dhn the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (4, 5, D) a +5 battleaxe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 0, D) the +4 ring mail of Kleptomania {MR+ rCorr Int-4} It affects your intelligence (-4). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. (36, 0, D) a +7 blowgun (36, 1, D) an uncursed staff of conjuration (36, 25, D) a hell hound corpse (37, 0, D) a +1 longbow of freezing (37, 1, D) the +6 arbalest "Damnation" {damnation} (38, 0, D) a +1 halberd of protection (38, 1, D) an uncursed staff of air (39, 0, D) the ring "Oklomigi" {Fire +Blink Str+2 Dex-3} [ring of fire] It enhances your fire magic. It affects your strength (+2). It affects your dexterity (-3). It protects you from fire. It makes you vulnerable to cold. It lets you blink. (39, 1, D) a +1 ring mail of poison resistance (40, 0, D) a Necronomicon (40, 1, D) an uncursed ring of resist corrosion (41, 0, D) a sack of spiders (41, 1, D) a +1 longbow of freezing (42, 0, D) a cursed ring of attention (42, 1, D) a book of Debilitation (47, 31, D) a +0 short sword of venom (unseen) (48, 30, D) a +1 hand axe of chopping a +0 leather armour (48, 33, D) a +0 long sword (unseen) (49, 0, D) the cursed +1 dagger of the Equinox {pierce, *Corrode *Slow +Inv rPois} It inflicts extra damage upon your enemies. It protects you from poison. It lets you turn invisible. It may corrode you when you take damage. It may slow you when you take damage. It has a curse placed upon it. (49, 1, D) the +7 shortbow of Disintegration {velocity, rC+ MR+ Dex+6} Any arrow fired from it inflicts extra damage. It affects your dexterity (+6). It protects you from cold. It affects your resistance to hostile enchantments. (49, 12, D) the +2 morningstar of Havoc {drain, rC+ rN++ Int+4 Dex-5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It affects your dexterity (-5). It protects you from cold. It greatly protects you from negative energy. (49, 31, D) a +0 rapier a +0 long sword a +0 leather armour (49, 36, D) the +9 hand axe of Xigheop {flame, rPois Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from poison. (49, 37, D) a +3 great sword of electrocution (50, 1, D) a +1 great mace of protection (50, 12, D) a +4 ring mail of fire resistance (50, 13, D) the +2 leather armour of Gehenna {rN+ Dex+2} It affects your dexterity (+2). It protects you from negative energy. (50, 16, D) a +3 longbow of flaming a +2 broad axe of venom 7 arrows a +0 centaur barding of stealth (50, 24, D) an uncursed staff of cold (50, 32, D) a +0 long sword (unseen) (50, 33, D) a +2 halberd of freezing (50, 36, D) a +3 short sword of freezing (50, 42, D) a cursed +5 mace (unseen) (51, 0, D) a +1 broad axe of venom (51, 1, D) the +7 lajatang of Hasoar {slice, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). (51, 13, D) an uncursed staff of fire (51, 17, D) a +4 quarterstaff of chaos a +1 cloak (51, 20, D) a +3 troll leather armour {Snorg} (51, 24, D) a +3 hunting sling of flaming (51, 37, D) a +1 leather armour of positive energy (51, 40, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 robe (52, 0, D) an uncursed staff of wizardry (52, 1, D) an uncursed staff of cold (52, 12, D) a phial of floods (52, 13, D) a +0 dagger (52, 19, D) a +0 blowgun a +1 short sword of distortion a curare-tipped needle (52, 20, D) a +2 flail of holy wrath a +0 leather armour a +0 morningstar of draining a cursed +0 robe (52, 24, D) a +6 hand crossbow of velocity the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (52, 25, D) a +2 chain mail of poison resistance (52, 36, D) an uncursed staff of summoning (52, 38, D) +5 ice dragon scales (53, 1, D) a +0 flail of draining (53, 2, D) the amulet "Qykyrun" {Harm *Drain rC++ MR+} [amulet of harm] It increases damage dealt and taken. It greatly protects you from cold. It affects your resistance to hostile enchantments. It causes draining when unequipped. (53, 12, D) an uncursed staff of death (53, 13, D) a crystal ball of energy (53, 19, D) 2 curare-tipped needles (53, 20, D) a +6 scimitar of holy wrath a +2 chain mail of fire resistance a +0 shield (53, 21, D) a +0 eveningstar of protection a +0 chain mail a +0 large shield (53, 24, D) a +0 rapier (53, 25, D) a +4 shortbow (53, 37, D) an uncursed staff of energy (53, 38, D) +5 fire dragon scales (54, 3, D) a fan of gales (54, 25, D) a +0 robe of positive energy (54, 38, D) +5 gold dragon scales (55, 0, D) an uncursed staff of energy (55, 2, D) a +2 ring of intelligence (55, 12, D) a +0 dagger (55, 13, D) a +4 blowgun (55, 14, D) a curare-tipped needle (59, 36, D) a +2 long sword of slicing (59, 37, D) an uncursed staff of earth (60, 16, D) a ring of the Octopus King {rCorr AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of resist corrosion] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). (60, 36, D) an uncursed staff of air (60, 37, D) a +3 glaive of venom (60, 43, D) (unseen) (61, 0, D) an uncursed staff of summoning (61, 4, D) a +3 long sword a +0 robe (61, 8, D) a +3 scale mail of magic resistance (61, 17, D) a +0 shield a +3 buckler (61, 19, D) the +7 spear of Pulog {pierce, rElec rN+ Dex+2 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. (unseen) (61, 31, D) a +5 halberd a +0 robe (61, 36, D) an uncursed staff of earth (61, 37, D) a +4 chain mail of cold resistance (62, 1, D) an uncursed amulet of harm (62, 8, D) a +4 dagger of speed (62, 9, D) a +2 antimagic spear (62, 16, D) an uncursed staff of wizardry (62, 17, D) a +0 halberd (62, 21, D) a cursed -3 dagger (unseen) (62, 26, D) a +3 plate armour of magic resistance (62, 37, D) a +3 leather armour of poison resistance (62, 43, D) a +5 morningstar of protection (unseen) (62, 44, D) a +0 halberd (unseen) (63, 8, D) the +0 ring mail "Mova" {+Fly Int+5} It affects your intelligence (+5). It lets you fly. (63, 16, D) an uncursed amulet of the acrobat (63, 17, D) a +6 eveningstar of freezing (63, 20, D) a +0 mace (unseen) (63, 26, D) a +3 great mace of protection (63, 28, D) 7 potions of magic (63, 36, D) a +0 whip (63, 38, D) 4 scrolls of amnesia (64, 20, D) a +0 flail (unseen) (64, 27, D) a +2 hand crossbow of freezing (65, 26, D) a +2 fustibalus of freezing (69, 0, D) a +2 leather armour of fire resistance (69, 37, D) a +0 dagger (unseen) (70, 9, D) a +0 war axe a +0 scale mail (70, 11, D) a +1 whip of venom a +0 ring mail (70, 12, D) a +0 dagger (70, 36, D) a fan of gales (70, 37, D) the ring of the Endless Expanse {*Slow rElec rF+ Str+6 Dex+8} [ring of protection from fire] It affects your strength (+6). It affects your dexterity (+8). It protects you from fire. It insulates you from electricity. It may slow you when you take damage. (70, 42, D) a +0 rapier a +0 chain mail a +2 scimitar of flaming a +0 robe (71, 8, D) a +3 chain mail of fire resistance (71, 11, D) a +3 halberd of flaming (71, 12, D) a +3 scimitar of electrocution (71, 16, D) an uncursed staff of fire (71, 26, D) a +1 hunting sling of flaming (71, 36, D) a +2 short sword of speed (71, 37, D) the ring "Tyigoet" {Fire MP+9 Int+3 Dex+3} [ring of fire] It enhances your fire magic. It affects your intelligence (+3). It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). (71, 40, D) a wand of acid (1) (71, 41, D) a +0 scythe a +2 robe of fire resistance (71, 42, D) a +1 flail of crushing a +0 chain mail a +0 giant club a +0 robe (72, -1, D) a +0 longbow a +0 dagger 7 arrows a +0 leather armour (72, 8, D) a +0 long sword (72, 11, D) a +0 long sword (72, 17, D) a +4 great sword of holy wrath (72, 26, D) a +7 short sword of electrocution (72, 27, D) an uncursed staff of poison (72, 37, D) a crystal ball of energy (72, 40, D) 2 potions of brilliance (72, 42, D) a +0 scimitar a +0 robe (72, 43, D) a +0 rapier (unseen) (73, 1, D) a +2 ring mail of cold resistance (73, 16, D) a +4 ring mail of cold resistance (73, 17, D) a +2 great sword of draining (73, 26, D) an uncursed staff of air (73, 27, D) a +2 short sword of draining (73, 36, D) an uncursed staff of summoning (73, 37, D) a fan of gales (73, 41, D) +5 storm dragon scales (74, 3, D) a +2 long sword of protection a +0 shortbow 19 arrows (74, 4, D) 3 arrows