dhn the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (4, 5, D) a +5 battleaxe (4, 8, D) +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales (7, 1, D) a +0 shield a +0 scale mail a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 32, D) a +4 long sword of freezing (still there?) a +1 hunting sling of flaming (still there?) (61, 0, D) a +3 chain mail of magic resistance (61, 16, D) the +10 scythe "Stringbean" {slice, *Rage rElec rPois MR+} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (61, 26, D) a cursed -2 ring of dexterity (62, 1, D) an uncursed amulet of the gourmand (62, 8, D) an uncursed staff of death (62, 16, D) a manual of Unarmed Combat (62, 17, D) a +4 ring of dexterity (63, 16, D) an uncursed amulet of the gourmand (63, 17, D) a cursed staff of poison (63, 26, D) a book of Flames (63, 27, D) the ring "Wippiofon" {*Contam +Blink rF+++ AC+3 Stlth+} [ring of protection] It affects your AC (+3). It renders you almost immune to fire. It lets you blink. It causes magical contamination when unequipped. It makes you more stealthy. (64, 16, D) the +5 glaive "Fahyumal" {elec, rC+ rN+ Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from cold. It protects you from negative energy. (64, 17, D) a +4 long sword of protection (64, 26, D) the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. (64, 27, D) a +3 ring mail of magic resistance (65, 26, D) a fan of gales (68, 0, D) a cursed staff of power (68, 2, D) a +0 dagger a +0 robe (69, 22, D) a cursed -1 shortbow an uncursed staff of summoning 12 arrows (70, 8, D) an uncursed staff of energy (70, 9, D) an uncursed staff of poison (70, 23, D) an arrow (71, 8, D) a +2 scale mail of fire resistance (71, 21, D) 4 large rocks (71, 27, D) a +0 spear (72, 16, D) a +4 vampiric scythe (72, 23, D) an arrow (72, 27, D) an uncursed staff of cold (73, 26, D) a +0 morningstar (73, 27, D) an uncursed ring of flight (73, 33, D) a +0 short sword a +0 robe a naga corpse (skeletalised by now) (75, 31, D) a +6 halberd of chopping a +0 robe a naga corpse (skeletalised by now) (75, 32, D) a +0 great mace of draining a +0 robe a naga corpse (skeletalised by now)