dhn the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (4, 5, D) a +5 battleaxe (4, 8, D) +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 31, D) a +2 flail of venom (unseen) (61, 0, D) the +11 flail of Tenacity {flame, rF+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It affects your resistance to hostile enchantments. (61, 8, D) a +1 shortbow of velocity (61, 16, D) a +3 morningstar of venom (61, 26, D) a book of Dreams (62, 0, D) an uncursed staff of power (62, 1, D) a +0 robe of fire resistance (62, 9, D) +2 steam dragon scales (62, 16, D) a +0 scimitar (62, 17, D) a crystal ball of energy (62, 27, D) a box of beasts (63, 0, D) a +2 halberd of chopping (63, 16, D) an uncursed staff of cold (63, 17, D) a cursed -2 ring of protection (63, 21, D) a +4 short sword of venom a naga corpse (63, 22, D) a black mamba corpse (63, 27, D) a +2 robe of magic resistance (64, 17, D) a lamp of fire (inert) (64, 18, D) a water moccasin corpse (64, 20, D) a water moccasin corpse (64, 26, D) a book of Clouds (64, 27, D) a +1 ring mail of cold resistance (65, 16, D) an uncursed ring of fire a +5 ring of strength an uncursed ring of flight (68, 0, D) a +0 hunting sling of freezing (68, 12, D) the +0 battleaxe of Jiwiamaz {chop, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. a +0 leather armour (69, 13, D) a +0 dire flail of protection (69, 22, D) a black bear skeleton (70, 8, D) a +1 giant club (70, 9, D) the cursed +0 fire dragon scales of Femush {rF++ rC- Regen+ Str+4} It affects your strength (+4). It greatly protects you from fire. It makes you vulnerable to cold. It increases your rate of regeneration. It has a curse placed upon it. (70, 13, D) a +1 long sword of protection (70, 26, D) a +0 war axe (71, 8, D) a +1 arbalest of velocity (71, 18, D) a +0 shield a +0 scale mail (71, 21, D) a black bear skeleton (71, 23, D) a +1 spear of freezing a spriggan corpse (skeletalised by now) (71, 27, D) a +2 whip of draining (72, 8, D) the cursed +1 hand axe of Huera {venom, *Noise +Rage Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It lets you go berserk. It may make noises in combat. It has a curse placed upon it. (72, 9, D) a +0 buckler a +0 scimitar (72, 17, D) a cursed ring of attention (72, 21, D) a +0 spear a spriggan skeleton (72, 26, D) a +3 scale mail of positive energy (72, 27, D) an uncursed staff of fire (72, 33, D) a raiju corpse (73, 16, D) an uncursed amulet of faith (73, 17, D) a +1 hand axe of chopping (73, 26, D) a +0 dagger of venom