dhn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 12, D:1) a potion of lignification (7, -37, D:1) a +0 club (12, -22, D:1) a cursed -3 short sword (14, -19, D:1) a +0 club (16, 11, D:1) a potion of degeneration (21, -25, D:1) a +0 short sword (25, -40, D:1) a stone (27, -40, D:1) a stone (28, -40, D:1) a stone (28, -25, D:1) 18 stones (29, -40, D:1) a stone (36, -30, D:1) a +0 club (37, -20, D:1) a +0 robe (37, 15, D:1) a +0 whip (46, -35, D:1) a potion of invisibility (48, -11, D:1) a potion of haste (49, 11, D:1) a +0 scale mail (50, -32, D:1) a stone (50, -29, D:1) a stone (52, 11, D:1) a +0 short sword (54, 14, D:1) a +0 leather armour (57, -4, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 25 stones (9, -10, D:2) a potion of magic (13, 28, D:2) a +0 short sword (14, 20, D:2) a potion of attraction (16, 29, D:2) a +0 dagger (22, 4, D:2) 2 throwing nets (22, 39, D:2) 5 javelins (24, 41, D:2) a +0 club (37, 8, D:2) a cursed -2 rapier (42, 39, D:2) a +0 club (47, 42, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 scale mail a +0 flail a +0 flail a +0 leather armour of fire resistance (0, 2, D:3) a +0 dagger a +0 robe (6, 16, D:3) a potion of heal wounds (11, -9, D:3) a stone (12, -13, D:3) 10 stones a +0 hunting sling (12, -11, D:3) a stone (12, -6, D:3) a stone (20, -8, D:3) 18 poisoned darts (34, 1, D:3) a +0 flail (35, -17, D:3) a +0 leather armour a +0 club a cursed +0 ring mail (35, -16, D:3) a +0 ring mail (35, -15, D:3) a +0 scale mail a +0 dagger (45, -11, D:3) a +0 club Level 4 of the Dungeon (1, -25, D:4) a +0 leather armour (2, 1, D:4) 7 boomerangs (4, -14, D:4) a +0 flail (6, -40, D:4) 26 stones (19, -9, D:4) a potion of magic (19, 3, D:4) a +0 antimagic spear (22, -23, D:4) a +0 leather armour (26, -19, D:4) a potion of curing (35, 0, D:4) a +0 war axe (40, 1, D:4) a +0 arbalest (49, -17, D:4) a cursed +0 ring mail Level 5 of the Dungeon [Shop] Nacailes's Weapon Emporium 19 stones (20 gold) a +0 club (11 gold) the +8 dagger "Jelly's Funeral" {antimagic, +Blink +Inv rN+ Int+4} (875 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It protects you from negative energy. It lets you turn invisible. It lets you blink. 19 bolts (41 gold) a +0 club (11 gold) 13 arrows (28 gold) a +0 great sword (71 gold) a +1 halberd of flaming (156 gold) a +0 great sword (71 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (816 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +0 broad axe (44 gold) 27 arrows (59 gold) a +0 mace (33 gold) a +0 rapier of draining (101 gold) (0, 0, D:5) 15 stones (9, 3, D:5) 9 arrows (16, 19, D:5) a +1 flail of holy wrath (22, -1, D:5) a +0 leather armour (22, 21, D:5) a +0 mace (23, 21, D:5) a +0 ring mail a +0 leather armour a +0 flail a +0 robe a +0 dagger a cursed +0 robe a +0 dagger (25, 20, D:5) a +0 dagger (33, -5, D:5) a +0 war axe (37, 5, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) 16 stones (12, 3, D:6) a +0 hand axe (14, 2, D:6) a +0 flail a +0 ring mail (15, 4, D:6) 25 stones (15, 7, D:6) a +0 rapier (20, 15, D:6) a potion of attraction (21, 9, D:6) 22 stones (22, -9, D:6) 16 bolts (22, -3, D:6) 24 stones (22, 1, D:6) a +0 club (23, 11, D:6) the cursed +1 leather armour of Distuafo {rF+ Regen+ Int-4 SInv} It affects your intelligence (-4). It protects you from fire. It lets you see invisible. It increases your rate of regeneration. It has a curse placed upon it. (23, 18, D:6) 20 arrows (24, -3, D:6) 19 stones (28, 20, D:6) a potion of attraction (37, 10, D:6) 13 sling bullets (38, 1, D:6) a potion of curing (45, 1, D:6) a +0 long sword (45, 3, D:6) 4 boomerangs Level 7 of the Dungeon (0, 0, D:7) 2 potions of mutation (10, 32, D:7) a +0 war axe (18, 28, D:7) a stone (20, 30, D:7) a stone (21, 30, D:7) 8 stones (22, 30, D:7) a stone (23, 30, D:7) a stone (24, 25, D:7) a +0 club 6 stones (24, 28, D:7) a stone (24, 29, D:7) a stone (24, 30, D:7) 2 stones (25, 30, D:7) a potion of curing (25, 31, D:7) 5 stones a +0 leather armour (28, -3, D:7) 22 sling bullets (29, 19, D:7) a +0 scale mail a +0 morningstar (34, 21, D:7) a stone (35, -2, D:7) a +0 hunting sling (36, -8, D:7) 2 stones (36, -7, D:7) a stone (36, 23, D:7) a stone (36, 26, D:7) a stone (37, 26, D:7) a stone (38, 26, D:7) a stone (39, 26, D:7) a stone (40, 23, D:7) a stone (40, 26, D:7) a stone (44, 26, D:7) a stone (44, 27, D:7) a stone (46, -11, D:7) a +0 robe (still there?) a +1 whip of flaming (still there?) (47, -9, D:7) a +0 club (still there?) a scroll of enchant armour (still there?) 21 gold pieces (still there?) a gnoll corpse (still there?) (53, -5, D:7) a potion of mutation (54, 2, D:7) a potion of curing (68, 2, D:7) 22 arrows (69, 28, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) an arrow (0, 1, D:8) a +0 whip (1, -2, D:8) 19 stones (1, 3, D:8) a +2 whip of electrocution a gnoll corpse (1, 6, D:8) a +0 shortbow (still there?) a centaur corpse (skeletalised by now) (still there?) (2, 6, D:8) 13 arrows (3, 7, D:8) a +0 giant club (4, -7, D:8) an arrow (4, -6, D:8) an arrow (4, -5, D:8) an arrow (5, -8, D:8) a wand of disintegration (12) 15 arrows a +0 shortbow (18, -25, D:8) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (25, -2, D:8) a scroll of teleportation (27, -7, D:8) 19 gold pieces (31, 13, D:8) 2 arrows (33, -3, D:8) 15 gold pieces (34, 4, D:8) a sling bullet (34, 5, D:8) a sling bullet (35, -8, D:8) a sling bullet (35, -5, D:8) a sling bullet (35, -4, D:8) a sling bullet (35, -2, D:8) a sling bullet (35, 2, D:8) a sling bullet (35, 3, D:8) a sling bullet