derval Level 1 of the Dungeon (9, -13, D:1) a frilled lizard corpse (skeletalised by now) (12, 14, D:1) a +0 robe (15, -15, D:1) a +0 dagger (15, 16, D:1) a +0 club 2 stones (19, -26, D:1) a +0 mace (19, -20, D:1) a +0 dagger (36, -11, D:1) a +0 club (43, -17, D:1) a ball python corpse (skeletalised by now) (43, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -1, D:1) a +1 helmet Level 2 of the Dungeon [Shop] Veqib's Weapon Shop a +0 war axe (42 gold) 5 stones (6 gold) 5 stones (6 gold) a +0 hand axe (36 gold) a +0 dagger (24 gold) 4 atropa-tipped darts (43 gold) a +6 demon whip of venom (600 gold) a +0 dagger (24 gold) the +8 falchion of the Charming Gods {freeze, Dex+4} (729 gold) Dex: It affects your dexterity (+4). (0, 0, D:2) a +0 club (2, -4, D:2) a human corpse (3, 3, D:2) a +0 club a +0 sling (3, 4, D:2) a ball python corpse (3, 5, D:2) 4 stones (7, -13, D:2) a worm corpse