derval Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, -27, D:1) a +0 short sword (7, -1, D:1) a ball python corpse (skeletalised by now) (20, -16, D:1) a +0 robe (21, -25, D:1) a +0 whip (22, -9, D:1) a +0 short sword (43, -5, D:1) a +0 club (44, -34, D:1) a +0 club (48, -27, D:1) a +0 mace (50, -23, D:1) 3 stones (53, -7, D:1) a +0 short sword (56, -14, D:1) a +0 club (57, -10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a rat corpse (1, -3, D:2) 6 stones (18, -20, D:2) a book of Air (19, -13, D:2) a potion of curing (24, -13, D:2) a quokka corpse (26, -13, D:2) 10 gold pieces (27, -14, D:2) a ball python corpse