows (30, 3, D:15) a +2 helmet (41, 3, D:15) a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines (44, 6, Orc:1) a +0 club a +0 hand axe a +0 chain mail (45, 4, Orc:1) a +0 trident (45, 5, Orc:1) a +0 club (45, 7, Orc:1) a cursed -1 dagger Level 2 of the Orcish Mines [Shop] Ikloaj's Assorted Antiques a +1 ring mail of cold resistance (608 gold) a potion of flight (114 gold) a phantom mirror (1140 gold) a +0 giant spiked club (72 gold) a +1 dagger of holy wrath (402 gold) a potion of brilliance (152 gold) a wand of flame (32) (646 gold) an uncursed staff of earth (950 gold) a scroll of teleportation (114 gold) a potion of haste (380 gold) [Shop] Asiep's Assorted Antiques a scroll of amnesia (101 gold) a scroll of magic mapping (101 gold) a +0 leather armour (58 gold) a +0 morningstar of flaming (266 gold) a +0 shortbow (87 gold) a +0 scale mail (116 gold) a cursed ring of loudness (130 gold) a potion of degeneration (29 gold) a +0 ring mail (116 gold) a phial of floods (1160 gold) a +0 hand axe (87 gold) [Shop] Ethraenk's Book Emporium a book of Spatial Translocations (910 gold) a book of the Tempests (980 gold) a book of Party Tricks (700 gold) Vehumet's Catalogue of Confrontation (798 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Iskenderun's Mystic Blast Conjuration 4 d - Fireball Conjuration/Fire 5 e - Conjure Ball Lightning Conjuration/Air 6 a book of Flames (490 gold) the Papyrus of Shifting Contamination (910 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Hydra Form Transmutation 6 Sif Muna's Arcane Secrets of Witchcraft (1967 gold) Spells Type Level a - Shatter Earth 9 a book of Beasts (770 gold) a book of Geomancy (490 gold) a book of Geomancy (490 gold) [Shop] Veunkeu's Antique Weapon Boutique a +0 halberd (128 gold) a +0 glaive (208 gold) the cursed +1 shortbow "Qugurut" {venom, MR- Int+3 SInv} (604 gold) It poisons the ammo it fires. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. a +0 short sword (96 gold) a +0 blowgun (80 gold) a +0 morningstar (128 gold) a +3 vampiric great sword (1168 gold) the +6 flail "Pupretuto" {flame, *Noise rPois rF+++ Int+4} (2796 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It renders you almost immune to fire. It protects you from poison. It may make noises in combat. the cursed +2 flail of True Grit {crush, rElec rC++ Int+6 Dex-4} (1532 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your dexterity (-4). It greatly protects you from cold. It insulates you from electricity. It has a curse placed upon it. a +0 hand axe (96 gold) a +2 short sword of venom (499 gold) Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 curare-tipped needles (7, -14, Lair:1) a +0 ring mail (13, 16, Lair:1) a +0 robe a +0 dagger (14, 18, Lair:1) a cursed +0 robe (21, -6, Lair:1) 16 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 poisoned needles (7, -5, Lair:2) a +0 flail (23, 27, Lair:2) a +0 ring mail (40, 29, Lair:2) a +0 short sword (48, 7, Lair:2) a +0 flail (49, -7, Lair:2) a +0 flail of crushing (50, 2, Lair:2) a +0 plate armour (54, 30, Lair:2) a +0 whip (59, 18, Lair:2) a +0 glaive Level 3 of the Lair of Beasts (0, 0, Lair:3) 20 arrows (27, -26, Lair:3) 27 stones (34, -33, Lair:3) a potion of resistance (41, -34, Lair:3) a potion of brilliance (41, -33, Lair:3) an uncursed ring of poison resistance (41, -32, Lair:3) the cursed +0 hat of Gicav {rElec rPois Int+5 Dex-2} It affects your intelligence (+5). It affects your dexterity (-2). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (42, -34, Lair:3) 29 gold pieces (42, -32, Lair:3) a +0 centaur barding (52, 0, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +3 shortbow of velocity (13, -7, Lair:4) 14 arrows a +0 shortbow (15, -6, Lair:4) an arrow (20, -4, Lair:4) 2 arrows (31, 9, Lair:4) a +0 shortbow (33, -14, Lair:4) a +0 buckler Level 5 of the Lair of Beasts (0, 0, Lair:5) the +6 scale mail of the Ecumenical Temple {rF+ Str+4} It affects your strength (+4). It protects you from fire. (1, 0, Lair:5) a +0 club (21, 13, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) 2 scrolls of vulnerability a scroll of torment (2, -8, Lair:6) a scroll of fog (5, 6, Lair:6) a +0 scythe (31, 9, Lair:6) 18 sling bullets (45, -35, Lair:6) a +0 robe a +0 dagger (48, -32, Lair:6) a +1 demon trident of venom (52, -2, Lair:6) a +1 crystal plate armour (57, -36, Lair:6) 16 bolts a lightning rod (4/4) Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (9, 3, Shoals:1) a +0 trident Level 2 of the Shoals Level 3 of the Shoals (0, 0, Shoals:3) 4 javelins (1, -1, Shoals:3) a tomahawk (2, 1, Shoals:3) a tomahawk (3, 0, Shoals:3) a tomahawk (4, -1, Shoals:3) 25 stones (4, 0, Shoals:3) a javelin (6, 0, Shoals:3) 6 javelins (7, 1, Shoals:3) a +1 trident of freezing 2 tomahawks (8, -4, Shoals:3) a +0 leather armour (17, -2, Shoals:3) a +0 trident (49, -9, Shoals:3) the +5 short sword of the Bruised Princes {chaos, Str+5} Each time it hits an enemy it has a different, random effect. It affects your strength (+5). (57, -32, Shoals:3) a scroll of identify Level 1 of the Spider Nest (0, 0, Spider:1) a +0 trident (3, 1, Spider:1) a +0 scale mail Level 2 of the Spider Nest (0, 0, Spider:2) the Reference Book on Clay and Transformation Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Borgnjor's Vile Clutch Necromancy/Earth 5 the Volume of Execration and Transmutation Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Spectral Weapon Hexes/Charms 3 d - Portal Projectile Hexes/Translocation 3 e - Ice Form Ice/Transmutation 4 f - Invisibility Hexes 6 a book of Frost Gicsyuraod's Incunabulum of Fire and the Rocks Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Lee's Rapid Deconstruction Earth 5 d - Iron Shot Conjuration/Earth 6 (7, 0, Spider:2) a +5 war axe of venom (23, 4, Spider:2) 17 stones (28, 12, Spider:2) a +0 quick blade (31, 13, Spider:2) a +0 long sword Level 3 of the Spider Nest (0, 0, Spider:3) the +10 flail "Gilizu" {crush, -Tele rElec rN+} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. Level 4 of the Spider Nest (0, 0, Spider:4) a +0 falchion (5, 4, Spider:4) a box of beasts Level 5 of the Pits of Slime (0, 0, Slime:5) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (2, 3, Slime:5) the +8 short sword "Tuyquli" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. Level 2 of the Abyss (0, 0, Abyss:2) a +2 pair of gloves of dexterity (4, -4, Abyss:2) a +0 leather armour (6, 0, Abyss:2) a scroll of remove curse