Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 3686671235715268553 8 derval the Caller (level 2, -1/17 HPs) Began as an Octopode Summoner on Feb 23, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (67 turns). derval the Caller (Octopode Summoner) Turns: 67, Time: 00:00:12 Health: -1/17 AC: 1 Str: 7 XL: 2 Next: 8% Magic: 3/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 24% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the jackal, but do no damage. The jackal bites you. You tentacle-slap the jackal. The jackal is severely wounded. You constrict the jackal. You kill the jackal! Your Stealth skill increases to level 3! You have reached level 2! You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. x2 You tentacle-slap the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal barely misses you. You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is heavily wounded. The jackal misses you. The jackal closely misses you. You barely miss the jackal. You grab the jackal. You squeeze the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! You barely miss the jackal. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You swap places. You release your grip on the jackal. The jackal closely misses your rat. Your rat closely misses the jackal. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you. You die... . hh .h. ...h ..... ......####### ........†h@.## ......#####..# ..... ###r### ..>. ##.....## ### #.#8≈8#.# #.#≈≈≈#.# #.#8≈8#.# #.#≈≈≈#.# #.#8~8#.# You could see a jackal (ally target) and a friendly rat (summoned). Vanquished Creatures 4 jackals (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:1) 2 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 58 | D:1 | Reached XP level 2. HP: 11/17 MP: 3/5 67 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_rooms, serial_shops, shop, serial_bayou_pond_e Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.2 Spellcasting | | 2.1 Summonings | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 16 Tentacles || 4 Constrict || 4 Cast: Summon Small Mamm || 4 Armour: Skin || 2 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 0 | 25 | 1 | 67.0 | Dungeon | 67 | 67 | 0 | 0 | 25 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 67 daAuts