dhn Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 5, D:1) a +0 club (21, -13, D:1) a +0 flail (22, -22, D:1) a +0 dagger (27, 4, D:1) a +0 short sword (27, 14, D:1) a +0 mace (28, 2, D:1) a +0 club (29, -15, D:1) a +0 dagger (30, -13, D:1) a +0 spear (36, -1, D:1) 12 sling bullets (52, -4, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) 21 stones (8, 30, D:2) a +0 club (9, 30, D:2) a +0 club (10, 30, D:2) a +0 dagger (18, 15, D:2) a +0 club (23, 27, D:2) a +0 mace (31, 13, D:2) a +0 short sword (39, 31, D:2) a +0 club (42, 5, D:2) a +0 short sword a +0 leather armour (42, 22, D:2) a +0 ring mail (43, 26, D:2) a +0 spear (46, 9, D:2) a +0 trident (47, 8, D:2) a +0 falchion (52, 1, D:2) a +0 club (54, 7, D:2) a +0 club (55, 35, D:2) 9 stones (56, 26, D:2) a staff of fire Level 3 of the Dungeon (1, 5, D:3) a +0 dagger (4, 36, D:3) 21 sling bullets (5, 31, D:3) a +0 leather armour (5, 38, D:3) a +0 spear (8, 32, D:3) a +0 quarterstaff (8, 34, D:3) a +0 hand axe a +0 chain mail (8, 36, D:3) a +0 ring mail (12, 29, D:3) a +0 mace a +0 ring mail (13, 20, D:3) a +0 hand axe (18, 35, D:3) a +4 flail a +0 short sword (20, 23, D:3) a +0 short sword (20, 30, D:3) a +0 whip 3 stones (20, 36, D:3) a +0 hand axe 23 stones (23, 20, D:3) a +0 chain mail (31, 32, D:3) a +0 war axe (32, 28, D:3) a +0 leather armour (42, 19, D:3) a +0 hand axe (44, 20, D:3) a +0 club a +0 chain mail Level 4 of the Dungeon [Shop] Relaoman's Assorted Antiques a +0 robe (14 gold) a staff of air (500 gold) a +3 leather armour (380 gold) a potion of might (80 gold) a +0 trident (70 gold) a +0 trident (70 gold) a +4 ring of protection (720 gold) a +0 robe (14 gold) (3, 21, D:4) a +0 club (11, 2, D:4) a +0 dagger (22, 26, D:4) a +0 hand axe (25, 35, D:4) a +0 mace (30, 23, D:4) 13 arrows (38, -14, D:4) 14 stones Level 5 of the Dungeon (1, -2, D:5) a +0 morningstar (8, 35, D:5) a +0 scale mail (12, 33, D:5) 10 bolts (14, -23, D:5) a +0 pair of gloves (16, -3, D:5) a +0 giant club (18, 6, D:5) a +0 hand axe (19, -16, D:5) a +0 robe (still there?) a +0 war axe (still there?) a +0 whip (still there?) (19, -15, D:5) a +0 club (still there?) a +0 robe (still there?) a +0 hand axe (still there?) (19, -14, D:5) a +0 robe a +3 mace (20, -15, D:5) a +0 short sword (20, 34, D:5) a +0 chain mail (21, -15, D:5) 6 poisoned darts a +0 dagger a +0 whip (22, 21, D:5) 18 stones (26, -9, D:5) a +0 robe a +0 dagger a +0 club (30, -1, D:5) a +0 chain mail a +0 halberd Level 6 of the Dungeon (0, 0, D:6) 17 sling bullets (10, 10, D:6) Sif Muna's Collected Works on Confrontation Spells Type Level Known a - Magic Dart Conjuration 1 no (18, -12, D:6) 3 boomerangs a +0 trident (18, -10, D:6) a +0 club (18, -9, D:6) 3 stones a +0 whip a +0 whip a +0 spear (18, -8, D:6) a +0 giant spiked club (18, -7, D:6) a +0 leather armour (19, -9, D:6) a +0 spear (19, -8, D:6) a +0 ring mail a +0 short sword a +0 whip (19, -7, D:6) 2 stones a +0 dagger (19, -2, D:6) 10 stones (20, -13, D:6) a +0 ring mail a +0 trident (20, -12, D:6) a +0 halberd (20, -7, D:6) a +0 robe a +3 halberd (21, -4, D:6) a +0 dagger (22, 4, D:6) a +0 scale mail (29, 15, D:6) 25 stones (39, 0, D:6) a +0 hand axe (44, -12, D:6) 5 arrows a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (0, 4, D:7) a +0 hunting sling (1, 11, D:7) a +0 ring mail (7, 0, D:7) 16 arrows (14, 6, D:7) a +0 whip a +0 dagger (15, 7, D:7) a +0 morningstar a +0 club a +0 leather armour (15, 23, D:7) a +0 chain mail (16, 6, D:7) a +0 scimitar a +0 chain mail (17, 36, D:7) a +0 leather armour (19, -12, D:7) a +0 halberd (20, -14, D:7) a +0 spear (20, -13, D:7) a +0 leather armour a +0 club (20, -12, D:7) a +0 club a +0 halberd (31, 24, D:7) a +0 ring mail a +0 hand axe a +0 short sword a +0 chain mail a +0 flail (31, 25, D:7) a +0 ring mail a +0 hand axe (33, -13, D:7) 14 stones (35, 17, D:7) a +0 rapier (35, 20, D:7) +0 steam dragon scales (48, -8, D:7) 11 arrows (49, -9, D:7) a +0 hand crossbow Level 8 of the Dungeon [Shop] Nurgh's Armour Emporium a +0 cloak (63 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) the +1 scale mail of the Shining Light {rC- rN++ rCorr Slay+3} (527 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. a +3 scale mail of fire resistance (364 gold) the +2 hood of the Assassin {Detection Stab+ Stlth++} (840 gold) It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. a +0 ring mail (56 gold) a +1 cloak of poison resistance (189 gold) an orb of mayhem (182 gold) the +2 robe of the Catamount {rF+ Slay+3} (522 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. (8, -6, D:8) a +0 short sword (9, -6, D:8) a +0 dagger (10, -6, D:8) 3 stones a +2 short sword of freezing a +0 whip (13, -11, D:8) 2 stones a +0 dagger (14, 30, D:8) a +0 leather armour (15, -18, D:8) 17 stones (17, -9, D:8) a +0 robe a +0 dagger (17, -8, D:8) a +0 robe a +0 dagger of venom a +0 chain mail a +0 whip a +0 hand axe (17, -7, D:8) a +0 scale mail (22, -13, D:8) a +0 scimitar (23, -12, D:8) a +0 chain mail a +0 dagger (23, 25, D:8) a +0 hand axe (24, -16, D:8) a +0 hand axe (25, 20, D:8) a +0 falchion a +0 flail (25, 21, D:8) a +0 whip a +0 dagger a +0 leather armour (33, -26, D:8) a +0 hand axe (34, -26, D:8) a +0 trident (36, 13, D:8) 6 javelins a +0 robe a +1 dagger of venom a +0 leather armour a +0 whip a +0 leather armour a +0 flail (36, 14, D:8) a +0 plate armour a +0 long sword a +0 short sword (36, 15, D:8) a +0 scale mail a +0 short sword (37, -3, D:8) a +0 robe (41, 0, D:8) a +0 dagger (43, -16, D:8) 26 stones (43, -4, D:8) a +0 robe a +0 dagger (52, -31, D:8) 16 stones (56, 13, D:8) 20 arrows Level 9 of the Dungeon [Shop] Zickoe's Weapon Boutique (Shop contents are unknown) (0, 0, D:9) 12 stones (9, 34, D:9) 18 stones (10, 18, D:9) 22 arrows (11, 28, D:9) 21 arrows (17, 10, D:9) a +2 chain mail of willpower a +0 hand axe of flaming (18, 10, D:9) 13 arrows a +0 shortbow a +0 short sword a +0 war axe (20, 3, D:9) a +0 robe (22, 9, D:9) a +0 robe a +0 rapier 14 arrows a +0 shortbow (23, 8, D:9) 11 arrows a +0 shortbow (25, 17, D:9) a +0 leather armour (25, 25, D:9) a +0 robe a +4 battleaxe (27, 15, D:9) a +0 robe a +0 morningstar (27, 17, D:9) a +0 chain mail a +0 glaive (27, 25, D:9) a +0 war axe a +0 whip (27, 35, D:9) a +0 ring mail (28, 13, D:9) a +0 robe a +0 flail a +0 robe a +3 halberd (29, -2, D:9) a +0 leather armour a +0 whip (29, 10, D:9) a +0 leather armour a +0 hand axe a +0 chain mail a +0 mace a +0 club (30, -2, D:9) a +0 hand axe a +0 robe a +0 dagger of speed (30, 11, D:9) an amulet of reflection (33, 7, D:9) a +0 robe (39, 18, D:9) a +3 long sword a +0 chain mail (41, 13, D:9) a +0 rapier (43, 12, D:9) the +6 tower shield of Daynu {Harm SInv Stlth+} SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (48, 27, D:9) a +0 mace (50, 11, D:9) a +0 robe Level 10 of the Dungeon [Shop] Folama's Antique Armour Shop the +2 leather armour of Anarchy {rElec} (754 gold) rElec: It insulates you from electricity. a +0 scale mail (116 gold) a +0 scale mail (116 gold) a +1 scale mail of fire resistance (464 gold) a +0 leather armour (58 gold) a +0 leather armour (58 gold) a +0 scale mail (116 gold) a +0 scale mail (116 gold) (0, 0, D:10) a +0 leather armour (5, -5, D:10) a +0 rapier (18, -35, D:10) a +0 shortbow 12 arrows (18, -18, D:10) a +2 war axe of pain (19, -25, D:10) a +0 war axe (24, 4, D:10) 25 arrows (32, -19, D:10) a +0 mace (35, -9, D:10) 17 arrows a +0 shortbow (37, -9, D:10) a +0 club (39, -8, D:10) 18 bolts (42, -8, D:10) a +0 short sword a curare-tipped dart (42, -7, D:10) 2 stones a +0 dagger (43, -8, D:10) a +0 dagger 5 stones (43, -7, D:10) a +0 robe a +0 dagger (46, -10, D:10) a +0 robe a +2 dagger of electrocution (48, -14, D:10) a +0 trident (50, 4, D:10) 26 stones (54, -33, D:10) a +0 long sword (57, -5, D:10) a +0 short sword of freezing (57, -2, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (1, -20, D:11) a +4 scimitar of flaming (14, -30, D:11) 8 arrows (18, -29, D:11) a +2 vorpal mace (23, -38, D:11) 25 bolts (53, -13, D:11) a staff of death Level 12 of the Dungeon (1, 10, D:12) a +0 short sword 2 stones (2, 9, D:12) a +3 dagger a +0 robe (2, 10, D:12) a +0 short sword 2 stones a +0 dagger a +0 dagger (4, 9, D:12) a +0 dagger a +0 robe a +0 whip a +0 short sword (12, -1, D:12) 17 arrows (14, 18, D:12) 2 large rocks (16, -20, D:12) 16 stones (19, 18, D:12) 5 large rocks (22, 6, D:12) 2 large rocks (22, 10, D:12) 20 stones (22, 13, D:12) 3 large rocks (31, -3, D:12) a +0 leather armour (32, -24, D:12) a +0 leather armour (44, 9, D:12) a +0 robe (45, -6, D:12) a piece from Xom's chessboard (15/15) (45, 3, D:12) a +0 morningstar of protection Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +2 robe of willpower (10, -4, Orc:1) a +1 robe of willpower a +0 dagger (10, -3, Orc:1) a +0 leather armour a +0 club (10, -2, Orc:1) a +0 plate armour a +0 battleaxe (16, -6, Orc:1) a +0 mace (18, -16, Orc:1) 9 gold pieces (18, -9, Orc:1) 5 large rocks (19, -16, Orc:1) a potion of mutation (20, -16, Orc:1) a manual of Fire Magic (21, -16, Orc:1) a scroll of vulnerability (30, -5, Orc:1) a +0 club a +0 leather armour (30, -4, Orc:1) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 hand axe a +0 chain mail (31, -31, Orc:1) a +0 halberd a +0 chain mail (31, -19, Orc:1) a +0 flail (32, -17, Orc:1) a +2 leather armour of fire resistance a +0 war axe a +0 hand axe (33, -30, Orc:1) a +0 flail (33, -18, Orc:1) a +0 chain mail a +0 dagger (33, -17, Orc:1) a +0 plate armour a +0 vorpal halberd (40, -26, Orc:1) a +0 robe a +2 dagger of speed (41, -26, Orc:1) a +0 dagger (42, -27, Orc:1) a +0 leather armour a +0 club a +0 plate armour a +0 halberd 5 large rocks (43, -27, Orc:1) a +2 short sword of electrocution (47, -30, Orc:1) a +0 falchion (48, -31, Orc:1) a +0 mace (48, -29, Orc:1) a +0 flail a +0 club (49, -31, Orc:1) a +0 robe a +0 dagger (49, -30, Orc:1) a +2 chain mail of cold resistance a +0 morningstar (49, -29, Orc:1) a +0 leather armour a +0 club a +0 flail (50, -33, Orc:1) a +0 short sword a +0 giant club (50, -31, Orc:1) a +0 chain mail a +0 mace Level 2 of the Orcish Mines (0, 0, Orc:2) 32 gold pieces (2, 2, Orc:2) 13 gold pieces (5, -5, Orc:2) 31 gold pieces (10, -4, Orc:2) 33 gold pieces (22, 5, Orc:2) a +0 longbow (still there?) 31 arrows (still there?) (27, 10, Orc:2) 12 gold pieces Level 1 of the Lair of Beasts (27, 20, Lair:1) a +0 trident (31, -25, Lair:1) the +4 robe of Folly {Brilliance Will-∞ Int+8} It increases the power of your magical spells. It halves the magic cost of your spells (rounding up). It reduces your willpower to zero. Int: It affects your intelligence (+8). (52, 24, Lair:1) a +0 club (56, 13, Lair:1) 22 stones Level 2 of the Lair of Beasts (7, 2, Lair:2) a +0 quarterstaff (12, -11, Lair:2) a +0 shortbow 13 arrows (18, -34, Lair:2) a +0 shortbow (36, 17, Lair:2) a +0 club (37, 7, Lair:2) a +0 plate armour (37, 13, Lair:2) a +0 morningstar (46, 0, Lair:2) a +0 shortbow 20 arrows (49, -30, Lair:2) a +0 robe (57, 4, Lair:2) a +3 shortbow 38 arrows (59, -36, Lair:2) a +0 leather armour