derval Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -9, D:1) a +0 whip (12, -3, D:1) a +0 dagger (18, -12, D:1) a +0 dagger (39, -3, D:1) a +1 robe of fire resistance (42, 37, D:1) 3 curare-tipped darts (43, 31, D:1) a +0 short sword (45, 4, D:1) 4 stones (45, 21, D:1) 7 stones (51, -4, D:1) a +0 ring mail (51, 37, D:1) a +0 club (53, 27, D:1) a +0 dagger (53, 33, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 24, D:2) 6 stones (1, 0, D:2) a +0 club (12, 5, D:2) a +0 whip (17, 19, D:2) a +0 spear (19, 36, D:2) a +0 whip 4 stones Level 3 of the Dungeon [Shop] Mydghon's Jewellery Shoppe an amulet of reflection (420 gold) an amulet of regeneration (420 gold) the amulet of the Four Winds {rN+ Will+++ Clar} (849 gold) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. a ring of see invisible (210 gold) the amulet of Discretion {RegenMP Will+} (596 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Will: It increases your willpower. the amulet of Inlazeaps {Acrobat -Cast Harm rPois} (478 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. rPois: It protects you from poison. -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. (1, -5, D:3) a +0 dagger (3, -12, D:3) a +0 hand axe (5, -35, D:3) a potion of cancellation (6, -34, D:3) a wand of flame (18) (9, -34, D:3) a scroll of identify (16, -34, D:3) a potion of brilliance (20, -21, D:3) a +0 hand axe (27, -7, D:3) 6 stones (29, -8, D:3) a +0 club (31, -18, D:3) a +0 whip (36, -33, D:3) a +0 short sword (39, -36, D:3) a +0 club (39, -6, D:3) a +0 short sword of venom (41, -30, D:3) 5 poisoned darts (44, -3, D:3) a +0 short sword (51, -35, D:3) 5 javelins (58, -10, D:3) a +0 long sword Level 4 of the Dungeon (1, -8, D:4) a +0 club (2, -11, D:4) a +0 mace (3, -25, D:4) a +0 whip a +0 chain mail a +0 hand axe a +0 chain mail (5, -23, D:4) a +0 dagger a +0 robe a +0 dagger (5, -9, D:4) a +0 long sword (8, 2, D:4) 3 stones (12, -22, D:4) a +0 robe (16, 0, D:4) a +0 club a +0 scale mail (18, 4, D:4) a +0 club (18, 5, D:4) a +0 dagger (19, 3, D:4) a +0 club an orc corpse (20, -31, D:4) a +0 morningstar (20, -3, D:4) a +0 leather armour (21, -11, D:4) a +0 flail (22, -30, D:4) a +0 whip (23, -30, D:4) 6 stones (26, -26, D:4) 6 stones (27, 10, D:4) an adder corpse (skeletalised by now) (36, -14, D:4) a +0 scythe a +0 robe (37, -4, D:4) a +0 dagger a +0 shortbow 7 stones the felid corpse of Natasha (47, 2, D:4) the +4 hammer of the Distant Future {freeze, rF+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. (unseen) (47, 3, D:4) a +0 hammer (48, 1, D:4) a +0 hammer (49, -2, D:4) a +0 hammer (49, 2, D:4) a +0 hammer (49, 3, D:4) a +0 hammer