derval Level 1 of the Dungeon (5, -38, D:1) 9 stones (6, -23, D:1) 5 stones (14, 10, D:1) a +0 robe (21, 1, D:1) 5 stones (22, -1, D:1) a +0 club (31, -20, D:1) 8 stones (43, 10, D:1) a +0 dagger (45, 1, D:1) a +0 short sword 2 stones (47, -1, D:1) a +0 dagger (55, 17, D:1) a +0 dagger (58, -27, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (7, 10, D:2) a +0 ring mail (19, 18, D:2) a +0 dagger (28, 17, D:2) a +0 club (37, 10, D:2) a +0 club (39, 5, D:2) 2 stones (44, -13, D:2) a +0 scale mail (54, -1, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a boomerang a +0 mace a +0 short sword (0, 1, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (3, 11, D:3) a +0 dagger 2 stones (4, -5, D:3) a +0 giant club (8, 3, D:3) a +0 falchion (13, -15, D:3) a +0 long sword (13, -3, D:3) a +1 long sword of draining (16, -6, D:3) 2 stones (22, 3, D:3) a +0 flail a +0 leather armour (23, -18, D:3) a +0 whip (24, 1, D:3) a +0 dagger a boomerang a +3 heavy mace (26, 2, D:3) a +0 hand axe a +0 scale mail a +0 hand axe (30, -4, D:3) a +0 short sword (38, 14, D:3) a +0 whip 2 stones (46, -31, D:3) a +0 flail (46, -30, D:3) a +0 dagger a +0 robe (46, -27, D:3) a +0 club (53, -22, D:3) a +0 hand axe (53, -18, D:3) a +0 club a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 6 boomerangs (2, 5, D:4) a +0 dagger (3, -36, D:4) a +0 club (7, -2, D:4) a +0 buckler (8, -18, D:4) a +1 dagger of freezing (9, -18, D:4) a +0 scale mail a +0 whip a +0 dagger (19, -30, D:4) 6 stones (24, 8, D:4) a +0 mace (26, -36, D:4) a +0 leather armour (44, -5, D:4) 2 stones (46, -7, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Gisul's General Store a tin of tremorstones (2/2) (440 gold) a +0 leather armour (22 gold) a book of Debilitation (220 gold) 5 stones (5 gold) a +0 chain mail (49 gold) (0, 0, D:5) a +0 club (2, 1, D:5) a +0 short sword (4, 5, D:5) a +0 dagger (8, -20, D:5) a +0 scale mail (8, -14, D:5) a +0 hand axe (21, -8, D:5) a +0 dagger (31, -16, D:5) a +0 flail a +0 robe (32, -16, D:5) a +0 hand axe (35, -19, D:5) a +0 hand axe (36, -18, D:5) a +0 dagger (39, 6, D:5) a +0 chain mail (42, 7, D:5) a +0 shortbow (43, 7, D:5) a +0 giant spiked club Level 6 of the Dungeon (7, 22, D:6) a +0 quarterstaff (17, 14, D:6) a +0 leather armour (21, 20, D:6) a +0 giant spiked club (28, -7, D:6) a +0 morningstar (33, 12, D:6) a +0 chain mail (34, 21, D:6) a +0 war axe (34, 36, D:6) 3 stones (40, 27, D:6) a +0 shortbow (50, 15, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 whip (7, 26, D:7) a staff of earth (8, 7, D:7) a +0 trident 3 stones (8, 9, D:7) a +0 long sword a +0 leather armour of cold resistance (8, 10, D:7) a +0 flail a +0 scale mail (8, 11, D:7) a +0 dagger a +0 robe (8, 12, D:7) a +0 short sword a +0 ring mail (10, -13, D:7) 5 stones (12, -10, D:7) a +0 club a +0 leather armour (12, -9, D:7) a +0 short sword (14, -7, D:7) a +0 hand axe 3 boomerangs (15, -6, D:7) a +0 whip a +0 scale mail (16, -5, D:7) a +0 war axe (18, -9, D:7) a +0 mace (22, 21, D:7) a +0 short sword a +0 leather armour (23, 20, D:7) a +0 club (24, 21, D:7) a +0 dagger a +0 robe (25, -17, D:7) a +0 ring mail (25, 9, D:7) a +0 leather armour a +0 short sword (25, 10, D:7) a +0 dagger (26, 10, D:7) a +0 leather armour a +0 club (27, -13, D:7) a +0 whip (27, 9, D:7) a +0 leather armour a +0 mace of protection (29, -12, D:7) a +0 dagger (31, -12, D:7) a +0 plate armour a +0 mace (32, -12, D:7) a +0 club (38, 24, D:7) 8 stones Level 8 of the Dungeon [Shop] Laceta's Jewellery Emporium a ring of poison resistance (220 gold) a ring of see invisible (165 gold) a ring of positive energy (220 gold) a +5 ring of evasion (396 gold) a ring of flight (192 gold) a +5 ring of evasion (396 gold) an amulet of faith (440 gold) a ring of see invisible (165 gold) (0, 0, D:8) a +0 chain mail (15, 6, D:8) 5 stones (18, -17, D:8) 7 stones (23, -8, D:8) a +0 halberd (25, -28, D:8) the +1 chain mail "Gyhifeih" {rF+ Str+3} Str: It affects your strength (+3). rF: It protects you from fire. (26, -10, D:8) 4 boomerangs of dispersal (27, -13, D:8) 4 boomerangs of dispersal (27, -12, D:8) 2 boomerangs of dispersal (28, -11, D:8) 4 boomerangs of dispersal (30, -10, D:8) 2 boomerangs of dispersal (31, -23, D:8) a +0 robe (40, -15, D:8) a +0 short sword (42, 14, D:8) 16 gold pieces (43, -17, D:8) a +0 dagger a +0 leather armour (43, 14, D:8) 12 gold pieces (44, 14, D:8) 5 stones (46, -14, D:8) a +0 leather armour a +0 dagger a +0 chain mail a +0 hand axe Level 9 of the Dungeon [Shop] Yphu Udd's Jewellery Emporium an amulet of regeneration (360 gold) a ring of positive energy (240 gold) a ring of willpower (300 gold) a ring of protection from fire (300 gold) an amulet of regeneration (360 gold) the brooch of Shielding {Spirit SH+8} (780 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). an amulet of the acrobat (360 gold) a ring of protection from cold (300 gold) an amulet of faith (480 gold) (0, 0, D:9) a +0 halberd (3, -20, D:9) a +0 whip 5 stones (3, -19, D:9) a +0 scimitar a +0 arbalest a +0 chain mail (3, -3, D:9) a +0 halberd (3, -2, D:9) a +0 club a +0 leather armour a +0 spear (3, -1, D:9) a +0 club (4, -22, D:9) a +0 short sword 3 stones (4, -21, D:9) a +0 trident a +0 leather armour (4, -20, D:9) a +0 club a +0 scale mail a +0 long sword a curare-tipped dart (8, -32, D:9) a +0 club (13, -16, D:9) a +0 halberd a +0 robe (14, -28, D:9) a +2 vampiric dagger (14, -11, D:9) a +1 dire flail a +0 robe (16, 8, D:9) a +0 cloak (17, -4, D:9) a +0 battleaxe of freezing a +0 robe (17, -3, D:9) a +0 falchion a +0 robe (17, -1, D:9) a +4 flail a +0 robe (20, 1, D:9) a +0 club (20, 2, D:9) a +0 whip a +0 ring mail a +0 spear (20, 3, D:9) a +0 whip a +0 whip (20, 4, D:9) a +0 short sword 2 stones a +1 dagger of draining a +0 club a curare-tipped dart a +0 club (21, 2, D:9) a +0 flail (21, 3, D:9) a +0 dagger a +0 dagger (21, 6, D:9) a +0 short sword 2 stones a +1 dagger of freezing (24, -9, D:9) a +0 giant club a +0 giant club (30, -21, D:9) a +0 short sword a +0 whip (32, -21, D:9) a +0 short sword (33, -21, D:9) a +0 dagger (35, -21, D:9) a +0 whip 3 stones (37, -4, D:9) a +0 shortbow (38, -4, D:9) a +0 dagger a curare-tipped dart (39, -32, D:9) a +0 ring mail (39, -18, D:9) a tin of tremorstones (2/2) Level 10 of the Dungeon (0, 0, D:10) a +0 club (0, 3, D:10) a +0 trident a +0 scale mail (1, 0, D:10) a +0 flail (4, -6, D:10) a +0 arbalest a +0 war axe a +0 plate armour (10, 8, D:10) a +1 flail of protection (15, -11, D:10) a +0 club (17, -12, D:10) a +0 dagger a +0 robe (18, -21, D:10) a +0 giant spiked club (18, -18, D:10) a +0 giant club a +0 giant club (19, -12, D:10) a +0 giant club (20, -12, D:10) a +0 giant club (21, -12, D:10) a +0 giant spiked club (22, -37, D:10) the +9 battleaxe "Fipti" {venom, rPois Will+ Int-2 SInv} Int: It affects your intelligence (-2). rPois: It protects you from poison. SInv: It lets you see invisible. Will: It increases your willpower. (25, -14, D:10) a +0 dire flail (25, 6, D:10) a -2 demon whip of venom (27, -14, D:10) a +0 giant club (32, -15, D:10) a +0 giant club (35, -3, D:10) a +0 pair of boots (37, 9, D:10) a +0 dagger (38, 9, D:10) a +0 dagger a +0 robe (39, 9, D:10) a +0 dagger a +0 robe (40, -33, D:10) a +0 dagger a +0 robe (41, -33, D:10) a +0 club a +0 club a +0 leather armour (50, -5, D:10) a +0 dagger (56, 5, D:10) a +2 mace of protection a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Xofof's Book Shoppe the Tractate on the Planar Missiles (480 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Conjure Ball Lightning Conjuration/Air 6 a book of the Sky (660 gold) a manual of Conjurations (1200 gold) a book of Geomancy (270 gold) a book of Minor Magic (270 gold) the Compendium of Changing and the Snowflakes (420 gold) Spells Type Level a - Freeze Ice 1 b - Wereblood Transmutation 2 c - Passwall Transmutation/Earth 2 d - Yara's Violent Unravelling Hexes/Transmutation 5 a book of Ice (690 gold) a book of the Earth (540 gold) Maxwell's Memoranda (570 gold) a book of Weapons (420 gold) [Shop] Etessi's Book Boutique the Lessons on Bloody Damage (480 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Dispel Undead Necromancy 4 c - Conjure Ball Lightning Conjuration/Air 6 a book of Hexes (540 gold) Great Wizards, Vol. VII (450 gold) Moaplu's Handbook of Stones (450 gold) Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Borgnjor's Vile Clutch Necromancy/Earth 5 a book of Vapours (300 gold) a book of the Hunter (390 gold) an Everburning Encyclopedia (540 gold) a book of Dreams (360 gold) Veim's Codex of the Stinger (240 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Spider Form Transmutation/Poison 3 (0, 0, Lair:1) a scroll of teleportation (2, -9, Lair:1) 4 boomerangs (6, -4, Lair:1) 18 gold pieces (13, 0, Lair:1) 5 gold pieces (14, 2, Lair:1) a +0 whip (20, 8, Lair:1) a +0 robe