derval Level 1 of the Dungeon (4, -10, D:1) a +0 dagger (18, 21, D:1) a hobgoblin corpse (skeletalised by now) (26, -14, D:1) a +0 whip (26, -2, D:1) a +0 club a bat corpse (30, -2, D:1) 8 stones (37, 17, D:1) a rat skeleton (38, 16, D:1) a +0 dagger a hobgoblin skeleton (40, 32, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) the +0 pair of boots of the Unbroken {rN++ rCorr Dex-5 SInv} Dex: It affects your dexterity (-5). rN: It greatly protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (1, 7, D:2) a +0 leather armour