Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 9730154293675587553 2 derval the Caller (level 1, 0/11 HPs) Began as an Octopode Summoner on Feb 23, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (34 turns). derval the Caller (Octopode Summoner) Turns: 34, Time: 00:00:15 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 30% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery c - a ring of protection from cold Scrolls b - a scroll of identify {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You grab the giant cockroach. You constrict the giant cockroach, but do no damage. The giant cockroach misses you. You tentacle-slap the giant cockroach but do no damage. You constrict the giant cockroach. The giant cockroach misses you. You tentacle-slap the giant cockroach but do no damage. The giant cockroach is moderately wounded. You constrict the giant cockroach. The giant cockroach closely misses you. You tentacle-slap the giant cockroach. The giant cockroach is severely wounded. You constrict the giant cockroach, but do no damage. The giant cockroach bites you. You tentacle-slap the giant cockroach. You kill the giant cockroach! The endoplasm quivers. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm closely misses you. You tentacle-slap the endoplasm. Your squeeze misses the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm misses you. You tentacle-slap the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ....+...##...# #...+........# #.[.#........# #)..#.......<# # #.).#........# ###.######...'........# ...?.........'...##...# #............#........# #...J@....########### #.######...# #....... #...#### #...# #...# #...# ##.## You could see an endoplasm. Vanquished Creatures A giant cockroach (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 34 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_cross, ebering_ecumenical_altar_box Action || total ---------------------------++------- Melee: Unarmed || 13 Constrict || 2 Stab: Sleeping || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 34 | 34 | 0 | 0 | 9 | 1 | 34.0 | Dungeon | 34 | 34 | 0 | 0 | 9 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 34 daAuts