Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 9458150748435923914 4 derval the Caller (level 1, -3/11 HPs) Began as an Octopode Summoner on Feb 22, 2023. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (118 turns). derval the Caller (Octopode Summoner) Turns: 118, Time: 00:00:13 Health: -3/11 AC: 1 Str: 7 XL: 1 Next: 60% Magic: 2/3 EV: 13 Int: 17 God: Gold: 22 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 5% 2 Call Canine Familiar Summ 16% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 24% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! No target in view! Magic restored. You see here a rat corpse. You open the door. There is an open door here. Your rat disappears in a puff of smoke! You open the door. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! You swap places. There is an open door here. Your quokka disappears in a puff of smoke! The helpless goblin fails to defend itself. You tentacle-slap the goblin. Your grab misses the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You closely miss the goblin. You grab the goblin. You squeeze the goblin. You kill the goblin! No target in view! HP restored. You open the door. There is an open door here. A gnoll comes into view. It is wielding a +0 club. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! The gnoll hits you with a +0 club. Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll closely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 club! Ouch! That really hurt! You die... ## #.####### #.@r....# #g#..##..... ####.# ##. ### #'# ##.## ##.## ##.^.## ##...## ##.....## ##.....## ###.......## ##.......## .'.........# #....)....# You could see a gnoll (ally target) and a friendly quokka (summoned). Vanquished Creatures A goblin (D:1) 2 rats (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 2 rats (D:1) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 118 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_rooms, chequers_hall_statues_wall_a Action || total ---------------------------++------- Melee: Unarmed || 5 Tentacles || 3 Constrict || 2 Cast: Summon Small Mamm || 3 Stab: Sleeping || 1 Armour: Skin || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 95 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 95 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts