derval Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -5, D:1) 5 javelins (18, 12, D:1) a +0 dagger (21, 15, D:1) a +0 leather armour (29, 12, D:1) a +0 club (35, 2, D:1) 2 stones (38, 19, D:1) a +0 cloak (48, 12, D:1) a +0 pair of boots (49, 25, D:1) a +0 dagger (52, 25, D:1) a +0 tower shield (54, 27, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Badeijut's Antique Armour Boutique a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +3 scale mail (504 gold) a +0 scale mail (96 gold) the +0 buckler "Xugax" {+Blink Int+3} (595 gold) Int: It affects your intelligence (+3). +Blink: It lets you blink. a +0 pair of boots (108 gold) a +3 plate armour of cold resistance (1080 gold) a +2 robe of willpower (424 gold) a +0 plate armour (552 gold) (0, 0, D:2) a +0 dagger (9, 33, D:2) a +2 heavy flail a +0 ring mail (13, 34, D:2) a +0 helmet (15, 20, D:2) 3 stones (31, 5, D:2) 8 stones (35, 27, D:2) a +0 ring mail (36, 18, D:2) a +0 leather armour (37, 14, D:2) 5 stones a +0 dagger (41, -3, D:2) 6 stones (48, 22, D:2) 4 stones Level 3 of the Dungeon [Shop] Fust's Weapon Shoppe a +7 rapier of freezing (530 gold) a +0 flail (42 gold) a +0 rapier (48 gold) the +5 mace "Pealet" {holy, *Corrode rPois Int+5 SInv} (608 gold) Int: It affects your intelligence (+5). rPois: It protects you from poison. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a +0 heavy broad axe (110 gold) 7 stones (8 gold) a +0 sling (18 gold) a +0 dagger (24 gold) a +1 heavy spear (148 gold) a +0 giant club (20 gold) a +0 hand axe (36 gold) (0, 0, D:3) a +0 trident (2, -8, D:3) a +0 leather armour a +0 flail (2, 5, D:3) a +0 mace (3, -9, D:3) a +0 dagger (3, -8, D:3) a +0 ring mail a +0 hand axe (6, -11, D:3) 2 poisoned darts a +0 whip (6, -10, D:3) a +0 robe (8, 1, D:3) a stone (12, 1, D:3) a +0 hand axe (14, 20, D:3) a +0 club (15, 6, D:3) a +0 hand axe (16, 0, D:3) a +1 mace of holy wrath (16, 9, D:3) a +0 flail (17, -15, D:3) a +0 morningstar a +0 whip a +0 scale mail a +0 dagger (17, -14, D:3) a +0 dagger (17, -10, D:3) 5 poisoned darts (17, -2, D:3) a +0 quarterstaff (18, 3, D:3) a +0 hand axe (20, -2, D:3) a +0 hand axe (21, -10, D:3) a +0 ring mail (34, -17, D:3) a +0 long sword (39, -15, D:3) a +0 leather armour (40, -24, D:3) a +0 flail (44, -19, D:3) a +0 dagger (44, -13, D:3) a +0 halberd of protection (46, -18, D:3) a +0 spear (48, -18, D:3) a +0 flail (53, -2, D:3) 3 atropa-tipped darts