derval Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, -47, D:1) a +0 robe (13, -12, D:1) a +0 club (15, -43, D:1) a +0 dagger (15, -33, D:1) a +0 dagger (17, -33, D:1) a +0 club (18, -43, D:1) a +0 ring mail (32, -17, D:1) a +0 dagger a +0 dagger 4 stones (49, -8, D:1) a stone (50, -42, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (13, -48, D:2) a +0 leather armour (17, -39, D:2) a +0 club (19, -42, D:2) a +0 club (23, -21, D:2) a +0 short sword (25, -32, D:2) a +0 short sword (28, -9, D:2) a +0 dagger (33, -43, D:2) a +0 quarterstaff (38, -42, D:2) 4 poisoned darts (41, -25, D:2) a +0 flail a +0 whip a +0 robe (41, -23, D:2) a +0 flail (54, -13, D:2) a +0 club (60, -16, D:2) a +0 hammer (63, -23, D:2) a +2 quarterstaff of chaos a +0 cloak Level 3 of the Dungeon [Shop] Vuzxabuz's Antique Armour Shoppe a +0 cloak (117 gold) a +0 robe (18 gold) a +0 pair of boots (117 gold) a +0 chain mail (117 gold) a +2 ring mail of fire resistance (546 gold) a +0 robe (18 gold) a +0 scale mail of willpower (286 gold) a +0 chain mail (117 gold) a +0 robe (18 gold) a +0 leather armour (52 gold) an orb of guile (338 gold) (0, 0, D:3) 7 stones (2, -1, D:3) a +0 club (12, -1, D:3) a +0 scale mail (13, -7, D:3) 3 stones (19, -18, D:3) a +0 dagger (20, 3, D:3) a +0 hand axe (23, -13, D:3) a +0 dagger (25, -14, D:3) a +0 mace (26, -15, D:3) a +0 dagger a +0 robe (26, 12, D:3) 7 stones (29, -1, D:3) the +1 chain mail of Autotheism {Stlth+} Stlth: It makes you more stealthy. (32, 12, D:3) a +0 mace (44, -15, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 club (25, -17, D:4) 6 javelins (26, -17, D:4) the +0 ring mail "Iwka" {rC+} rC: It protects you from cold. (31, -4, D:4) 6 stones (34, 11, D:4) a +0 short sword (45, 8, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (14, 9, D:5) a +0 mace (19, 7, D:5) a +0 halberd (20, -23, D:5) a +0 dagger (21, 8, D:5) a +0 flail a +4 flail of holy wrath (27, 2, D:5) a +0 mace a +0 chain mail (34, 27, D:5) a +7 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves (2, -7, D:6) 5 stones (4, -28, D:6) a +0 falchion (4, -24, D:6) 4 stones (5, -23, D:6) a +0 club (6, -24, D:6) a +0 spear (6, -5, D:6) a +0 giant spiked club (9, -25, D:6) a +0 flail (9, -5, D:6) a +0 flail (12, -4, D:6) a +0 flail (12, 9, D:6) a staff of fire (13, -4, D:6) a +0 flail (14, -25, D:6) a +0 whip a +0 robe (16, -25, D:6) a +0 whip of flaming a +0 robe (23, -25, D:6) a +0 club (33, -24, D:6) a +0 flail (33, -23, D:6) a +0 robe (41, -34, D:6) a +0 leather armour (41, -22, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, 10, D:7) 3 stones (3, 7, D:7) 6 javelins (5, 4, D:7) 12 gold pieces (5, 6, D:7) the +0 pair of gloves "Qaimecoe" {Rampage rF+ rN+ Regen+} rF: It protects you from fire. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (7, 2, D:7) a wand of paralysis (9) (8, 3, D:7) 16 gold pieces (9, 4, D:7) a scroll of identify (9, 7, D:7) 19 gold pieces (27, -24, D:7) 4 gold pieces a +0 flail