dhn Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (19, 15, D:1) a +0 club (20, 26, D:1) 7 javelins (21, 0, D:1) a +0 club (23, 19, D:1) a stone (24, 18, D:1) a stone (24, 24, D:1) 12 sling bullets (25, 18, D:1) a stone (26, -8, D:1) 21 stones (26, 18, D:1) a stone (27, 18, D:1) a stone a +0 dagger (28, -8, D:1) a +0 club a +0 whip (34, 8, D:1) a +0 mace (37, 1, D:1) a +0 short sword (37, 9, D:1) 14 arrows (42, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -13, D:2) a +0 club (6, -12, D:2) a +0 helmet a +0 animal skin a +0 whip (8, -13, D:2) a +0 club (unseen) (8, -12, D:2) a +0 club (unseen) (14, -13, D:2) 19 stones (31, -14, D:2) a +0 club (31, -11, D:2) 16 bolts (34, -17, D:2) a +0 robe (34, -12, D:2) a +0 helmet (34, 12, D:2) 24 arrows (38, 18, D:2) a +0 ring mail (46, -5, D:2) a cursed +0 club (46, -4, D:2) 24 stones (48, -14, D:2) a stone (48, -11, D:2) a +0 club (49, -15, D:2) a stone (50, -14, D:2) a stone (52, -13, D:2) a stone (54, -17, D:2) a stone (54, -16, D:2) a stone (54, -13, D:2) a +0 short sword (54, 11, D:2) 8 poisoned darts (57, -17, D:2) 2 stones (64, 14, D:2) a +0 mace Level 3 of the Dungeon (2, 2, D:3) 22 stones (9, 2, D:3) 2 stones (9, 3, D:3) a stone (10, 1, D:3) a +0 short sword a stone (10, 2, D:3) a +0 club (21, 18, D:3) a +0 dagger (25, 9, D:3) a +0 trident (25, 12, D:3) a +0 robe a +0 dagger (26, 0, D:3) 15 stones (27, 10, D:3) a +0 leather armour a +0 hand axe a +0 leather armour a +0 short sword (27, 11, D:3) a +0 ring mail a +0 robe a +0 dagger a +0 hand axe a cursed -1 whip (28, 3, D:3) 14 arrows (28, 11, D:3) a +0 short sword (29, 11, D:3) a +0 scale mail (29, 12, D:3) a +0 hand axe (unseen) (33, -2, D:3) Sif Muna's Guide on Hexes Spells Type Level Known a - Corona Hexes 1 no (33, 2, D:3) a +0 dagger a +0 robe (33, 3, D:3) a +0 dagger a +0 robe (35, 12, D:3) a +0 dagger of venom (39, -1, D:3) a +0 chain mail (41, -15, D:3) 22 stones (44, -12, D:3) a +0 ring mail a +0 flail a +0 flail a +0 club a +0 club (45, -12, D:3) a stone (45, -11, D:3) a +0 club a +0 dagger a cursed -1 club a +0 dagger of venom a +0 club (45, -1, D:3) a +0 robe (46, -11, D:3) a +0 dagger (47, -12, D:3) a +2 robe of resistance a +0 club (48, -2, D:3) a +0 hunting sling (54, -9, D:3) a +0 mace Level 4 of the Dungeon (4, 14, D:4) a +0 club a +0 chain mail (5, -8, D:4) a ration (7, -9, D:4) a ration (7, -8, D:4) a ration (8, 32, D:4) 21 stones (10, 11, D:4) a +0 mace a +0 leather armour a +0 flail (11, 11, D:4) a +0 dagger (17, 33, D:4) 21 stones (34, 37, D:4) a +2 flail of protection a +0 leather armour (34, 39, D:4) a +0 whip a +0 leather armour (35, 37, D:4) a +0 club a +1 leather armour of magic resistance a +0 flail (35, 38, D:4) a +0 hand axe a +0 ring mail a +0 flail (38, 37, D:4) a +0 club a +0 ring mail (38, 39, D:4) a +0 quarterstaff (39, 29, D:4) 28 stones (45, 17, D:4) 6 javelins (49, 29, D:4) 20 stones Level 5 of the Dungeon (8, 28, D:5) a +0 robe (18, 17, D:5) 13 stones (19, 13, D:5) a +0 mace (21, 21, D:5) 17 stones (26, -14, D:5) 17 arrows (28, -17, D:5) a +0 dagger a +0 scale mail (32, 5, D:5) a +0 trident (34, -17, D:5) 2 arrows (35, 16, D:5) a +0 war axe (37, -19, D:5) a +0 shortbow 25 arrows (40, 12, D:5) a +0 club a +0 leather armour a +0 short sword (40, 13, D:5) a +2 dagger of protection a +0 robe (41, 14, D:5) a +0 club (45, -9, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 war axe a +1 falchion of electrocution (0, 1, D:6) a +0 flail of protection a +1 whip of venom (14, -26, D:6) 9 arrows a +0 shortbow (14, -10, D:6) a +0 short sword (15, -11, D:6) a +0 club 17 stones a +0 ring mail (16, -26, D:6) a +0 buckler (16, -25, D:6) an arrow (16, -11, D:6) a +0 dagger (16, -9, D:6) a +0 dagger a +0 ring mail (17, -25, D:6) an arrow (18, -24, D:6) an arrow (18, -10, D:6) 24 stones (32, -19, D:6) 20 stones (35, -5, D:6) a +0 giant club (35, 3, D:6) a +0 whip a cursed -3 club (36, 3, D:6) a +0 whip (45, 13, D:6) an uncursed staff of air (47, -22, D:6) the cursed +1 dagger "Wotadghir" {elec, +Fly} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you fly. It has a curse placed upon it. Level 7 of the Dungeon [Shop] Hushraash's Weapon Shoppe a +3 vorpal flail (266 gold) a +4 hunting sling of freezing (296 gold) a +2 battleaxe of venom (237 gold) 23 stones (27 gold) a +0 hunting sling (18 gold) a +0 arbalest (54 gold) 2 silver boomerangs (36 gold) [Shop] Noke Tysk's Jewellery Shoppe a +6 ring of strength (585 gold) a cursed -4 ring of intelligence (20 gold) an uncursed amulet of the acrobat (300 gold) a cursed ring of teleportation (45 gold) a +6 ring of dexterity (585 gold) an uncursed ring of ice (250 gold) a cursed -4 ring of dexterity (20 gold) an uncursed amulet of regeneration (300 gold) an uncursed ring of see invisible (150 gold) an uncursed amulet of magic regeneration (300 gold) the ring "Fofe" {rC++ AC+4 Stlth+} (633 gold) [ring of protection] It affects your AC (+4). It greatly protects you from cold. It makes you more stealthy. (0, 0, D:7) 12 stones (2, 35, D:7) a +0 trident (4, 11, D:7) a +0 leather armour (8, 32, D:7) a +0 mace (25, 9, D:7) a +0 ring mail (26, 40, D:7) a +1 chain mail of fire resistance (27, 30, D:7) 16 sling bullets (31, 32, D:7) 28 stones (36, 39, D:7) a +0 club (40, 8, D:7) a +2 shortbow of freezing 7 arrows (40, 12, D:7) an arrow (40, 13, D:7) an arrow (40, 14, D:7) 2 arrows (40, 15, D:7) 2 arrows (41, 15, D:7) an arrow (42, 50, D:7) a +0 plate armour a +0 short sword (44, -2, D:7) 10 arrows (44, 39, D:7) a +0 flail a +0 flail (52, 37, D:7) a +0 mace of holy wrath (54, 14, D:7) a +0 whip (54, 53, D:7) 21 arrows a +0 shortbow (56, 51, D:7) an arrow (57, 49, D:7) a +0 mace a +0 club a +0 dire flail 4 boomerangs a +0 plate armour (57, 50, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) 11 poisoned darts (11, -22, D:8) a potion of lignification (13, -18, D:8) 15 arrows (14, -18, D:8) a +0 short sword (19, -4, D:8) 2 arrows (20, -5, D:8) a +0 robe a +0 dagger (21, -4, D:8) 13 arrows a +0 shortbow (28, -9, D:8) 21 sling bullets (28, 18, D:8) a +0 dire flail a +0 plate armour (29, -9, D:8) a +0 robe a +0 dagger (29, 17, D:8) a +0 short sword (30, 17, D:8) a cursed -2 flail (31, -38, D:8) a cursed -2 flail (34, -17, D:8) a +0 leather armour a +0 club (34, 15, D:8) a +0 dagger (38, -22, D:8) 21 stones (39, -2, D:8) a +0 robe a +0 dagger (40, -27, D:8) a +0 chain mail (40, 7, D:8) a +0 dagger (45, 8, D:8) a cursed -2 whip (45, 9, D:8) a +0 long sword a +0 robe (45, 10, D:8) a +0 hand axe a +0 robe (47, -20, D:8) 19 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (10, 25, D:9) a +0 buckler (14, -9, D:9) a +0 club (14, -8, D:9) a +0 war axe a +0 dagger a +2 robe of magic resistance (14, -7, D:9) a +0 hand axe a +0 dagger a +0 scale mail (16, 14, D:9) a +0 dagger a cursed +0 robe (19, -6, D:9) 30 arrows (26, 8, D:9) 19 bolts (38, 0, D:9) a stone (38, 1, D:9) 4 stones (40, 1, D:9) 5 stones a +0 battleaxe a cursed +0 plate armour (41, 1, D:9) 2 boomerangs a +0 flail (43, 1, D:9) a +0 robe a +0 dagger a stone (52, 11, D:9) a +0 short sword Level 10 of the Dungeon [Shop] Vofiqehado's Antique Weapon Boutique a +2 flail of holy wrath (695 gold) a +0 short sword (114 gold) a +0 long sword of electrocution (406 gold) the +3 morningstar "Zuetit Ano" {pain, MR+ Dex+2} (1588 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It affects your resistance to hostile enchantments. a +0 trident (133 gold) a +0 long sword (133 gold) a +0 club (38 gold) a +0 flail (133 gold) a +2 short sword of electrocution (741 gold) a +0 hand axe (114 gold) (0, 0, D:10) 14 arrows (1, 8, D:10) 10 gold pieces (3, 11, D:10) a tin of tremorstones (3/3) (18, 1, D:10) a hound skeleton (19, -8, D:10) a +0 leather armour (20, -9, D:10) a +0 long sword a +0 leather armour an orc skeleton (23, -14, D:10) a +2 vorpal war axe (25, 0, D:10) a +0 dagger (30, -7, D:10) a +0 mace (34, 21, D:10) an arrow (35, 19, D:10) an arrow (35, 23, D:10) 3 arrows (38, 30, D:10) a +0 ring mail (50, -7, D:10) a +0 trident