Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 1744988201007557715 6 derval the Caller (level 1, -1/11 HPs) Began as an Octopode Summoner on Feb 22, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (50 turns). derval the Caller (Octopode Summoner) Turns: 50, Time: 00:00:13 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 90% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic b - a potion of flight {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.3 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 4% 2 Call Canine Familiar Summ 16% N/A 10% 3 Summon Guardian Golem Hex/Summ 9% N/A 24% 3 Summon Lightning Spire Summ/Air 9% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is moderately wounded. You constrict the jackal. Your bat hits the jackal but does no damage. The jackal closely misses you. The jackal bites you but does no damage. Your rat barely misses the jackal. You release your grip on the jackal. The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal barely misses you. Your bat misses the goblin. The jackal barely misses your rat. The jackal completely misses your rat. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat closely misses the jackal. Your bat hits the goblin. The jackal barely misses you. You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal, but do no damage. Your bat barely misses the jackal. The jackal bites you. x2 Your bat misses the jackal. Your bat barely misses the jackal. The goblin barely misses you. You tentacle-slap the goblin. You kill the goblin! You constrict the jackal. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. Your bat hits the jackal. You release your grip on the jackal. The jackal attacks as you move away! The jackal closely misses you. Your bat misses the jackal. Your bat closely misses the jackal. Your bat hits the jackal but does no damage. Your bat completely misses the jackal. The jackal barely misses your bat. Your bat barely misses the jackal. The jackal attacks as you move away! The jackal bites you. You die... ### ..# ## ### #.# .# ..########.###) #.#...#....#... #.#.....##.#..# #.########.#).@###..#..# ### ........†...hh##...###.#...# ......†...b..b##.#....<....# #..#.#.###.##.#..#...#.###...# ... #.##.########..# # #.#J #.##.# #..# #.#. #.##.# ...# # #> #.##.# .### .. ..##.# . You could see 2 jackals and 2 friendly bats. Vanquished Creatures A goblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 jackals (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 50 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_ring, grunt_decor_junction, nicolae_shop_vocational Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 5 Tentacles || 2 Cast: Summon Small Mamm || 4 Armour: Skin || 3 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 19 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 19 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts