diana Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a +0 club (2, -12, D:1) 22 bolts (4, 20, D:1) a +0 club a +0 dagger (5, -1, D:1) a +0 ring mail (7, -2, D:1) a +0 hunting sling (8, -12, D:1) 18 stones (9, 16, D:1) a +0 helmet (16, 8, D:1) a +0 dagger 4 stones (16, 32, D:1) a +0 dagger (18, 9, D:1) a stone (19, -12, D:1) 17 stones (19, 8, D:1) 23 stones (28, 6, D:1) a +0 robe (38, 22, D:1) a +0 dagger (40, 27, D:1) a cursed -2 short sword (45, 14, D:1) a stone (46, 13, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 23 stones (3, -23, D:2) a +0 pair of gloves (3, 16, D:2) a +0 robe (4, 15, D:2) 27 bolts (5, 16, D:2) 25 stones (9, -17, D:2) a +0 club (10, 4, D:2) a +0 helmet (25, 17, D:2) a +0 dagger of venom (29, -6, D:2) a +0 hunting sling a +0 dagger 11 stones (29, -5, D:2) a stone (31, -21, D:2) 21 sling bullets (31, -2, D:2) a stone (31, 0, D:2) a stone (31, 8, D:2) 16 stones (33, 9, D:2) 15 stones (37, -13, D:2) a +0 club (42, 10, D:2) a +0 ring mail (57, 22, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -41, D:3) 23 bolts (9, -43, D:3) 15 stones (9, -42, D:3) a -3 spear (16, -5, D:3) a +0 quarterstaff of protection (17, -37, D:3) 2 stones (18, -36, D:3) a +0 club 25 stones (20, -37, D:3) a stone (22, -37, D:3) a +0 short sword 2 stones (22, -30, D:3) a +2 long sword of slicing (26, -33, D:3) a +0 club (27, -37, D:3) a +0 short sword (29, -33, D:3) a +2 dagger of venom a +0 hunting sling 15 stones (33, -32, D:3) 21 stones (34, -8, D:3) a +4 war axe a +0 chain mail (36, -42, D:3) a +0 club (37, -44, D:3) 26 stones (40, -5, D:3) a +0 hunting sling (44, -40, D:3) a +0 ring mail (48, -17, D:3) a +0 trident (51, -40, D:3) 24 stones (53, 5, D:3) a stone (54, -21, D:3) 23 stones Level 4 of the Dungeon (23, 0, D:4) 3 exploding tomahawks (25, -3, D:4) 19 stones (44, 28, D:4) a +0 pair of gloves (46, 24, D:4) a +0 giant club (50, 6, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, 0, D:5) a +0 short sword (1, 9, D:5) 24 stones (3, -22, D:5) 12 stones (23, -14, D:5) a +0 giant spiked club (25, -25, D:5) a +0 leather armour (31, -29, D:5) a +0 club (32, -29, D:5) a +0 club (32, 13, D:5) a +0 spear (33, -29, D:5) a +0 spear Level 6 of the Dungeon (5, -11, D:6) a +0 cloak (31, 5, D:6) a +0 pair of boots (32, 8, D:6) a +0 quarterstaff (33, -27, D:6) 31 sling bullets (36, 8, D:6) a +0 halberd (37, -12, D:6) a +0 giant club (42, 5, D:6) a +2 falchion of slicing a +0 chain mail (43, -21, D:6) 13 poisoned needles (60, 4, D:6) a cursed +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour (3, 8, D:7) a cursed +0 hand axe a +0 animal skin (3, 22, D:7) 10 poisoned needles (4, 25, D:7) a +0 flail (8, 5, D:7) a +0 leather armour (12, 32, D:7) a cursed -1 shortbow 21 arrows (15, 13, D:7) 22 stones (17, 42, D:7) 15 poisoned needles (42, 19, D:7) a +1 dagger of venom (46, 31, D:7) 18 sling bullets (49, 31, D:7) a +0 robe (49, 37, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a cursed +0 shortbow 27 arrows (2, -2, D:8) an arrow (3, -3, D:8) 2 arrows (3, 3, D:8) a +0 pair of boots (22, -12, D:8) 2 curare-tipped needles (27, 15, D:8) a +0 dagger of distortion a +2 robe of cold resistance (34, 3, D:8) a +0 plate armour a +0 halberd (34, 4, D:8) a +0 whip (34, 5, D:8) a +0 hand axe (36, -21, D:8) a +0 chain mail (40, -27, D:8) a +0 ring mail (52, -23, D:8) the +3 centaur barding "Jecveuboa" {*Contam +Fly rElec Str+5} It affects your strength (+5). It insulates you from electricity. It lets you fly. It causes magical contamination when unequipped. (52, 3, D:8) a +0 giant club (56, -3, D:8) a +0 mace (57, 13, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 glaive a +0 plate armour (1, -24, D:9) 18 stones (2, 1, D:9) a +0 flail a +0 leather armour (4, 17, D:9) a +0 leather armour (15, 9, D:9) a +0 falchion (17, 13, D:9) a +0 leather armour (18, 4, D:9) a cursed +0 flail (18, 13, D:9) a +0 plate armour a +0 long sword (19, 12, D:9) a +0 robe a +0 dagger (22, 12, D:9) 22 poisoned needles (31, -22, D:9) a +0 giant club (31, 19, D:9) 22 stones (37, 18, D:9) a +0 dagger (38, -23, D:9) a +0 hunting sling (38, -22, D:9) a +0 mace (40, 6, D:9) a cursed -2 shortbow 6 arrows (41, 8, D:9) 3 arrows (44, 13, D:9) an arrow (46, -10, D:9) a +0 giant club (46, 18, D:9) a +0 flail (47, -10, D:9) a +0 troll leather armour (51, -2, D:9) a +0 scale mail a +0 ring mail a +0 animal skin a +1 spear Level 10 of the Dungeon (0, 0, D:10) a javelin a +0 leather armour (0, 1, D:10) 14 stones (1, 3, D:10) a +0 battleaxe (15, -22, D:10) 13 poisoned needles (15, -16, D:10) 11 arrows (19, -9, D:10) a +0 ring mail a +0 trident (24, 11, D:10) a +0 robe a +0 dagger (25, 8, D:10) a +0 leather armour a +0 club (25, 11, D:10) a cursed -1 short sword (25, 18, D:10) a +0 scale mail a +3 war axe of chopping (26, 11, D:10) a +0 leather armour a +0 whip (26, 17, D:10) a +0 halberd of chopping a +0 animal skin a +0 dagger a +0 robe a +0 giant spiked club (27, 18, D:10) 4 javelins (31, -17, D:10) a +0 leather armour a cursed -1 short sword (31, 0, D:10) a +0 scale mail (32, 17, D:10) a tomahawk (33, 15, D:10) a +0 dagger a +0 robe a +0 mace (36, 17, D:10) a +0 glaive 4 tomahawks a +0 chain mail (37, -25, D:10) a +0 robe (37, 13, D:10) a +0 trident (38, 16, D:10) 2 tomahawks (42, -6, D:10) a +0 long sword (44, 0, D:10) a +0 flail (47, -10, D:10) a +0 dagger (48, 12, D:10) a +0 halberd (50, 26, D:10) a +0 rapier (51, -2, D:10) 12 arrows (52, -19, D:10) a +0 ring mail (62, -14, D:10) a +0 falchion Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 robe (1, -40, D:11) a +0 club (8, -22, D:11) 15 stones (9, -20, D:11) a +0 dagger (18, 0, D:11) a +0 quarterstaff (22, -9, D:11) a +0 ring mail (23, -13, D:11) a +0 giant club a +0 giant spiked club (27, -4, D:11) a +0 plate armour (28, -32, D:11) a +0 robe a +0 dagger (32, -44, D:11) a +0 chain mail a +0 hand axe (34, 1, D:11) a +0 giant spiked club (35, -31, D:11) a +0 robe (37, -28, D:11) a +0 mace (38, -11, D:11) a +0 hand axe (38, 7, D:11) a +0 flail (39, 2, D:11) a +0 leather armour (50, -16, D:11) a +0 leather armour (53, 2, D:11) 22 stones (54, -8, D:11) a +0 whip Level 12 of the Dungeon (1, 20, D:12) a +0 halberd a +0 chain mail (2, 19, D:12) a +0 dagger (3, 19, D:12) a +0 scale mail a +0 mace (11, 21, D:12) a +0 scale mail a +0 dagger (18, 11, D:12) a +0 short sword a +0 ring mail (20, 12, D:12) a +0 dagger a +0 robe a +0 club a cursed -2 dagger a +0 robe (23, 11, D:12) 27 stones (26, 32, D:12) a poisoned needle (26, 35, D:12) a +0 dagger 2 stones (26, 36, D:12) a +0 dagger a cursed -3 whip a +0 blowgun a +0 whip 5 poisoned needles (26, 37, D:12) a +0 dagger a +0 blowgun 2 poisoned needles (26, 38, D:12) a +0 club 3 stones (27, 38, D:12) a +3 halberd of flaming (28, 39, D:12) a +0 dagger a +0 robe a +0 short sword (35, 31, D:12) 20 stones (40, 21, D:12) a +0 club (41, 14, D:12) an arrow (41, 15, D:12) an arrow (41, 16, D:12) an arrow (41, 17, D:12) 2 arrows (41, 19, D:12) 8 arrows (41, 20, D:12) a +0 shortbow a +0 club a +0 longbow 32 arrows (41, 21, D:12) a +0 shortbow 18 arrows (42, 21, D:12) a cursed -3 shortbow 15 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 great sword (2, -6, D:13) a scroll of amnesia (6, 12, D:13) 14 stones (11, -4, D:13) a scroll of amnesia (11, 5, D:13) a +0 dagger a +0 robe (12, 5, D:13) a +0 dagger a +0 robe a +0 short sword 6 tomahawks of returning a +0 chain mail (13, 24, D:13) 21 stones (19, 1, D:13) 13 stones (19, 2, D:13) 42 arrows a +0 shortbow a +0 shortbow (19, 3, D:13) a +1 shortbow of flaming a +0 shortbow a +0 shortbow 32 arrows (20, 3, D:13) 4 arrows (25, 6, D:13) a +0 war axe (42, 0, D:13) 15 stones (51, -6, D:13) a +0 ring mail (58, 7, D:13) 27 stones (59, 37, D:13) 20 bolts (61, -6, D:13) a +0 trident (62, -6, D:13) a +0 long sword a +0 battleaxe a +0 dire flail a +0 giant club a +0 dire flail Level 14 of the Dungeon [Shop] Ruwkuin's General Store a wand of random effects (20) (154 gold) a ration (70 gold) a +0 leather armour (28 gold) 20 bolts (56 gold) 13 sling bullets (91 gold) a potion of resistance (140 gold) [Shop] Jukoosk's Antique Weapon Emporium a +1 short sword of draining (334 gold) a +0 quarterstaff (108 gold) a +0 hand crossbow (94 gold) a +0 short sword (81 gold) a +0 hunting sling (40 gold) a +0 club (27 gold) a +0 trident (94 gold) a +0 rapier (108 gold) a +2 hunting sling of freezing (396 gold) a +0 dagger of venom (118 gold) a +2 quarterstaff of protection (453 gold) a +0 shortbow (81 gold) [Shop] Doust's Magic Scroll Emporium a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of random uselessness (12 gold) a scroll of amnesia (42 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) 2 scrolls of remove curse (72 gold) a scroll of fog (24 gold) a scroll of teleportation (36 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of amnesia (42 gold) [Shop] Kuvif's Book Shoppe a book of Geomancy (665 gold) a book of Enchantments (950 gold) a book of Ice (1235 gold) a Necronomicon (2097 gold) a book of Necromancy (570 gold) the Collected Works on Bewitching Stones (1075 gold) Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Confuse Hexes 3 e - Darkness Hexes 6 f - Statue Form Transmutation/Earth 6 Trog disapproves of the use of such an item. a book of Conjurations (570 gold) a manual of Evocations (2097 gold) a book of Changes (475 gold) the Compendium of Black Magic (1447 gold) Spells Type Level a - Regeneration Charms/Necromancy 3 b - Animate Dead Necromancy 4 c - Agony Necromancy 5 d - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. a book of Maledictions (475 gold) a book of Debilitation (760 gold) a Young Poisoner's Handbook (760 gold) the Volume of Earthen Battle Magic (1083 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Fulminant Prism Conjuration/Hexes 4 c - Petrify Transmutation/Earth 4 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Bolt of Cold Conjuration/Ice 6 Trog disapproves of the use of such an item. [Shop] Akhloppus's Antique Armour Shoppe a +0 plate armour (598 gold) a +2 leather armour of poison resistance (416 gold) a +0 leather armour (52 gold) a +0 buckler (117 gold) a +0 ring mail (104 gold) a +2 plate armour of fire resistance (1040 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +0 plate armour (598 gold) a +0 robe (18 gold) (0, 0, D:14) 11 sling bullets (1, -40, D:14) 21 stones (9, -27, D:14) a +4 scimitar of flaming (10, 2, D:14) a +0 ring mail (12, -44, D:14) a +0 large shield a wand of acid (13) (19, -14, D:14) a +7 long sword (21, -35, D:14) a +0 flail a +0 leather armour (22, -35, D:14) a +0 dagger a +0 robe a +0 dagger a +0 robe (22, -33, D:14) a +0 scale mail (27, -24, D:14) 13 arrows (28, -42, D:14) a +0 spear (29, -13, D:14) a +0 plate armour (30, 7, D:14) a +0 robe (31, 7, D:14) a +7 long sword (32, -1, D:14) a +0 mace (49, -11, D:14) a +0 short sword (49, -10, D:14) 28 bolts (49, 3, D:14) a +0 robe 15 stones a +0 dire flail (50, 1, D:14) the +7 mace of Heicux {pain, rN++ Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from negative energy. It makes you more stealthy. a +0 robe a cursed +0 falchion a +0 robe (51, -3, D:14) a stone (51, -1, D:14) a scroll of amnesia a +0 robe a cursed +3 mace (52, -2, D:14) a stone (53, -23, D:14) a +0 rapier (54, -35, D:14) a +3 flail (56, -17, D:14) a +2 trident of distortion a +0 plate armour Level 15 of the Dungeon (5, -40, D:15) 17 sling bullets (6, -34, D:15) a +0 ring mail (14, -44, D:15) a +0 longbow 5 arrows (14, -37, D:15) a +0 battleaxe a +0 ring mail (15, -45, D:15) 2 arrows (16, -45, D:15) 3 arrows (16, 12, D:15) 18 stones (18, -45, D:15) an arrow (19, -45, D:15) an arrow (20, -45, D:15) an arrow (23, -35, D:15) a +1 dagger of draining a +0 robe (23, -5, D:15) 24 stones (26, 4, D:15) a scroll of noise (36, -30, D:15) 20 stones (37, 1, D:15) a cursed -3 shortbow (37, 2, D:15) an arrow (40, -19, D:15) 8 bolts (40, 2, D:15) a +0 long sword (41, 11, D:15) 19 stones (42, -4, D:15) a +0 ring mail (42, 2, D:15) 2 arrows (43, 2, D:15) a cursed +0 shortbow 19 arrows (44, 2, D:15) a +0 shortbow 17 arrows (44, 3, D:15) an arrow (48, 3, D:15) a +0 longbow 17 arrows (50, 11, D:15) a +0 giant club a +0 giant spiked club (51, -33, D:15) a +0 ring mail (59, 2, D:15) a +0 plate armour (60, -38, D:15) a +0 dagger a +0 robe (60, -37, D:15) a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 leather armour a +0 flail a +0 club a +0 scimitar a +0 plate armour Level 1 of the Orcish Mines [Shop] Neil's Armour Shop a +0 scale mail (48 gold) a +4 scale mail of cold resistance (372 gold) a +0 plate armour (276 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) the cursed +1 scale mail "Qusar" {rC+ rCorr Int-5 Slay+3} (332 gold) It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It protects you from acid and corrosion. It has a curse placed upon it. a +1 chain mail of cold resistance (198 gold) a cursed +0 scale mail (12 gold) a +0 chain mail (54 gold) a +0 chain mail (54 gold) (0, 0, Orc:1) a +0 plate armour a +0 great mace (3, -1, Orc:1) a tomahawk (3, 0, Orc:1) a tomahawk (6, 0, Orc:1) a +0 whip (8, 3, Orc:1) a +0 ring mail 2 tomahawks a +0 dagger (9, 2, Orc:1) a +0 chain mail a +0 dire flail (9, 3, Orc:1) a +0 mace (19, 13, Orc:1) a tomahawk (20, 8, Orc:1) a +0 short sword (21, 9, Orc:1) a +0 war axe (21, 11, Orc:1) a tomahawk (22, 9, Orc:1) a +1 flail of crushing (22, 10, Orc:1) a tomahawk (23, 9, Orc:1) a +0 glaive a +0 chain mail (24, 8, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Qaakkun's Book Boutique a book of Maledictions (375 gold) the Catalogue of Flight and the Entourage (825 gold) Spells Type Level a - Call Imp Summoning 2 b - Static Discharge Conjuration/Air 3 c - Lightning Bolt Conjuration/Air 5 d - Summon Mana Viper Hexes/Summoning 5 e - Silence Hexes/Air 5 Trog disapproves of the use of such an item. a book of Burglary (1125 gold) a book of Unlife (975 gold) a book of Air (525 gold) a book of Summonings (1050 gold) a book of the Dragon (1350 gold) a book of Summonings (1050 gold) a book of Cantrips (300 gold) a book of Misfortune (300 gold) a book of Battle (600 gold) [Shop] Kichax's Antique Weapon Shoppe a +1 hand axe of venom (265 gold) a +0 short sword (75 gold) a +0 club (25 gold) a +0 blowgun (62 gold) a +0 rapier (100 gold) a +0 dagger (50 gold) a +0 war axe (87 gold) a +0 club (25 gold) a +0 hunting sling (37 gold) a +0 war axe (87 gold) [Shop] Umacing's Antique Armour Boutique the +3 salamander hide armour {+Rage rF++} (1440 gold) It greatly protects you from fire. It lets you go berserk. a +0 robe (22 gold) a +0 robe (22 gold) a +1 chain mail of cold resistance (528 gold) a +2 leather armour of poison resistance (512 gold) a +0 leather armour (64 gold) a +0 leather armour (64 gold) a +0 scale mail (128 gold) a +0 leather armour (64 gold) [Shop] Beleuxet's General Store a scroll of remove curse (45 gold) a +0 chain mail (67 gold) 23 arrows (69 gold) a wand of digging (13) (510 gold) the +2 leather armour of True Grit {Str+2} (348 gold) It affects your strength (+2). a +0 mace (45 gold) a +0 trident (52 gold) a ration (75 gold) a phial of floods (600 gold) (0, 0, Orc:2) a +0 chain mail a +0 long sword (1, 19, Orc:2) a +0 ring mail a +0 trident (3, -22, Orc:2) 5 tomahawks a +0 plate armour a +0 long sword (3, 18, Orc:2) a +0 plate armour a +0 long sword (4, -23, Orc:2) a +0 leather armour a +0 dagger a +0 dagger a +0 robe (4, 16, Orc:2) a +1 spear of venom (6, 9, Orc:2) a +1 chain mail of fire resistance a +0 battleaxe (6, 16, Orc:2) a +0 flail a +0 flail (7, 10, Orc:2) a +0 chain mail a +0 morningstar (7, 11, Orc:2) a +0 club (7, 16, Orc:2) 3 tomahawks a +0 spear a +0 flail (8, 9, Orc:2) a +0 leather armour a +0 troll leather armour (8, 11, Orc:2) a +0 robe a +0 dagger (9, 10, Orc:2) a +0 short sword a +0 halberd a +0 chain mail (9, 15, Orc:2) a tomahawk (10, -15, Orc:2) a +0 club (11, 6, Orc:2) a +0 plate armour a +0 glaive (12, -15, Orc:2) a +0 chain mail a cursed -1 glaive a +0 plate armour a +0 mace (12, -7, Orc:2) a +0 hand axe (13, -8, Orc:2) a +0 leather armour (13, -7, Orc:2) a +0 robe a +0 dagger (15, 5, Orc:2) a +0 hand axe (17, 8, Orc:2) a +0 whip (17, 10, Orc:2) a +0 dagger a +0 robe a +2 long sword a +0 plate armour a +0 scimitar a +0 chain mail (17, 11, Orc:2) a +0 short sword a +0 chain mail of poison resistance (19, 8, Orc:2) a +0 short sword (20, 14, Orc:2) a tomahawk (21, 14, Orc:2) 2 tomahawks (23, 13, Orc:2) 2 tomahawks (23, 14, Orc:2) a tomahawk (24, 14, Orc:2) a tomahawk (24, 15, Orc:2) a +0 dagger a +0 robe (28, 3, Orc:2) the +0 buckler of Weightlessness {rN+} It protects you from negative energy. (28, 14, Orc:2) a +0 trident a +0 scale mail (29, 13, Orc:2) a +0 falchion a +0 ring mail (29, 14, Orc:2) a cursed +0 war axe (31, -20, Orc:2) 3 tomahawks (31, 14, Orc:2) a +0 flail (33, -23, Orc:2) a tomahawk (33, 3, Orc:2) a +0 mace (35, -26, Orc:2) a +0 broad axe a +0 chain mail (35, -25, Orc:2) a tomahawk (36, -26, Orc:2) a +0 dagger a +0 robe (36, 11, Orc:2) a +0 falchion a +0 leather armour (37, -2, Orc:2) a +0 plate armour a +0 long sword (37, 1, Orc:2) a +0 glaive a +0 plate armour (37, 9, Orc:2) a +0 trident a +0 ring mail (38, -2, Orc:2) a +0 robe a +0 dagger (38, -1, Orc:2) a +0 robe a +0 chain mail a +0 dagger a +0 mace a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe (38, 0, Orc:2) a +0 ring mail a cursed +0 robe a +0 glaive a +0 chain mail a +0 halberd a +0 leather armour a +0 morningstar a +0 dagger a +0 trident a +0 ring mail (39, 6, Orc:2) a cursed -1 dagger a +0 robe a +0 glaive a +0 chain mail (39, 7, Orc:2) a +0 mace a +0 chain mail (40, 7, Orc:2) a +0 mace a +0 plate armour (44, -11, Orc:2) a +0 dire flail a cursed -2 dire flail Level 1 of the Lair of Beasts (17, -30, Lair:1) 13 stones (20, -2, Lair:1) a cursed +0 ring mail (28, 5, Lair:1) 13 bolts (30, -1, Lair:1) a +0 halberd (45, -38, Lair:1) 23 stones (51, -28, Lair:1) an uncursed staff of death (53, -24, Lair:1) a +0 ring mail (57, 7, Lair:1) the +3 scale mail of Somewhere Else {Dex+2} It affects your dexterity (+2). the +6 ring mail of the Black Moon {rN+ Stlth+} It protects you from negative energy. It makes you more stealthy. a +2 cloak of magic resistance a +1 demon trident of venom a +4 ring mail the +7 trident of Hell's Wrath {flame, MR+ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It lets you see invisible. 3 scrolls of vulnerability 2 scrolls of torment a book of Beasts an uncursed ring of positive energy a book of Enchantments a book of Maledictions a manual of Long Blades the +4 chain mail of Asosmah {*Slow rF+++ Int+6} It affects your intelligence (+6). It renders you almost immune to fire. It may slow you when you take damage. Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 stones (6, 20, Lair:2) a +0 scale mail (18, -4, Lair:2) 16 stones (49, -10, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 blowgun (1, 56, Lair:3) a +0 war axe (7, 51, Lair:3) a +0 dagger (17, 31, Lair:3) 28 stones (26, 26, Lair:3) a +1 pair of gloves a +1 leather armour of positive energy a +0 cloak (27, 39, Lair:3) a +0 hunting sling (30, 38, Lair:3) a cursed -1 scimitar a +0 robe a +0 dire flail (31, 50, Lair:3) 19 stones (32, 26, Lair:3) a +0 shortbow (32, 38, Lair:3) the +7 rapier of Zin's Regard {venom, rN+ Int+4 SInv} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from negative energy. It lets you see invisible. (39, 22, Lair:3) a scarf of spirit shield a +1 pair of boots of stealth an uncursed ring of wizardry a wand of random effects (29) (47, 41, Lair:3) a +0 scale mail of cold resistance (51, 57, Lair:3) a +0 long sword (55, 51, Lair:3) 7 stones (58, 57, Lair:3) a +0 quarterstaff (60, 51, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (4, -36, Lair:4) a +0 war axe (5, -16, Lair:4) 29 sling bullets (5, -7, Lair:4) 19 sling bullets (7, -4, Lair:4) a +0 long sword (12, -36, Lair:4) a +0 pair of gloves (16, 8, Lair:4) 19 sling bullets (20, -36, Lair:4) 32 arrows (20, -10, Lair:4) 4 tomahawks (29, -24, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed staff of cold (2, 1, Lair:5) a box of beasts (2, 3, Lair:5) 13 poisoned needles (2, 36, Lair:5) a +0 flail (28, -2, Lair:5) a +0 chain mail (32, -13, Lair:5) a +0 battleaxe (33, 13, Lair:5) a +0 robe (34, 31, Lair:5) 30 sling bullets (36, -4, Lair:5) 20 bolts (38, -9, Lair:5) 4 large rocks (41, 9, Lair:5) a scroll of noise (50, -9, Lair:5) a +0 scale mail (53, 35, Lair:5) a +0 robe (66, 21, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (16, -52, Lair:6) 15 stones (23, -17, Lair:6) 20 arrows (23, -11, Lair:6) a +0 chain mail (41, -8, Lair:6) a wand of random effects (28) a sack of spiders (43, -38, Lair:6) a +0 robe (43, -36, Lair:6) 5 scrolls of amnesia the +1 ring mail "Uteav" {rCorr Str-2 Stlth+} It affects your strength (-2). It protects you from acid and corrosion. It makes you more stealthy. (44, -38, Lair:6) the +4 morningstar of Perversion {crush, Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). (44, -35, Lair:6) a +1 vampiric demon blade (46, -37, Lair:6) a +0 ring mail (46, -36, Lair:6) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (51, -20, Lair:6) 12 arrows (54, -37, Lair:6) a +5 hand crossbow of freezing (55, -54, Lair:6) a +3 ring mail (58, -54, Lair:6) a +0 robe (62, 3, Lair:6) 29 stones (68, -17, Lair:6) a +0 chain mail Level 1 of the Snake Pit [Shop] Qachifoz's Armour Emporium a +0 leather armour (26 gold) a +0 pair of gloves (58 gold) a +0 chain mail (58 gold) a +1 scale mail of poison resistance (169 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +1 chain mail of cold resistance (214 gold) a +0 chain mail of cold resistance (149 gold) [Shop] Uniohip's Antique Weapon Shoppe a +0 shortbow (111 gold) a +0 flail (129 gold) a +2 scimitar of slicing (666 gold) a +0 blowgun (92 gold) a +3 blowgun (721 gold) a +0 morningstar (148 gold) the +2 hand axe of Karma {drain, rC+ Dex+2 Stlth+} (1346 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It protects you from cold. It makes you more stealthy. a +0 falchion (111 gold) a +0 great sword (240 gold) a +0 quarterstaff (148 gold) a cursed -2 flail (3 gold) (0, 0, Snake:1) a +0 flail (0, 1, Snake:1) a +0 dire flail a +0 war axe a +0 halberd a +0 robe (0, 2, Snake:1) a +0 war axe a +0 hand axe (1, -1, Snake:1) a +1 hand crossbow of flaming (2, -23, Snake:1) a +0 scimitar of slicing (3, -1, Snake:1) a +0 mace (3, 26, Snake:1) a +0 mace (4, -12, Snake:1) a +2 halberd (14, -12, Snake:1) a +0 whip (14, 17, Snake:1) a +0 hand axe a +0 robe (18, 2, Snake:1) a +1 trident of venom (21, 16, Snake:1) a +0 glaive (23, 13, Snake:1) a cursed -2 trident (still there?) a +0 spear (still there?) (24, -15, Snake:1) a +0 rapier (24, 12, Snake:1) a +0 robe a +0 whip (25, 25, Snake:1) a +0 robe (34, 19, Snake:1) a +0 quarterstaff (39, -9, Snake:1) a +0 glaive a +0 robe (43, -17, Snake:1) a +0 battleaxe (43, -1, Snake:1) 21 arrows (43, 8, Snake:1) 2 needles of sleeping (43, 11, Snake:1) 23 bolts (47, 23, Snake:1) 8 bolts Level 2 of the Snake Pit [Shop] Pisugekk's Distillery a potion of berserk rage (70 gold) a potion of heal wounds (70 gold) a potion of magic (112 gold) a potion of ambrosia (112 gold) 2 potions of berserk rage (140 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of ambrosia (112 gold) a potion of cancellation (112 gold) (0, 0, Snake:2) 20 arrows (7, 37, Snake:2) a scroll of immolation (9, -6, Snake:2) a +0 flail of crushing a +0 robe (13, 37, Snake:2) a +0 spear a +0 robe (13, 38, Snake:2) a +0 spear a +0 robe (14, 3, Snake:2) a +1 trident of piercing (14, 10, Snake:2) 18 stones (18, 38, Snake:2) an arrow (19, 1, Snake:2) a +1 shortbow of flaming 11 arrows (19, 2, Snake:2) a +0 spear a +0 robe (19, 40, Snake:2) a +0 shortbow of flaming 5 arrows (20, 2, Snake:2) a +0 battleaxe a +0 robe (20, 37, Snake:2) a +0 battleaxe (20, 38, Snake:2) an arrow (21, 2, Snake:2) a +2 antimagic demon whip (21, 23, Snake:2) 13 arrows (22, 2, Snake:2) a +0 dire flail a +0 robe (25, 2, Snake:2) an arrow (26, 4, Snake:2) a +0 glaive (26, 5, Snake:2) 2 arrows a +1 dagger of venom a +0 robe (27, 7, Snake:2) a +0 halberd (28, 5, Snake:2) a +0 war axe (28, 7, Snake:2) a +0 whip a +0 robe (29, 14, Snake:2) a bolt (29, 21, Snake:2) 2 arrows (31, 11, Snake:2) 3 bolts (31, 21, Snake:2) a +0 dire flail (32, 24, Snake:2) an arrow (33, 27, Snake:2) a +0 arbalest a +0 dire flail 5 bolts (34, 26, Snake:2) 5 bolts an arrow (35, 8, Snake:2) 3 bolts (35, 12, Snake:2) a +0 leather armour (36, 10, Snake:2) a +0 robe a +0 glaive (36, 11, Snake:2) a bolt (41, 38, Snake:2) a +0 shortbow of flaming 7 arrows (41, 39, Snake:2) a +1 glaive of protection a +2 glaive of chopping a +0 robe (42, 37, Snake:2) 5 arrows (42, 38, Snake:2) a +0 longbow a +4 halberd 10 arrows a +0 long sword a +0 robe (42, 39, Snake:2) a +0 halberd (44, 15, Snake:2) 24 stones (44, 35, Snake:2) an arrow (45, -4, Snake:2) a +0 leather armour (45, 16, Snake:2) a +0 flail a +0 hand axe a +0 robe a +0 flail (45, 21, Snake:2) a +0 mace (46, 16, Snake:2) a +0 dagger a +0 robe (46, 22, Snake:2) a +2 long sword of slicing (46, 33, Snake:2) an arrow (46, 34, Snake:2) an arrow (47, 32, Snake:2) an arrow (48, -4, Snake:2) 21 bolts (51, 18, Snake:2) a +2 glaive of protection (51, 20, Snake:2) a +0 club a +0 robe (51, 21, Snake:2) a +0 trident a +0 large shield (53, 35, Snake:2) 11 stones (56, 10, Snake:2) a +0 hand axe Level 3 of the Snake Pit (0, 0, Snake:3) 6 bolts (1, 0, Snake:3) a bolt (11, -36, Snake:3) a cursed +0 robe (13, -37, Snake:3) a +0 halberd a salamander corpse (skeletalised by now) (13, -36, Snake:3) a +0 trident (14, -38, Snake:3) a +0 shortbow of flaming 9 arrows a +0 quarterstaff a +0 robe (14, -37, Snake:3) a +4 scimitar of slicing a +0 plate armour the human corpse of Donald (skeletalised by now) (14, -28, Snake:3) 13 sling bullets (15, -38, Snake:3) 3 arrows (15, -30, Snake:3) a scroll of identify (16, -39, Snake:3) an arrow (16, -38, Snake:3) 2 bolts (18, -39, Snake:3) a bolt an arrow (19, -40, Snake:3) 2 arrows (23, -18, Snake:3) a +0 arbalest (unseen) (24, -17, Snake:3) 7 bolts (24, -16, Snake:3) a bolt (24, -12, Snake:3) an arrow (24, -11, Snake:3) an arrow (25, -20, Snake:3) a +0 long sword (26, -10, Snake:3) a +0 war axe a +0 robe a +0 trident a +0 shortbow a +0 long sword 12 arrows a +0 robe (26, -8, Snake:3) 8 arrows (35, -13, Snake:3) a bolt (51, -29, Snake:3) 2 bolts (54, -28, Snake:3) a +0 flail (57, -39, Snake:3) a scroll of noise (58, -31, Snake:3) a +3 glaive (58, -29, Snake:3) a +0 halberd a +0 war axe a +0 robe (59, -29, Snake:3) a +0 short sword a +0 shield (59, -28, Snake:3) a +0 glaive a +0 robe (60, -29, Snake:3) a +0 war axe