dhn Level 1 of the Dungeon [Shop] Abeidgh's Weapon Emporium the +8 demon blade "Leech" {vamp, Harm Drain rN+} (1268 gold) It heals its wielder for a portion of the damage dealt every time it strikes a living foe. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a +1 falchion of freezing (173 gold) 15 arrows (42 gold) a +2 battleaxe of flaming (331 gold) a +2 scythe of pain (273 gold) a +0 dagger (28 gold) 8 stones (11 gold) [Shop] Zaack's Antique Weapon Boutique a +0 rapier (76 gold) a +0 falchion (57 gold) a +0 spear (57 gold) a +0 short sword (57 gold) a +1 whip of holy wrath (218 gold) a +0 short sword (57 gold) a +0 hunting sling (28 gold) [Shop] Xelila's Book Boutique the Reference Book on Changing (380 gold) Spells Type Level Known a - Yara's Violent Unravelling Hexes/Transmutation 5 no b - Alistair's Intoxication Transmutation/Poison 5 no c - Eringya's Noxious Bog Transmutation/Poison 6 no a manual of Long Blades (800 gold) The Foundations of Witchery (240 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 no b - Ozocubu's Armour Ice 3 no c - Gell's Gravitas Translocation 3 no the Collected Works on Creative Earth (480 gold) Spells Type Level Known a - Call Imp Summoning 2 no b - Lee's Rapid Deconstruction Earth 5 no c - Iron Shot Conjuration/Earth 6 no d - Haunt Necromancy/Summoning 7 no Deorphaups's Reference Book on the Oath and Sinister Arts (140 gold) Spells Type Level Known a - Slow Hexes 1 no b - Anguish Hexes/Necromancy 4 no a book of Debilitation (200 gold) a book of Geomancy (180 gold) a Trismegistus Codex (280 gold) a book of Transfigurations (400 gold) a book of Power (420 gold) a book of Transfigurations (400 gold) [Shop] Rilerada's Antique Armour Emporium the +0 hat of the Sky {rElec Int+4 Slay+2} (800 gold) Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. a +2 scale mail of fire resistance (483 gold) a +3 scale mail of willpower (598 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) the +0 crystal plate armour of Devotion {+Inv rF- rC++ Int+4} (2507 gold) Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. +Inv: It lets you turn invisible. a +0 ring mail (92 gold) a +1 hat (253 gold) the +4 ring mail of Varphaz {Str-2 Int+8 Stlth-} (970 gold) Str: It affects your strength (-2). Int: It affects your intelligence (+8). Stlth: It makes you less stealthy. a +0 robe (16 gold) (0, 0, D:1) a +0 club (1, -41, D:1) 13 stones (4, -17, D:1) a +1 short sword of freezing (9, -33, D:1) a +0 club (20, -34, D:1) a +0 club (26, -24, D:1) a +0 club (26, -14, D:1) a +0 short sword (28, -21, D:1) a +0 club 2 stones (31, -34, D:1) a +0 robe (33, -32, D:1) 17 bolts (44, -36, D:1) a +0 dagger (48, -36, D:1) a +0 ring mail (50, -38, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (2, 17, D:2) 22 stones (2, 27, D:2) a +0 long sword (2, 35, D:2) a +0 mace (3, 6, D:2) a +0 whip 2 stones (7, -22, D:2) a +0 scale mail a +0 club (8, 16, D:2) 15 bolts (10, 13, D:2) a hobgoblin corpse (skeletalised by now) (19, 26, D:2) a bat corpse (skeletalised by now) (27, 13, D:2) a +0 leather armour (30, -4, D:2) a +0 dagger (32, -1, D:2) 18 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 flail (3, -12, D:3) a bat corpse (9, -2, D:3) a ball python corpse (10, -13, D:3) a +0 leather armour (11, -4, D:3) a rat corpse (11, -3, D:3) a ball python corpse