Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 5074560571167822121 11 derval the Caller (level 2, -1/17 HPs) Began as an Octopode Summoner on Feb 20, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (618 turns). derval the Caller (Octopode Summoner) Turns: 618, Time: 00:00:32 Health: -1/17 AC: 1 Str: 7 XL: 2 Next: 25% Magic: 4/5 EV: 13 Int: 17 God: Gold: 27 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Scrolls b - 2 scrolls of identify {unknown} d - a scroll of immolation {unknown} Potions a - a potion of magic c - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.5 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 17% N/A 4% 2 Call Canine Familiar Summ 17% N/A 9% 3 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 28% 2 Passwall Tmut/Erth 0% N/A 28% 2 Swiftness Air 1% N/A 50% 3 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. The endoplasm is moderately wounded. Your bat hits the endoplasm but does no damage. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. Your squeeze misses the endoplasm. The endoplasm is heavily wounded. The hobgoblin shouts! The kobold shouts! A bat comes into view. Your bat hits the endoplasm. The endoplasm freezes your bat. Your bat is frozen. Your bat dies! Your bat's corpse disappears in a puff of smoke! The endoplasm quivers. You tentacle-slap the endoplasm. The endoplasm is almost dead. The endoplasm jiggles. The endoplasm freezes you. You are frozen. The bat misses you. The bat attacks as you move away! The bat barely misses you. The endoplasm attacks as you move away! The endoplasm hits you. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as you move away! The endoplasm misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as you move away! The endoplasm barely misses you. The bat closely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bat misses you. The endoplasm freezes you. You are frozen. You die... ####.....# #+## ##.#### #...# ###)# #..... ##.#.# #...... ####....###....... ..........∩..∩..∩.. #####....#......... #........$..... #.##.@b..∩..∩.. #. #r#JK....... #.##.#g........ #......∩..8..... #..###.......... ............... .###.#∩....K∩.. #.....?..... ###....$.... You could see an endoplasm, a hobgoblin, a bat (ally target), 2 kobolds and a friendly quokka (summoned). Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A ball python (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 278 | D:1 | Reached XP level 2. HP: 9/17 MP: 5/5 600 | D:1 | Found a faded altar of an unknown god. 618 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_loops_corners, hellmonk_ecumenical_altar_arch_garden Action || total ---------------------------++------- Melee: Unarmed || 34 Constrict || 7 Tentacles || 6 Cast: Summon Small Mamm || 5 Stab: Sleeping || 2 Armour: Skin || 1 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 618 | 618 | 0 | 247 | 279 | 1 | 618.0 | Dungeon | 618 | 618 | 0 | 247 | 279 | 1 | 618.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 618 daAuts