dhn Level 1 of the Dungeon (0, 0, D:1) a potion of might (20, 15, D:1) 5 gold pieces (22, 8, D:1) a +0 hunting sling (unseen) (25, -1, D:1) a scroll of identify Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (0, 1, D:2) a potion of lignification (5, 5, D:2) a ration (9, 0, D:2) a +0 dagger (17, 14, D:2) a +0 dagger a +0 hunting sling 12 sling bullets (17, 41, D:2) a +1 dagger of venom (20, 46, D:2) a +0 robe (22, 38, D:2) 25 stones (24, 31, D:2) 20 stones (25, -4, D:2) a +0 dagger (25, 43, D:2) a +0 club (32, 29, D:2) a +0 club (33, 29, D:2) a +0 club (40, 41, D:2) a potion of invisibility (44, -4, D:2) a jackal corpse (skeletalised by now) (45, -3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (54, 39, D:2) a potion of haste (58, -2, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of random uselessness (1, -2, D:3) a leopard gecko corpse (1, 2, D:3) 16 gold pieces (2, -1, D:3) a jackal corpse (2, 4, D:3) a +0 club (2, 7, D:3) a scroll of remove curse (3, -3, D:3) a hobgoblin corpse (3, -2, D:3) a jackal corpse (4, -2, D:3) a scroll of magic mapping (9, -14, D:3) a potion of curing (9, -12, D:3) 7 gold pieces (21, 3, D:3) a bat corpse (22, -7, D:3) a bat corpse (22, -6, D:3) an adder corpse (27, -2, D:3) a scroll of remove curse